Publication Date
In 2025 | 0 |
Since 2024 | 1 |
Since 2021 (last 5 years) | 2 |
Since 2016 (last 10 years) | 3 |
Since 2006 (last 20 years) | 3 |
Descriptor
Computer Games | 3 |
Executive Function | 3 |
COVID-19 | 2 |
Foreign Countries | 2 |
Pandemics | 2 |
Undergraduate Students | 2 |
Video Games | 2 |
Active Learning | 1 |
Attention | 1 |
Attention Control | 1 |
Bachelors Degrees | 1 |
More ▼ |
Author
Alejandro Javier Wainselboim | 1 |
Ifenthaler, Dirk, Ed. | 1 |
Isaías, Pedro, Ed. | 1 |
María Florencia Chiófalo | 1 |
Mayer, Richard E. | 1 |
Parong, Jocelyn | 1 |
Sampson, Demetrios G., Ed. | 1 |
Wells, Ashleigh | 1 |
Ángel Javier Tabullo | 1 |
Publication Type
Journal Articles | 2 |
Reports - Research | 2 |
Collected Works - Proceedings | 1 |
Education Level
Higher Education | 3 |
Postsecondary Education | 3 |
Early Childhood Education | 1 |
Elementary Education | 1 |
Elementary Secondary Education | 1 |
Preschool Education | 1 |
Secondary Education | 1 |
Audience
Location
Argentina | 1 |
California | 1 |
Germany | 1 |
Italy | 1 |
United Arab Emirates | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Ángel Javier Tabullo; María Florencia Chiófalo; Alejandro Javier Wainselboim – Reading Psychology, 2024
The COVID-19 pandemic and its concomitant restriction measures drastically altered the routines and learning formats of students from all levels. In addition, it has been shown that pandemic-related stress negatively impacted their mental health and cognitive functioning. Undergraduates have been signaled out as one of the populations most…
Descriptors: Reading Comprehension, Undergraduate Students, COVID-19, Pandemics
Parong, Jocelyn; Wells, Ashleigh; Mayer, Richard E. – Journal of Educational Psychology, 2020
Executive function is the set of cognitive skills needed for goal directed behavior and is a strong predictor of academic success (Best, 2014). The present study examines the effectiveness of a custom video game designed to train the executive function skill of shifting--being able to efficiently shift attention from 1 task to another. In…
Descriptors: Replication (Evaluation), Game Based Learning, Video Games, Executive Function
Sampson, Demetrios G., Ed.; Ifenthaler, Dirk, Ed.; Isaías, Pedro, Ed. – International Association for Development of the Information Society, 2021
These proceedings contain the papers of the 18th International Conference on Cognition and Exploratory Learning in the Digital Age (CELDA 2021), held virtually, due to an exceptional situation caused by the COVID-19 pandemic, from October 13-15, 2021, and organized by the International Association for Development of the Information Society…
Descriptors: Computer Simulation, Open Educational Resources, Telecommunications, Handheld Devices