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Ishant Singhal; Guru Ratan Satsangee; Lakshya Bhardwaj; Gaurang S. Sharma; Anand Swarup Chandrakar; Hritav Gupta; Gargi Malik; Bobby Tyagi; Ankit Sahai; Rahul Swarup Sharma – IEEE Transactions on Learning Technologies, 2024
3D-printing (3DP) is a rapidly evolving sector and is advancing at an unmatched pace. Integrating digital-based approaches to disseminate knowledge within institutional curricula is crucial for mainstreaming knowledge. This work explores the development of a virtual lab (VL) for additive manufacturing (AM), using an interactive VL simulator. The…
Descriptors: Computer Peripherals, Printing, Laboratories, Computer Simulation
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Marja-Leena Rönkkö; Juli-Anna Aerila; Tuula Stenius – Design and Technology Education, 2025
This study explores humour's role in a holistic craft process when 7-8-year-olds design personalised soft toys. Humour enhances learning environments by fostering joy, belonging and a positive atmosphere, acting as a motivational tool in experiential and arts-based learning. The study aims to answer the following questions: (1) What are the…
Descriptors: Humor, Toys, Handicrafts, Young Children
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Ionel Popa; Florin Saitis – Journal of Chemical Education, 2022
Proteins are "magical" workers inside our body, as they accomplish most of the cellular functions. Here we report on a novel approach to teach protein folding and unfolding, using magnets and flexible 3D-printed protein structures. To illustrate this physical process, we used colored circular magnets designed for whiteboards, connected…
Descriptors: Magnets, Printing, Computer Peripherals, Simulation
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Nenad Pavel – Design and Technology Education, 2023
Learning in makerspaces is free from curriculum and evaluation and is believed to yield practical, self-driven and solution-oriented learners. This study explores how makerspace pedagogy can be emulated in formal higher education settings to support this kind of learning. Action research was used to cultivate and review this pedagogical approach…
Descriptors: Machine Tools, Design Crafts, Visual Arts, Computer Peripherals
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Paixão, P. A.; Remonatto, V. M. C.; Calheiro, L. B.; Dos Reis, D. D.; Goncalves, A. M. B. – Physics Education, 2022
Here, we present a 3D printed experimental apparatus that students can use to acquire interference and diffraction quantitative data from light passing through a single or double-slit experiment. We built a linear screw stage with a multiturn potentiometer connected to its leadscrew as a position sensor. Using an Arduino, we collected light…
Descriptors: Science Experiments, Spatial Ability, Geometric Concepts, Printing
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Gosine, Laura; Kean, Brianna; Parsons, Chelsea; McSweeney, Matthew B. – Journal of Food Science Education, 2021
Three-dimensional (3D) food printing is a new technology that can be used to produce personalized and customized food products. However, very little research has been completed on how 3D food printers could be used as educational tools. As such, the objective of this study was to evaluate how teachers (n = 6), dietitians (n = 6), and nutrition…
Descriptors: Computer Uses in Education, Computer Peripherals, Printing, Food
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Haas, Ben; Kreis, Yves; Lavicza, Zsolt – International Journal for Technology in Mathematics Education, 2021
This paper reports on a case study of two elementary school students with mathematical learning disabilities (MLD) (ages 10 and 11) using augmented reality (AR), digital and physical modelling in mathematics class. MLD students worked on modelling geometric shapes (cubes, cuboids, squared pyramids, and octahedrons) and forms (polygons) by…
Descriptors: Foreign Countries, Computer Simulation, Simulated Environment, Elementary School Students