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DeJesus, Jasmine M.; Gelman, Susan A.; Lumeng, Julie C. – Developmental Psychology, 2022
Although children frequently engage in creative activities (in which they make foods and objects by hand), the development and scope of children's thinking about handmade items is largely unexplored. In the present studies, we examined whether 4- to 12-year-old children at a local children's museum (54% girls, 46% boys; 51% White, 11% Asian/Asian…
Descriptors: Preschool Children, Preadolescents, Museums, Value Judgment
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Chua, Bee Leng; Tan, Oon-Seng; Chng, Paulina Sock Wah – Journal of Cognitive Education and Psychology, 2017
Mediated learning experience (MLE) stresses that the quality of interaction between the child and the environment via a human mediator plays a pivotal role in the cognitive development of the individual. Feuerstein's theory of structural cognitive modifiability posited that humans have the propensity to change the structure of their cognitive…
Descriptors: Child Development, Cognitive Development, Young Children, Interaction
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Lodewyk, Ken R.; Bracco, Elizabeth – ICHPER-SD Journal of Research, 2018
Two weeks into a new academic school year, a physical education (PE) class of 25 grade nine girls completed a survey relative to their previous PE experiences. Following the completion of a six-lesson territorial games unit using the six-step teaching game for understanding (TGfU) model taught by a guest certified female teacher with TGfU…
Descriptors: Adolescents, Females, Educational Games, Physical Education
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Hilliard, Lacey J.; Buckingham, Mary H.; Geldhof, G. John; Gansert, Patricia; Stack, Caroline; Gelgoot, Erin S.; Bers, Marina U.; Lerner, Richard M. – Applied Developmental Science, 2018
Video games have the potential to be contexts for moral learning. We investigated whether "Quandary," a video game designed to promote ethical thinking and moral considerations for decision-making, would help promote positive skills such as perspective taking and empathy in adolescents. We examined the effect of playing…
Descriptors: Perspective Taking, Decision Making, Educational Games, Video Games
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Pracana, Clara, Ed.; Wang, Michael, Ed. – Online Submission, 2016
We are delighted to welcome you to the International Psychological Applications Conference and Trends (InPACT) 2016, taking place in Lisbon, Portugal, from 30 of April to 2 of May, 2016. Psychology, nowadays, offers a large range of scientific fields where it can be applied. The goal of understanding individuals and groups (mental functions and…
Descriptors: Conferences (Gatherings), Educational Psychology, Clinical Psychology, Social Psychology