Publication Date
In 2025 | 1 |
Since 2024 | 6 |
Since 2021 (last 5 years) | 13 |
Since 2016 (last 10 years) | 22 |
Since 2006 (last 20 years) | 34 |
Descriptor
Knowledge Level | 34 |
Grade 7 | 30 |
Foreign Countries | 20 |
Educational Technology | 19 |
Technology Uses in Education | 16 |
Student Attitudes | 14 |
Grade 8 | 13 |
Teaching Methods | 13 |
Grade 6 | 11 |
Middle School Students | 10 |
Grade 9 | 8 |
More ▼ |
Source
Author
Avery H. Closser | 2 |
Connell, Emma | 2 |
Hannah Smith | 2 |
Jenny Yun-Chen Chan | 2 |
Abdüsselam, Mustafa Serkan | 1 |
Akcay, Hakan | 1 |
Allison S. Liu | 1 |
Assel Akhmetova | 1 |
Baer, Erick R. | 1 |
Baker, Ryan S. J. D. | 1 |
Björn Citrohn | 1 |
More ▼ |
Publication Type
Reports - Research | 27 |
Journal Articles | 23 |
Dissertations/Theses -… | 4 |
Tests/Questionnaires | 4 |
Speeches/Meeting Papers | 3 |
Reports - Descriptive | 2 |
Collected Works - Proceedings | 1 |
Education Level
Grade 7 | 34 |
Middle Schools | 31 |
Elementary Education | 28 |
Junior High Schools | 28 |
Secondary Education | 28 |
Grade 8 | 17 |
Grade 6 | 15 |
High Schools | 11 |
Intermediate Grades | 11 |
Grade 9 | 10 |
Grade 5 | 7 |
More ▼ |
Audience
Location
Turkey | 6 |
China | 3 |
Minnesota | 2 |
Sweden | 2 |
Australia | 1 |
Brazil | 1 |
Canada | 1 |
Hong Kong | 1 |
Illinois | 1 |
Ireland | 1 |
Israel | 1 |
More ▼ |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Björn Citrohn – Design and Technology Education, 2023
This study investigates, and further develops, a framework for analyzing technological knowledge emanating from school design projects; a framework that has the potential to be used as a tool for teachers when choosing and planning design projects. The study also intends to answer the research question: What technological knowledge, associated to…
Descriptors: Class Activities, Foreign Countries, Grade 7, Grade 8
Bradley Bowen; Bryanne Peterson – Journal of STEM Education: Innovations and Research, 2024
Modeling and simulation activities are common in secondary technology and engineering education classrooms. Virtual simulations are used to integrate engineering design into classroom instruction. The performance outcomes of a student's final virtual design usually depend on the level of knowledge application. When applying the learned content to…
Descriptors: Models, Middle Schools, STEM Education, Secondary School Curriculum
Sui, Chi-Jung; Chen, Hsin-Chueh; Cheng, Ping-Han; Chang, Chun-Yen – Journal of Science Education and Technology, 2023
Utilizing an inquiry-learning space (ILS) via the Go-Lab platform, we investigated students' technology acceptance, knowledge integration [KI] process, and learning outcomes of both the high-achiever KI student and low-achiever KI student. This study aimed to understand how students engage in knowledge integration tasks using an inquiry-learning…
Descriptors: Student Attitudes, Technology Integration, Technology Uses in Education, High Achievement
Ece Avinç; Fatih Dogan – Education and Information Technologies, 2024
The study aimed to develop a Likert-type measurement tool (Digital Literacy Scale, DLS) to determine the digital literacy levels of secondary school students. The validity and reliability of the developed measurement tool were verified using the Rasch model. The Rasch Model can estimate missing data and allow for small study groups (Rasch, Rasch,…
Descriptors: Digital Literacy, Secondary School Students, Validity, Reliability
Qian Huangfu; Qianmei He; Sisi Luo; Weilin Huang; Yahua Yang – Journal of Computer Assisted Learning, 2025
Background: Video lectures which include the teachers' presence have become increasingly common. As teacher enthusiasm is a nonverbal cue in video lectures, more and more studies are focusing on this topic. However, little research has been carried out on the interactions between teacher enthusiasm and prior knowledge when learning from video…
Descriptors: Chemistry, Science Instruction, Teacher Student Relationship, Teacher Response
Assel Akhmetova; Zhanat Karmanova; Shnar Demissenova; Nurgul Sadvakassova; Kanat Koshkumbaev – Open Education Studies, 2024
The model for implementing pedagogical technologies to the develop cognitive processes of secondary education students is highly significant in the present era. The purpose of the study is to substantiate and practically test some pedagogical technologies used in the process of secondary education. To investigate this issue in more detail,…
Descriptors: Foreign Countries, Secondary Schools, Grade 7, History
Kapici, Hasan Ozgur; Akcay, Hakan; Cakir, Hakki – International Journal of Science Education, 2022
Inquiry-based learning can be an effective approach when students are provided with sufficient guidance. However, there is an ongoing debate among practitioners about the nature, type, and level of such guidance. This study investigated the effects on middle school students' (N = 116) conceptual knowledge and inquiry skills acquisition of…
Descriptors: Science Instruction, Inquiry, Hands on Science, Computer Simulation
Jenny Yun-Chen Chan; Avery H. Closser; Vy Ngo; Hannah Smith; Allison S. Liu; Erin Ottmar – Grantee Submission, 2023
Background: Prior work has shown that middle school students struggle with algebra and that game-based educational technologies, such as DragonBox and From Here to There!, are effective at improving students' algebraic performance. However, it remains unclear which aspects of algebraic knowledge shift as a result of playing these games and what…
Descriptors: Game Based Learning, Educational Technology, Mathematics Education, Algebra
Lamond, Bronwyn; Cunningham, Todd – Journal of Special Education Technology, 2020
This research examined Grade 6-10 Ontario Certified Teachers' (n = 24) perceptions of assistive technology (AT) and the factors correlated with perceived usefulness of AT. A mixed methods design that included a survey consisting of open- and closed-ended items elicited information about teachers' AT knowledge and training, their basic computer…
Descriptors: Teacher Attitudes, Assistive Technology, Grade 6, Grade 7
Vinnervik, Peter – International Journal of Technology and Design Education, 2023
In Sweden, as in many other countries, programming has been added to the curriculum in recent years. This paper explores how and under what conditions programming is transformed into teaching in technology education. Teachers in grade 7-9 were interviewed about what and how they teach about programming in the context of technology education, and…
Descriptors: Programming, Technology Education, Foreign Countries, Grade 7
Jenny Yun-Chen Chan; Erin R. Ottmar; Hannah Smith; Avery H. Closser – Grantee Submission, 2022
To efficiently solve mathematical expressions and equations, students need to notice the systemic structure of mathematical expressions (e.g., inverse relation between 3 and 3 in 3 + 5 - 3). We examined how symbols--specifically variables versus numbers--and students' algebraic knowledge impacted seventh graders' problem-solving strategies and use…
Descriptors: Problem Solving, Algebra, Symbols (Mathematics), Knowledge Level
Jennifer C. Buth Bell – ProQuest LLC, 2024
Though wrought with challenges, the COVID-19 Pandemic, which led to the closure of schools worldwide and forced educators into a rapid transition from traditional to Emergency Remote Teaching (ERT), held some promise for furthering the integration of digital technology in schools. But now, years following the crisis, policymakers, administrators,…
Descriptors: Pedagogical Content Knowledge, Technological Literacy, Barriers, Distance Education
Baer, Erick R. – ProQuest LLC, 2016
As schools across the United States continue to earmark funds for instructional technology in the classroom we must consider how it is being used in the classroom. This qualitative research study was conducted to investigate instructional technology methods being used in sixth through eighth grade classrooms and to understand the Depth of…
Descriptors: Educational Technology, Equal Education, Knowledge Level, Middle School Teachers
Borge, Marcela; Toprani, Dhvani; Yan, Shulong; Xia, Yu – Computer Science Education, 2020
Background and Context: in this paper, we argue that integrating Human-Computer Interaction (HCI) into K-12 computing education can present learners with opportunities to develop human-centered design skills as well as higher-order thinking skills. Objective: to address the issues related to the development of HCI forms of expertise, we introduce…
Descriptors: Elementary Secondary Education, Design, Skill Development, Thinking Skills
Meital Amzalag; Dorin Kadusi; Shimon Peretz – Journal of Educational Computing Research, 2024
Abundant research has tried to understand how games can be designed and used effectively to improve the learning process and to examine the correlations between digital learning games and student motivation, engagement, and knowledge retention. The current study examined the correlation between learning through digital game-based learning (DGBL)…
Descriptors: Learner Engagement, Academic Achievement, Game Based Learning, Electronic Learning