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Aan Nurhasanah; Eko Handoyo; Arif Widiyatmoko; Rusdarti Rusdarti – International Journal on Social and Education Sciences, 2025
This study aims to explore the effectiveness of digital-based learning media innovation in improving students' motivation and learning outcomes in Natural and Social Sciences (IPAS) subjects at elementary school level. The research approach used is qualitative with a case study method on fifth grade students at an elementary school in Indonesia.…
Descriptors: Elementary School Students, Grade 5, Elementary School Science, Student Motivation
Sebastian Gross; Corinna Hankeln; Kim-Alexandra Rösike; Susanne Prediger – Technology, Knowledge and Learning, 2025
Digital formative assessment tools have been identified as a promising support for mathematics teachers' practices of monitoring and enhancing students' understanding. However, more research is required to align these support affordances better with teachers' practices. In a qualitative expert-novice comparison, we investigated how expert and…
Descriptors: Beginning Teachers, Experienced Teachers, Mathematics Teachers, Formative Evaluation
Yu-Shan Ting; Yu-chu Yeh – Interactive Learning Environments, 2024
To date, few online game-based learning studies have focused on developing children's growth creativity mindset (growth CM). This study, therefore, aimed to develop a game-based learning system to help children develop their growth CM. Additionally, we investigated the relationship between growth CM, hope belief, and creativity self-efficacy after…
Descriptors: Student Attitudes, Goal Orientation, Intervention, Beliefs
Kurnaz, Ahmet; Pürsün, Tugba – Research in Pedagogy, 2022
This study aims to examine the reading motivation of secondary school students concerning various variables. The research was designed in a scanning model. The research was conducted with 585 participants selected based on simple random sampling method. The research data were collected by using the Reading Motivation Scale and Personal Information…
Descriptors: Reading Motivation, Gender Differences, Instructional Program Divisions, Recreational Reading
Rayner Bin Tangkui; Tan Choon Keong – Anatolian Journal of Education, 2023
This study aims to investigate the effect of using Minecraft on Year 5 pupils' higher-order thinking skills (HOTS) in fractional problems-solving. A quasi-experimental pretest and posttest non-equivalent groups design was used. The study sample involved 65 Year 5 pupils from two intact classes which consists of 31 pupils as the treatment group and…
Descriptors: Video Games, Thinking Skills, Fractions, Problem Solving
Han, Shin-Il; Lee, Dong Hun – International Journal of Psychology and Educational Studies, 2021
This study examines the connections between children's sleep, stress, depression, and internet use. Parents believe that sleep effectively reduces children's stress, while children instead insist that internet use is effective for reducing their stress. Based on that argument, this study has three purposes: to examine whether sleep or internet use…
Descriptors: Correlation, Sleep, Stress Variables, Depression (Psychology)
Adiv Gal – Elementary School Journal, 2025
This study explores the impact of a hackathon as a pedagogical tool to promote twenty-first-century skills among fifth-grade students in a rural elementary school in northern Israel. The research question focuses on the extent to which a hackathon can develop these skills from the students' own perspective. Utilizing a case-study approach, the…
Descriptors: Programming, Computer Science Education, Computer Uses in Education, Skill Development
Tiina Korhonen; Noora Laakso; Aino Seitamaa; Visajaani Salonen; Netta Tiippana; Jari Lavonen; Kai Hakkarainen – Cogent Education, 2024
Digital fluency is a central 21st-century competence. Schools are responsible for ensuring that all students cultivate sophisticated sociodigital competences and mindsets needed for studying and collaborating through and around technology and overcoming digital challenges encountered. Although some schools have successfully integrated digital…
Descriptors: Technological Literacy, Student Attitudes, COVID-19, Pandemics
Almagul, Mukhamedkhanova; Aiman, Berikkhanova; Galiyapanu, Rezuanova; Kulzhanat, Bulatbaeva; Nagimash, Toibazarova; Ainur, Arkhymatayeva – International Journal of Education in Mathematics, Science and Technology, 2023
In this study, the relationship between gaming, social media and internet addiction, which are within the scope of technology addiction, and school achievement and study behavior was examined. The sample of the study consisted of 240 students studying in grades 5-8 of 4 schools in Almaty, Kazakhstan. The study was designed in the comparative…
Descriptors: Foreign Countries, Computer Use, Addictive Behavior, Social Media
Ishihama, Kanako; Shikano, Akiko; Noi, Shingo – Child Care in Practice, 2022
Aim: Investigating the relationship between what Japanese elementary school students (aged 8 to 12) actually do and what they want to do in their free time, and clarifying the problems concerning Japanese children's free time. Background: Previous studies reported that 51.2% of Japanese fifth and sixth graders answered that they were either…
Descriptors: Foreign Countries, Student Attitudes, Elementary School Students, Leisure Time
Ruth Beatty; Colinda Clyne; Leslie-Anne Muma; Jennifer Parkinson; Bonnie Sears – Canadian Journal of Science, Mathematics and Technology Education, 2024
In this study, a research team made up of Métis artists and knowledge keepers, Anishinaabe and non-Indigenous educators, and a non-Indigenous university mathematics education researcher co-designed and delivered an Indigenous cultural mathematical inquiry in a Grade 5 classroom. We explored the connections between loom bead designs and…
Descriptors: Foreign Countries, Indigenous Knowledge, Indigenous Populations, Elementary School Curriculum
Saal, Petronella Elize; van Ryneveld, Linda; Graham, Marien Alet – Journal of Research on Technology in Education, 2022
This study explored the relationship between educational technology and the mathematics achievement of South African and German students. Hierarchical Linear Models (HLM) showed that the availability of computers at school and using computers in the mathematics classroom in South Africa positively associated with the mathematics achievement of…
Descriptors: Foreign Countries, Educational Technology, Mathematics Instruction, Mathematics Achievement
Akalin, Tevfik Cem; Gümüs, Mustafa – African Educational Research Journal, 2020
The purpose of this study is to investigate whether the time spent on viewing television and using computer is associated with overweight and obesity among 11- to 14-y-old Turkish secondary school students'. This study was carried out in 5th, 6th and 7th grades of two secondary schools in Zonguldak province in 2016. A total of 476 students, 52.3%…
Descriptors: Obesity, Body Weight, Secondary School Students, Predictor Variables
Eyuboglu, Fatma Aycan Binay; Yilmaz, Fatma Gizem Karaoglan – Education Quarterly Reviews, 2022
Individuals may encounter many negativities due to the misuse of computers and the Internet. Children suffer the most from these negativities. This situation necessitates parents who always protect and stand by their children, to become knowledgeable about the safe use of computers and the Internet. In this study, we examined the opinions of the…
Descriptors: Parent Attitudes, Internet, Computer Uses in Education, Child Safety
Burušic, Josip; Šimunovic, Mara; Šakic, Marija – Research in Science & Technological Education, 2021
Background: STEM school achievement is related to various student, parent and family characteristics, and experiences in the school setting. Studies also acknowledge the role of informal learning in STEM achievement, mentioning the importance of student digital activities at home. However, the existing studies have not examined in detail the…
Descriptors: STEM Education, Elementary School Students, Grade 5, Grade 6