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Mentor, Dominic, Ed. – IGI Global, 2019
Mobile learning is an educational strategy that uses mobile technologies in order to promote and enable learning. Mobile learning also encompasses efforts to support broad educational goals across numerous fields as it caters to the effective administration of learning systems and more improved communication between educational institutions,…
Descriptors: Electronic Learning, Handheld Devices, Experiential Learning, Cooking Instruction
Zou, Bin, Ed.; Thomas, Michael, Ed. – IGI Global, 2018
Technology has become an integral part of our everyday lives. As today's teachers prepare to instruct a new generation of students, the question is no longer whether technology should be integrated into the classroom, but "how?" "The Handbook of Research on Integrating Technology Into Contemporary Language Learning and…
Descriptors: Technology Integration, Computer Assisted Instruction, Second Language Instruction, Second Language Learning
Ke, Fengfeng; Abras, Tatiana – British Journal of Educational Technology, 2013
In this paper, we describe an in situ study that examined the diverse design features and effects of three pre-algebra games for middle school children who have either challenges with learning or different language backgrounds. Data were collected through in-field observation, artifact analysis, school performance report and knowledge test during…
Descriptors: Algebra, Middle School Students, Learning Disabilities, Computer Games

Kaiser, Linda – Unterrichtspraxis, 1977
The following easy games for the German classroom are described: around Germany, map identifications, fast response, bingo, memory training, geography college bowl, find the object, descriptions, pronunciation perfection, acrostics, simple board games, art lesson, treasure hunt, and miscellaneous games. (SW)
Descriptors: Class Activities, Educational Games, German, Language Instruction

Gordon, W. Terrence – French Review, 1977
Describes the use of the pieces and movements of chess to teach French vocabulary of direction and motion. (CHK)
Descriptors: Class Activities, Educational Games, French, Language Instruction

Vizmuller, Jana – Canadian Modern Language Review, 1980
Discusses the use of humor in the language classroom, and provides some sample activities in Italian. (AM)
Descriptors: Class Activities, Educational Games, Humor, Italian

Bennett, Ruth L. – Hispania, 1975
Some simple word games are suggested to aid in teaching foreign languages at the elementary level. (CK)
Descriptors: Class Activities, Educational Games, FLES, Games

Harvey, T. Edward – NALLD Journal, 1978
Reviews some technological advances and classroom games which may be used to increase listening comprehension skills in the foreign language classroom. These include the Random Access Memory (RAM), the Sens-it-Cell, and the SCUCHO game. (AM)
Descriptors: Educational Games, Educational Media, Educational Technology, Language Instruction
Roth, Rolf W. – Praxis des Neusprachlichen Unterrichts, 1978
Reports on a game devised for teaching English to German seventh graders, consisting of a series of 12 letters, containing instructions for carrying out specific assignments of varying degrees of language difficulty. The assignments were geared to the students' capacity at each stage. (IFS/WGA)
Descriptors: Educational Games, English (Second Language), Games, Grade 7

Kraus-Serbic, Eva – English Language Teaching Journal, 1976
Keeping the pupils' interest up throughout the year in a compulsory language class is a major problem and therefore, language-teaching games are very important. Some new suggestions for games to be used in the elementary school are: (1) The Parrot; (2) The Robot; (3) Ping-Pong; and (4) Telephone. Card games such as Happy Families can be played…
Descriptors: Childrens Games, Class Activities, Educational Games, Elementary Education

Povsic, Boleslaus S. – Classical Outlook, 1979
Offers advice and practical suggestions to teachers of the Latin language. It is argued that if Latin is used in the classroom in interesting activities, the students will learn the language better and more quickly. (CFM)
Descriptors: Educational Games, Grammar, Language Instruction, Latin
Lee, William R. – Englisch, 1976
Language games, adapted to the age of the learners, are seen as a powerful means of motivation. Several such games are described; language phenomena contained therein are discussed. Finally, some available collections of language games are listed. (IFS/WGA)
Descriptors: Class Activities, Educational Games, Educational Media, English (Second Language)

Mandelson, Leonore R. – Hispania, 1977
A simulation game for a Spanish classroom provided each team with a fictitious profile of a Spanish-speaking person. Students made decisions for the characters regarding school, career, leisure activities and family. Slides and films on Spanish-Americans were shown. (CHK)
Descriptors: Class Activities, Educational Games, Language Instruction, Language Skills

Rees, A. L. W. – English Language Teaching, 1975
Descriptors: Class Activities, Educational Games, English (Second Language), Language Instruction
Winer, Lise – T.E.S.L. Talk, 1978
Discusses the use of puns, riddles and jokes in building vocabulary, beginning reading, and fostering discussion. Examples are presented and further source materials are suggested. (EJS)
Descriptors: Class Activities, Classroom Techniques, Educational Games, Humor