NotesFAQContact Us
Collection
Advanced
Search Tips
Publication Date
In 20252
Since 20243
Since 2021 (last 5 years)21
Audience
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Showing 1 to 15 of 21 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Huang, Yun; Brusilovsky, Peter; Guerra, Julio; Koedinger, Kenneth; Schunn, Christian – Journal of Computer Assisted Learning, 2023
Background: Skill integration is vital in students' mastery development and is especially prominent in developing code tracing skills which are foundational to programming, an increasingly important area in the current STEM education. However, instructional design to support skill integration in learning technologies has been limited. Objectives:…
Descriptors: Intelligent Tutoring Systems, Coding, Programming, Skill Development
Peer reviewed Peer reviewed
Direct linkDirect link
David W. Jackson; Helen Zhang; Fahd Abdus-Sabur – TechTrends: Linking Research and Practice to Improve Learning, 2025
During young adolescence, many youth develop strong identities in relation to science, technology, engineering and mathematics with computing (STEM + C). One way to design for student engagement in STEM + C is to create project-based units that leverage students' interests. We created one such unit, called the "smart greenhouse project".…
Descriptors: Instructional Design, Computer Uses in Education, STEM Education, Student Projects
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Türel, Vehbi – Journal of Learning and Teaching in Digital Age, 2023
In this study, 56 participants' (N=56) perceptions towards dual coding in design of audio-only listening texts (i.e. re-provision of the same audio-only listening texts in the form of audio-only listening texts + keywords or supplementary contextual visuals + keywords at non-initial phases of the while listening stage) in a hypermedia listening…
Descriptors: Hypermedia, Coding, Listening, Listening Comprehension
Peer reviewed Peer reviewed
Direct linkDirect link
Andrew A. Tawfik; Linda Payne; Andrew M. Olney – Technology, Knowledge and Learning, 2024
Theorists and educators increasingly highlight the importance of computational thinking in STEM education. While various scaffolding strategies describe how to best support this skillset (i.e., paired programming, worked examples), less research has focused on the design and development of these digital tools. One way to support computational…
Descriptors: Thinking Skills, Computation, STEM Education, Scaffolding (Teaching Technique)
Peer reviewed Peer reviewed
Direct linkDirect link
Siggard, Reagan; Dupin-Bryant, Pamela A.; Mills, Robert J.; Olsen, David H. – Journal of Information Systems Education, 2022
The SQL-Explore Learning Module detailed in this teaching tip provides an opportunity for students to apply database course knowledge beyond solving traditional pre-determined Structured Query Language (SQL) coding questions. In this unique constructivist activity using the apropos 5E Instructional Model, students explore tables to locate data…
Descriptors: Programming Languages, Databases, Coding, Tables (Data)
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Sima Özdemir Bülbül; Esra Mindivanli Akdogan – International Journal of Contemporary Educational Research, 2023
Digital games have become more involved in our lives and entertainment culture with the development of technology. Digital games, which individuals of all ages play and derive great enjoyment from at the the same time, have been actively used in educational activities. However, it is seen that the games used in the education process are mostly…
Descriptors: Grade 6, Middle School Students, Educational Games, Computer Games
Peer reviewed Peer reviewed
Direct linkDirect link
Vasconcelos, Lucas; Kim, ChanMin – Educational Technology Research and Development, 2022
National and state science learning standards urge K-12 educators to offer authentic Science, Technology, Engineering, and Mathematics learning experiences. One way to fulfill this goal is to prepare preservice science teachers to integrate computer science skills, such as coding, into science education learning contexts that can benefit from it.…
Descriptors: Preservice Teachers, Science Teachers, Coding, Simulation
Peer reviewed Peer reviewed
Direct linkDirect link
Su, Jiahong; Yang, Weipeng; Li, Hui – Journal of Research in Childhood Education, 2023
Coding (or computer programming) helps equip children with an intellectual structure that is valuable for their lifelong learning and development. The proliferation of innovative coding platforms, especially screen-free programmable robotics, has made it possible for coding to be integrated into early childhood education (ECE). However, how the…
Descriptors: Coding, Programming, Early Childhood Education, Instructional Design
Samim Mirhosseini – ProQuest LLC, 2023
Computer science instructors typically have many responsibilities, such as creating material, delivering lectures, clarifying student questions, and grading student deliverables, while the demand for computer science education has been increasing. Handling all of these responsibilities is challenging in itself. However, it is made worse when…
Descriptors: Computer Science Education, Teacher Responsibility, Faculty Workload, Instructional Materials
Peer reviewed Peer reviewed
Direct linkDirect link
Zhizezhang Gao; Haochen Yan; Jiaqi Liu; Xiao Zhang; Yuxiang Lin; Yingzhi Zhang; Xia Sun; Jun Feng – International Journal of STEM Education, 2025
Background: With the increasing interdisciplinarity between computer science (CS) and other fields, a growing number of non-CS students are embracing programming. However, there is a gap in research concerning differences in programming learning between CS and non-CS students. Previous studies predominantly relied on outcome-based assessments,…
Descriptors: Computer Science Education, Mathematics Education, Novices, Programming
Peer reviewed Peer reviewed
Direct linkDirect link
Zhang, Hongyang; Wink, Donald J. – Journal of Chemical Education, 2021
This paper uses evidence-centered assessment design (ECD) to structure and analyze a laboratory activity where students collect and represent titration curve data to determine acid strength in terms of molarity and dissociation constant. Following principles of multidimensional learning, the activity prompts students to demonstrate knowledge of…
Descriptors: Chemistry, Science Instruction, Evidence, Laboratory Experiments
Peer reviewed Peer reviewed
Direct linkDirect link
Mangaroska, Katerina; Sharma, Kshitij; Gaševic, Dragan; Giannakos, Michail – Journal of Computer Assisted Learning, 2022
Background: Problem-solving is a multidimensional and dynamic process that requires and interlinks cognitive, metacognitive, and affective dimensions of learning. However, current approaches practiced in computing education research (CER) are not sufficient to capture information beyond the basic programming process data (i.e., IDE-log data).…
Descriptors: Cognitive Processes, Psychological Patterns, Problem Solving, Programming
Peer reviewed Peer reviewed
Direct linkDirect link
Akcaoglu, Mete; Dogan, Selcuk; Hodges, Charles B. – TechTrends: Linking Research and Practice to Improve Learning, 2022
In this paper, we describe the design, development, and implementation of a curriculum based on teaching computer science using an industry-standard game-design software: Unity 3D. We discuss the theoretical underpinnings of our instructional design process and steps we have taken to introduce complexity and maintain student motivation. We discuss…
Descriptors: Curriculum Design, Curriculum Development, Curriculum Implementation, Coding
Jeff Bender – ProQuest LLC, 2023
At an unrivaled and enduring pace, computing has transformed the world, resulting in demand for a universal fourth foundation beyond reading, writing, and arithmetic: computational thinking (CT). Despite increasingly widespread acceptance of CT as a crucial competency for all, transforming education systems accordingly has proven complex. The…
Descriptors: Addictive Behavior, Game Based Learning, Evaluation Methods, Computation
Peer reviewed Peer reviewed
Direct linkDirect link
Ho, Chun-Heng; Zhang, Hang-qin; Li, Juan; Zhang, Min-quan – International Journal of Distance Education Technologies, 2023
Digital education has recently become a mainstream education model. Despite digital education's increasing popularity, there remain issues when it comes to teacher-student interactions in digital space, which have made it impossible for this model to achieve the same teaching quality as traditional in-person education. Compared with other academic…
Descriptors: Technology Uses in Education, Electronic Learning, Teacher Student Relationship, Interaction
Previous Page | Next Page »
Pages: 1  |  2