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Amir Haj-Bolouri; Jesse Katende; Matti Rossi – Journal of Workplace Learning, 2024
Purpose: The reemergence of immersive virtual technology (IVR) provides both opportunities and challenges for workplace learning (WPL). The purpose of this study is to explore and develop knowledge about how gamification influences the WPL experience by addressing two research questions: "RQ1." What characterizes a gamified immersive…
Descriptors: Safety Education, Computer Simulation, Technology Uses in Education, Workplace Learning
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Marcia Håkansson Lindqvist; Peter Mozelius; Jimmy Jaldemark; Martha Cleveland Innes – International Journal of Lifelong Education, 2024
In the ongoing shift to a knowledge society, the idea of a technology-enabled lifelong learning has frequently been discussed. The shift also requires a transformation of higher education with new forms for teaching and learning deployment. This ongoing transformation was formulated in a research question that has guided this study: 1) Which key…
Descriptors: Higher Education, Educational Change, Lifelong Learning, Technology Uses in Education
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Lantu, Donald Crestofel; Labdhagati, Haifa; Dewanto, Irwan – Journal of Workplace Learning, 2023
Purpose: The use of e-learning in the workplace is increasing. This increase was mainly because of technological advancement within corporations, but the COVID-19 pandemic has further reinforced this trend. User acceptance is central to e-learning's success; hence, this study aims to investigate workplace e-learning acceptance in Indonesia.…
Descriptors: Workplace Learning, Electronic Learning, Adoption (Ideas), Technology Uses in Education
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Hussain, Aman; Rossi, Tony; Rynne, Steven – Studies in Continuing Education, 2023
The use of mobile information and communication technologies within health and medical education contexts is widespread and generally viewed positively. Such technologies are primarily used for information seeking and are often undertaken informally. This qualitative, phenomenological study offers not only a deep and contextually sensitive…
Descriptors: Telecommunications, Handheld Devices, Physicians, Hospitals
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Frazier-Aich, Lorraine; Beaudry, Justin; MacDonald, Madeleine; Giacumo, Lisa A. – TechTrends: Linking Research and Practice to Improve Learning, 2023
The COVID-19 pandemic made being socially distant an essential practice to upskill employees. As employers incorporate measures to keep employees socially distant from one another, they also need to consider technology to make this practice possible. Our project with a large state-wide, multi-campus food bank (FB) in the pacific northwest occurred…
Descriptors: Instructional Design, Workplace Learning, COVID-19, Pandemics
Heffner, Jessica – ProQuest LLC, 2023
This dissertation describes the literate practices and layered technological strategies writers utilize in creating professional documents, particularly the literate activities, interaction with technologies and multimodal texts of senior writers in a workplace where many types of texts are produced and distributed as participants plan, manage,…
Descriptors: Adult Literacy, Writing (Composition), Multimedia Materials, Volunteers
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Ho Xue Li Shirley; Kean Wah Lee – International Journal of Computer-Assisted Language Learning and Teaching, 2023
Virtual and augmented reality have grown in popularity as learning tools in the workplace in recent years. This study looks at how corporate learners perceive the use of extended reality technology in the workplace. Corporate learners utilise a variety of learning technologies, and their opinions of these resources have an impact on their adoption…
Descriptors: Employee Attitudes, Workplace Learning, Simulated Environment, Computer Simulation
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Donna Petherbridge; Michelle Bartlett; Jessica White; Diane Chapman – International Journal on E-Learning, 2023
This article explores instructional designers' perceptions of changes to instructional design practice in a post-pandemic workplace. A thematic analysis of interviews conducted with 33 instructional designers revealed that instructional designers believe that the profession is profoundly altered post-pandemic. Findings around post-pandemic…
Descriptors: Instructional Design, Design, Workplace Learning, Employee Attitudes
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Chun-Chun Chang; Gwo-Haur Hwang – Educational Technology & Society, 2024
Professional trainers are responsible for teaching novice employees. However, the conventional approach to training professional trainers is generally a lecture-based mode, implying that they often lack the opportunity to learn to make use of practical cases encountered by novice employees, to explore problem-solving methods, to objectively…
Descriptors: Artificial Intelligence, Technology Uses in Education, Professional Training, Trainers
Joseph L. Guidry – ProQuest LLC, 2021
The objective of this study is to determine the effects of traditional training compared to technology-based rich media training and the results upon course dissemination and completion corresponding course indicators, reaction, learning, and behavioral change quantified using Kirkpatrick's four-level training evaluation model. The study aims to…
Descriptors: Technology Uses in Education, Blue Collar Occupations, Employee Attitudes, Training Methods
Sherry Lee Hansberry-Brown – ProQuest LLC, 2022
Compliance training can be problematic, especially when training transfer does not occur consistently, as non-adherence to governmental regulations can result in monetary sanctions. The purpose of this qualitative action research case study was to explore employees' perceptions of and experiences with the User Design intervention process, as they…
Descriptors: Transfer of Training, Compliance (Legal), Usability, Design
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Karlsen, Jan Terje; Balsvik, Erika; Rønnevik, Marie – Learning Organization, 2023
Purpose: This study aims to investigate which "a priori" factors documented in the literature and new factors that influence employees' self-regulated microlearning behavior and the utilization of internal microlearning platforms in organizations. Design/methodology/approach: The authors conducted a single-case study on a Swedish retail…
Descriptors: Foreign Countries, Gamification, Independent Study, Technology Uses in Education
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Vilppola, Jiri; Lämsä, Joni; Vähäsantanen, Katja; Hämäläinen, Raija – International Journal for Research in Vocational Education and Training, 2022
Context: This research was conducted in the context of Finnish vocational education and training (VET) teacher training. The teacher training was work-based, meaning that each teacher trainee was already working as an unqualified VET teacher. Workplaces were comprehensively utilised as the learning environment, with teacher training support also…
Descriptors: Foreign Countries, Vocational Education Teachers, Preservice Teachers, Technological Literacy
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Widén, Gunilla; Ahmad, Farhan; Nikou, Shahrokh; Ryan, Bruce; Cruickshank, Peter – Journal of Information Literacy, 2021
This paper focuses information literacy (IL) from a methodological perspective, addressing quantitative IL measures, suitable for evaluating the role of IL in supporting work activities. So far, IL in workplace contexts has mostly been studied using qualitative methods, designed for studying situational and context-dependent practices. Therefore…
Descriptors: Information Literacy, Workplace Learning, Test Construction, Evaluation Methods
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Gamage, Ancy – Studies in Higher Education, 2022
The need for inclusive and equitable teaching and learning approaches is widely accepted in higher education literature. Surprisingly, the notion of inclusion appears to be neglected within the context of eWIL. This paper uses insights from multi-disciplinary theories to propose a framework for the development of an eWIL framework. Its key…
Descriptors: Equal Education, Teaching Methods, Inclusion, Higher Education
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