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Showing 1 to 15 of 22 results Save | Export
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Ronald Mtenga; Mathias Bode; Radwa Khalil – Journal of Creative Behavior, 2025
Creative thinking stems from the cognitive process that fosters the creation of new ideas and problem-solving solutions. Artificial intelligence systems and neural network models can reduce the intricacy of understanding creative cognition. For instance, the generation of ideas could be symbolized as patterns of binary code in which clusters of…
Descriptors: Inhibition, Creative Thinking, Cognitive Processes, Concept Formation
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Zinab Aba-Oli; Kidane Koyas; Abera Husen – School Science and Mathematics, 2025
This qualitative review aims to describe the current status of problem-based learning (PBL) implementation in mathematics and identify research gaps in the area of investigation. Literature was searched using the ERIC and Google Scholar search engines. The inclusion/exclusion criteria included: articles published in reputable journals in English…
Descriptors: Thinking Skills, Problem Based Learning, Problem Solving, Intervention
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Kamila Urban; Marek Urban – Journal of Creative Behavior, 2025
Criticism has been raised about creativity researchers narrowing their focus solely to the cognitive processes within individuals. To address these concerns, this case study seeks to expand the scope of creativity research by delving into metacognitive, motivational, and emotional processes involved in collaborative creative problem-solving. The…
Descriptors: Creative Thinking, Creativity, Self Management, Cooperative Planning
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Ibrahim Abdu Alsaadi; Yazeed Mohameed Alshehry; Ahdab Abdalelah Saaty; Ferial Mahmoud Alhaj – Journal of International Students, 2025
The study assessed scientific knowledge and fourth-generation learning skills (4GLSs), including cognitive, information technology, creative thinking, and problem-solving skills, among University of Jeddah students in Saudi Arabia. We aimed to identify 4GLSs based on recent scientific research, construct scales to measure them, define the…
Descriptors: Foreign Countries, Employment Potential, Thinking Skills, Information Technology
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Kailiang Chen; Juanjuan Chen; Yuwei Sun; Guorui Yan – Journal of Creative Behavior, 2025
Understanding and supporting pre-service teachers' creativity in collaborative instructional design has gained increasing attention. To design novel and effective learning experiences or activities for students, they need to build empathy with students, that is, understanding students' learning needs. This study aimed to (1) explore the patterns…
Descriptors: Preservice Teachers, Empathy, Cognitive Processes, Instructional Design
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Dina Thomason; Pei-Ling Hsu – International Journal of Technology and Design Education, 2025
STEM, the integration of science, technology, engineering, and mathematics subjects is a popular topic as schools grapple with how to best prepare students for an ever-evolving society. As societal and technological challenges emerge, design thinking has been lauded as a method to enable people to help tackle those challenges. The steps of the…
Descriptors: Integrated Curriculum, STEM Education, Thinking Skills, Middle School Students
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Yin Yin Khoo; Mohamad Rohieszan Ramdan; Nor Liza Abdullah; Nurul Ashykin Abd Aziz; Nurhanie Mahjom – International Journal of Education in Mathematics, Science and Technology, 2025
This article aims to systematically explore the literature on game-based learning in higher education, focusing on its impacts on students' thinking and learning. Prisma method was employed to analysis the data. The article published between 2016 to 2023 from Web of Science, Scopus and Eric were taken into consideration for this study with the…
Descriptors: Game Based Learning, Higher Education, Educational Research, Thinking Skills
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JiYeon Hong; Kwihoon Kim – Education and Information Technologies, 2025
The advent of the 4th Industrial Revolution era requires the creation of new value through convergence rather than piecemeal use of technology. In that sense, the convergence of AI's learning ability and IoT connectivity makes it possible to build a more intelligent and automated system. Therefore, AI education in preparation for the era of…
Descriptors: Artificial Intelligence, Technology Uses in Education, Internet, Digital Literacy
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Marek Urban; Kamila Urban – Journal of Creative Behavior, 2025
Creative problem-solving skills are essential for navigating complex, non-routine challenges, enabling individuals to create unique goals, execute innovative procedures and generate original outcomes. While the link between metacognitive skills and the creativity of outcomes was established only recently, further exploration is required to…
Descriptors: Metacognition, Problem Solving, Undergraduate Students, Decision Making
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Nia Kania; Yaya Sukjaya Kusumah – Malaysian Journal of Learning and Instruction, 2025
Purpose -- This article comprehensively examines the existing body of literature about the assessment tools employed for evaluating higher-order thinking skills (HOTS) in mathematics within the last five years. The study endeavors to offer a comprehensive overview of measuring instruments for HOTS in mathematics, utilizing precise and up-to-date…
Descriptors: Thinking Skills, Student Evaluation, Evaluation Methods, Mathematics Education
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Paloma Suárez-Brito; Armando Elizondo-Noriega; Jenny Paola Lis-Gutiérrez; Carolina Henao-Rodríguez; María Rubi Forte-Celaya; José Carlos Vázquez-Parra – On the Horizon, 2025
Purpose: The purpose of this paper is to present the results of measuring a sample of engineering students' perceived achievement of complex thinking at different stages of their professional training. This study intended to analyze and predict the differences in the self-perception of achieved complex thinking competency by gender, semester,…
Descriptors: Foreign Countries, Engineering Education, Undergraduate Students, Sex
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Thada Jantakoon; Kitsadaporn Jantakun; Thiti Jantakun – Higher Education Studies, 2025
This study aimed to synthesize and evaluate a STEAM Learning Ecosystem on Gamification System to Promote Innovators. The research was conducted in three phases: (1) synthesis, (2) development of the learning ecosystem, and (3) expert evaluation. The resulting ecosystem comprises three main elements: (1) STEAM Learning Ecosystem (Instructor,…
Descriptors: STEM Education, Art Education, Gamification, Innovation
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Eyüp Yurt – International Journal of Education in Mathematics, Science and Technology, 2025
This study aimed to develop and validate the Creative Problem-Solving Skills Test (CPSS-T), grounded in Torrance's creativity theory, to assess these skills in university students. The CPSS-T consists of five open-ended question types, each designed to measure different aspects of creative problem-solving: Alternative Use, Hypothetical Scenario,…
Descriptors: Creativity Tests, Creativity, Creative Thinking, Problem Solving
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Yen-Nan Lin; Lu-Ho Hsia; Gwo-Jen Hwang – British Journal of Educational Technology, 2025
To win in sports competitions, in addition to excellent sports skills, coping strategies in the face of various competition situations are also critical for success. Therefore, cultivating students' diverse, creative and flexible tactical application abilities is an important educational goal in sports training. However, in the online component of…
Descriptors: Problem Solving, Creative Development, Creative Thinking, Educational Strategies
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Jessica D. Asiello; Sunny R. Winstead – Journal of Occupational Therapy Education, 2025
Contemporary occupational therapy (OT) practice is situated within healthcare, education, and community-based systems faced with increasingly complex problems. There is therefore a need to develop OT practitioners' capacity for innovation to influence change. Post-professional Doctor of Occupational Therapy (PPOTD) students are seasoned clinicians…
Descriptors: Occupational Therapy, Professional Education, Allied Health Personnel, Allied Health Occupations Education
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