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Mehrbakhsh Nilashi; Rabab Ali Abumalloh – Education and Information Technologies, 2025
Immersive technologies strive to enhance users' digital experiences by enabling more interactive, engaging, and realistic virtual environments. Despite the growing popularity and advancements in immersive technologies, achieving widespread user acceptance remains a significant challenge. In addition, previous acceptance models may not fully…
Descriptors: Computer Attitudes, Computer Simulation, Simulated Environment, Physical Environment
Tugce Özbek; Christina Wekerle; Ingo Kollar – Education and Information Technologies, 2024
Pre-service teachers' often suboptimal use of technology in teaching can be explained by low levels of technology acceptance. The present study aims to investigate how technology acceptance can be promoted. Based on the Technology Acceptance Model by Davis (1986), we hypothesized that encouraging pre-service teachers to constructively engage with…
Descriptors: Preservice Teachers, Student Attitudes, Computer Attitudes, Technology Uses in Education
Kamil Çelik; Ahmet Ayaz – Educational Technology Research and Development, 2025
Technological advancements in recent years have accelerated the development of information and communication technologies, introducing numerous innovations. One prominent innovation is the concept of the metaverse, which has gained significant popularity and is increasingly influencing various sectors, including the economy, art, entertainment,…
Descriptors: Artificial Intelligence, Technology Uses in Education, Intention, Computer Science Education
Jordan Christopher Williams – ProQuest LLC, 2024
The purpose of this quantitative correlational study was to determine if and to what extent statistically significant correlations exist between high school STEM teachers' attitudes toward the use of computer technology and the duration of software utilization in their classrooms in the United States. This research was based on the Unified Theory…
Descriptors: High School Teachers, STEM Education, Teacher Attitudes, Computer Attitudes
Faith Sylvester Orim; Usani Joseph Ofem; Imelda Barong Edam-Agbor; Nsan Njar Nsan; John Arikpo Okri; Patience Ekpang; Blessing Ogunjimi; Isu Michael Egbe; James Omaji Ukatu; Cecilia Undie Angrey; Moses Agba Undie; Oluwaseun Akin-Fakorede; Dymphina Abua; Peace Asukwo – Discover Education, 2025
The current educational landscape is flooded with new technological tools, especially with the arrival of artificial intelligence, which is applicable at all levels of instructional practices. However, the application of technology in assessment in higher education has been understudied. This study focused on filling this research gap by examining…
Descriptors: Higher Education, College Faculty, Computer Assisted Testing, Technology Integration
Kelly Billington Hill – ProQuest LLC, 2024
The purpose of this quantitative study was to examine whether perceived usefulness and perceived ease of use of technology influence the integration of technology in rural south Texas teachers' classrooms. To investigate possible relationships, the researcher collected data through an online survey tool. The sample size for the study was 115…
Descriptors: Teacher Attitudes, Computer Attitudes, Technology Integration, Rural Schools
Elyssa Rachelle Morissette – ProQuest LLC, 2024
As the internet increases in size, our body of research into what visitors prefer for website design is leaving out a growing group of people. Those with visual impairments are one of the fastest growing minorities with a disability online. This extremely under-studied group uses the internet for as many different purposes as sighted users do, but…
Descriptors: Visual Impairments, Web Sites, Usability, Use Studies
Feng Zhang; Gege Li; Heng Luo – Educational Technology & Society, 2025
With the development of virtual reality technology, 3D multi-user virtual environments (MUVEs) have attracted increasing research attention and are thought to bring many learning benefits in higher education. However, the widespread and sustained application of MUVEs in higher education lies in learners' intention to use them, but the mechanism…
Descriptors: Student Attitudes, Intention, College Students, Educational Technology
Sarah Alturkustani; Ashley Durfee; Olivia F. O'Leary; Siobhain M. O'Mahony; Conor O'Mahony; Mutahira Lone; Andreea Factor – Anatomical Sciences Education, 2025
Anatomy is fundamental to medical disciplines. However, its complexity can be challenging to learners, and traditional anatomy teaching may not be easily accessible. Virtual Reality has the potential to supplement anatomy education, but its effectiveness depends on students' willingness to accept it. This study aimed to measure students'…
Descriptors: Student Attitudes, Computer Simulation, Anatomy, Electronic Learning
Sajuddin Saifi; Shaista Tanveer; Mohd Arwab; Dori Lal; Nabila Mirza – Education and Information Technologies, 2025
The current study is an attempt to bring to light the influence of Open AI adoption among users regarding the Indian Higher Education system by incorporating the TCT and TTF models. A questionnaire was designed to collect the data from 571 participants associated with higher education in India. The developed model with Perceived usefulness,…
Descriptors: Artificial Intelligence, Educational Technology, Technology Uses in Education, Higher Education
Ferhan Sahin; Aydin Kizilaslan; Önder Simsek – Education and Information Technologies, 2024
While assistive technologies are crucial for students with special needs, the number of studies scrutinizing instructors' acceptance of assistive technologies within the scope of inclusive education remains quite limited. Furthermore, there is almost no comprehensive study in the existing body of literature focusing on the acceptance of assistive…
Descriptors: Assistive Technology, Inclusion, Teacher Attitudes, Special Needs Students
Madalena Ribeiro e Silva; Joana Carneiro Pinto – Journal of Workplace Learning, 2025
Purpose: The purpose of this study is to test and integrative model that forecasts a range of attributes as both antecedents and consequents of using a gamification app. Design/methodology/approach: The proposed model includes factors from the technology acceptance model (TAM) [perceived ease of use (PEU), perceived usefulness (PU) and attitude…
Descriptors: Gamification, Work Environment, Job Enrichment, Organizational Climate
Oluwanife Segun Falebita; Petrus Jacobus Kok – Journal for STEM Education Research, 2025
This study investigates the relationship between undergraduates' technological readiness, self-efficacy, attitude, and usage of artificial intelligence (AI) tools. The study leverages the technology acceptance model (TAM) to explore the relationships among the study's variables. The study's participants are 176 undergraduate students from a public…
Descriptors: Artificial Intelligence, Technology Uses in Education, Structural Equation Models, Undergraduate Students
Steven Beyer; Frederik Grave-Gierlinger; Lars Meyer-Jenßen – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2024
Considering the widespread belief in the potential of mobile technology to enhance core activities of teachers, like lesson planning and preparation, limited research has been conducted on the use of mobile technology to support these activities. To address this research gap, this study delved into the acceptance of an intent-based chatbot…
Descriptors: Preservice Teachers, Student Attitudes, Beliefs, Users (Information)
Madina Bekturova; Saule Tulepova; Altnay Zhaitapova – Education and Information Technologies, 2025
The advancement of technologies has resulted in the boost of a popular chatbot software -- ChatGPT. It is ripe with potential, yet has introduced various challenges, especially in the world of education. This paper aims to explore how TEFL (Teaching English as a foreign language) students perceive the usefulness and ease of using ChatGPT in regard…
Descriptors: Foreign Countries, Predictor Variables, Second Language Learning, English (Second Language)
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