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Showing 1 to 15 of 28 results Save | Export
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Paola Julie Aguilar-Cruz; Sdenka Zobeida Salas-Pilco – Technology, Pedagogy and Education, 2025
The introduction of artificial intelligence (AI) in education is seen as a promising tool to enhance learning outcomes and provide students with engaging learning environments in developing countries such as Colombia. This case study aimed to investigate teachers' perceptions of AI in K-12 education in public schools located in the Amazonian…
Descriptors: Teacher Attitudes, Ethics, Artificial Intelligence, Computer Software
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Ezeamuzie, Ndudi O.; Leung, Jessica S. C.; Ting, Fridolin S. T. – Journal of Educational Computing Research, 2022
Although abstraction is widely understood to be one of the primary components of computational thinking, the roots of abstraction may be traced back to different fields. Hence, the meaning of abstraction in the context of computational thinking is often confounded, as researchers interpret abstraction through diverse lenses. To disentangle these…
Descriptors: Computer Science Education, Thinking Skills, Research Reports, Abstract Reasoning
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Gray, Lucinda; Lewis, Laurie – National Center for Education Statistics, 2021
This report is based on the public school survey "Use of Educational Technology for Instruction." The survey was conducted by the National Center for Education Statistics (NCES). This report shows national data from a sample survey of public schools about their use of technology for teaching and learning during the 2019-20 school year.…
Descriptors: Educational Technology, Technology Uses in Education, Public Schools, School Surveys
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Gray, Lucinda; Lewis, Laurie – National Center for Education Statistics, 2021
This summary presents selected findings to the full report "Use of Educational Technology for Instruction in Public Schools: 2019-20. Fast Response Survey System. First Look. NCES 2021-017" (ED615754). The full report is based on the public school survey "Use of Educational Technology for Instruction." The survey was conducted…
Descriptors: Educational Technology, Technology Uses in Education, School Surveys, Public Schools
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Connolly, Thomas M.; Stansfield, Mark; Hainey, Thomas – Computers & Education, 2011
Over the last decade, Alternate Reality Games (ARGs), a form of narrative often involving multiple media and gaming elements to tell a story that might be affected by participants' actions, have been used in the marketing and promotion of a number of entertainment related products such as films, computer games and music. This paper discusses the…
Descriptors: Foreign Countries, Research Design, Student Attitudes, Learning Activities
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Falcao, Taciana Pontual; Price, Sara – International Journal of Computer-Supported Collaborative Learning, 2011
Tangible technologies and shared interfaces create new paradigms for mediating collaboration through dynamic, synchronous environments, where action is as important as speech for participating and contributing to the activity. However, interaction with shared interfaces has been shown to be inherently susceptible to peer interference, potentially…
Descriptors: Conflict, Discovery Learning, Cooperative Learning, Interaction
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Scarlatos, Tony – Journal of Educational Technology Systems, 2013
Exploring the Solar System in the elementary school curriculum has traditionally involved activities, such as building scale models, to help students visualize the vastness of space and the relative size of the planets and their orbits. Today, numerous websites provide a wealth of information about the sun and the planets, combining text, photos,…
Descriptors: Multimedia Instruction, Computer Software, Computer Simulation, Educational Games
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Nunes, Miguel Baptista, Ed.; McPherson, Maggie, Ed.; Kommers, Piet, Ed.; Isaias, Pedro, Ed. – International Association for Development of the Information Society, 2017
These proceedings contain the papers of the International Conference e-Learning 2017, which was organised by the International Association for Development of the Information Society, 20-22 July, 2017. This conference is part of the Multi Conference on Computer Science and Information Systems 2017, 20-23 July, which had a total of 652 submissions.…
Descriptors: Electronic Learning, Online Courses, Teaching Methods, Information Literacy
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Prieto, Luis P.; Villagra-Sobrino, Sara; Jorrin-Abellan, Ivan M.; Martinez-Mones, Alejandra; Dimitriadis, Yannis – Computers & Education, 2011
The increasing presence of multiple Information and Communication Technologies (ICT) in the classroom does not guarantee an improvement of the learning experiences of students, unless it is also accompanied by pedagogically effective orchestration of those technologies. In order to help teachers in this endeavour, it can be useful to understand…
Descriptors: Class Activities, Learning Activities, Teacher Workshops, Educational Technology
Bienkowski, Marie; Feng, Mingyu; Means, Barbara – Office of Educational Technology, US Department of Education, 2012
As more of commerce, entertainment, communication, and learning are occurring over the Web, the amount of data online activities generate is skyrocketing. Commercial entities have led the way in developing techniques for harvesting insights from this mass of data for use in identifying likely consumers of their products, in refining their products…
Descriptors: Teaching Methods, Learning Processes, Data Analysis, Barriers
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Kostons, Danny; van Gog, Tamara; Paas, Fred – Computers & Education, 2010
Learner-controlled instruction is often found to be less effective for learning than fixed or adaptive system-controlled instruction. One possible reason for that finding is that students--especially novices--might not able to accurately assess their own performance and select tasks that fit their learning needs. Therefore, this explorative study…
Descriptors: Learner Controlled Instruction, Self Evaluation (Individuals), Criteria, Secondary School Students
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Conole, Grainne; Weller, Martin – Journal of Interactive Media in Education, 2008
The paper will argue that adopting a learning design methodology may provide a vehicle for enabling better design and reuse of Open Educational Resources (OERs). It will describe a learning design methodology, which is being developed and implemented at the Open University in the UK. The aim is to develop a "pick and mix" learning design…
Descriptors: Open Universities, Learning Activities, Course Evaluation, Focus Groups
Curcio, Frances – National Council of Teachers of Mathematics, 2010
Since the dawn of civilization, pictorial representations and symbols have been used to communicate simple statistics. Efficient and effective, they are still used today in the form of pictures and graphs to record and present data. Who can tie their shoes? How many calories are in your favorite food? Make data and graphs relevant and interesting…
Descriptors: Class Activities, Learning Activities, Numeracy, Graphs
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Arnseth, H. C.; Saljo, R. – Journal of Computer Assisted Learning, 2007
The topic of this article concerns how students make sense of categories of progressive inquiry made available to them through a discussion and inquiry type of software called Future Learning Environments 2 (FLE2). The idea behind tools of this kind is to induce approaches to school-work that build on the metaphor of learning as research. By…
Descriptors: Learning Activities, Educational Practices, Classification, Computer Software
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Saitta, E. K. H.; Bowdon, M. A.; Geiger, C. L. – Journal of Science Education and Technology, 2011
Technology was integrated into service-learning activities to create an interactive teaching method for undergraduate students at a large research institution. Chemistry students at the University of Central Florida partnered with high school students at Crooms Academy of Information Technology in interactive service learning projects. The…
Descriptors: Undergraduate Students, Learning Activities, Kinetics, Service Learning
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