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Esther De Vrind; Fred J. J. M. Janssen; Jan H. Van Driel; Nivja H. De Jong – Modern Language Journal, 2024
In foreign language learning, it is important that learners become autonomous and learn how to self-regulate their learning to continue language development. This article presents a self-evaluation procedure designed to promote self-regulation in speaking skills in a foreign language. This self-evaluation procedure was tested in a…
Descriptors: Independent Study, Second Language Learning, Secondary School Students, Foreign Countries
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Carl Boel; Tijs Rotsaert; Martin Valcke; Tammy Schellens – Journal of Computer Assisted Learning, 2025
Background: As immersive virtual reality (IVR) is increasingly being used by teachers worldwide, it becomes pressing to investigate how this technology can foster learning processes. Several authors have pointed to this need, as results on the effectiveness of IVR for learning are still inconclusive. Objectives: To address this gap, we first…
Descriptors: Artificial Intelligence, Computer Simulation, Learning Strategies, Middle School Students
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Zhang, Yongqiang; Yang, Xinrong; Sun, Xiaojian; Kaiser, Gabriele – ZDM: Mathematics Education, 2023
In the present longitudinal study, cross-lagged path models were applied to investigate the potential reciprocal relationships between senior secondary school students' motivation and their cognitive engagement, using data from 623 Chinese senior secondary school students across 2 years. The 623 students completed self-reported measures of…
Descriptors: Foreign Countries, Secondary School Students, Mathematics Instruction, Learning Processes
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Ima, Wa; Pattiasina, Johan; Sopacua, Jems – Journal of Education and Learning (EduLearn), 2023
Value clarification technique (VCT) and teaching and contextual learning (CTL) are learning models that are rarely compared in history learning. Hence, the purpose of this study was to find: (1) The differences in student learning outcomes using the VCT model and the CTL learning model; (2) Differences in student learning outcomes between the use…
Descriptors: History Instruction, Learning Processes, Learning Motivation, Outcomes of Education
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Fuhai An; Linjin Xi; Jingyi Yu – Education and Information Technologies, 2024
The current study assessed 495 middle school students in China using self-report questionnaires, to examine the multiple mediating effects of intrinsic motivation and learning engagement (vitality, dedication and absorption) in the relations between technology acceptance and students' self-regulated learning. The results indicated that technology…
Descriptors: Learner Engagement, Middle School Students, Metacognition, Learning Motivation
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Jones, M. Gail; Nieuwsma, Julianna; Rende, K.; Carrier, Sarah; Refvem, Emma; Delgado, Cesar; Grifenhagen, Jill; Huff, Pamela – International Journal of Science Education, 2022
Awe is a complex emotion theorised to impact science learning and practice. In science education, awe has the potential to motivate explanation-seeking, promote conceptual change, and instill feelings of connectedness to the natural world. This exploratory study examined teachers' experiences with awe as well as their uses of awe in their science…
Descriptors: Elementary School Teachers, Middle School Teachers, Science Instruction, Teaching Experience
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Scott Thorne; Nathan Mentzer; Scott Bartholomew; Greg J. Strimel – International Journal of Technology and Design Education, 2024
In design courses, reviewing how others have solved design problems or completed projects is common practice and often encouraged by educators. Using student work as examples can provide context for assessment criteria and help students approach new design problems. While studies have explored the use of exemplars in various disciplines, little…
Descriptors: Design, Engineering Education, Learning Motivation, Self Efficacy
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Pei-Yu Chen; Yuan-Chen Liu – Journal of Baltic Science Education, 2024
This study explored the integration of neural networks and artificial intelligence in image recognition for object identification. The aim was to enhance students' learning experiences through a "Learning by Teaching" approach, in which students act as instructors to train AI robots in recognizing objects. This research specifically…
Descriptors: Artificial Intelligence, Robotics, Educational Technology, Technology Uses in Education
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Muzakkir; Hutkemri Zulnaidi; Rose Amnah Abd Rauf – Journal on Mathematics Education, 2024
Monotonous mathematics learning focusing on textbooks only will make students bored and feel that studying mathematics is useless. Using attractive and meaningful approaches, like STEAM and Quranic approaches, is strongly motivated by the need to avoid tedious drilling for students in learning mathematics. This study aims to assess students'…
Descriptors: Student Attitudes, Islam, STEM Education, Art Education
Héctor Ruiz Martín – Jossey-Bass, An Imprint of Wiley, 2024
The international bestseller "How Do We Learn?" decodes years of cognitive science research into actionable strategies for K-12 teachers, curricula designers, and administrators. You'll discover how classic and emerging findings can transform pedagogy by pointing at practices that take advantage of the innate structures of the human…
Descriptors: Educational Practices, Evidence Based Practice, Learning Processes, Scientific Principles
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Ben Zunica – Australian Mathematics Education Journal, 2023
Across nearly 20 years working as a secondary mathematics teacher, the author noticed two overarching goals that most teachers of mathematics consider to be important in their practice: (1) students knowing and understanding the content; and (2) students engaging with the learning and enjoying their time in class. However, in practice, attaining…
Descriptors: Expertise, Mathematics Teachers, Mathematics Instruction, Pedagogical Content Knowledge
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Chase, Catherine C.; Malkiewich, Laura J.; Lee, Alison; Slater, Stefan; Choi, Ahram; Xing, Chenmu – British Journal of Educational Technology, 2021
It is difficult to motivate learners to seek out and persist at challenging learning tasks where failure is likely. However, in game environments, people seem highly motivated to engage with challenges and respond productively to failure. Many typical game features purportedly enhance intrinsic motivation and self-efficacy, which should improve…
Descriptors: Game Based Learning, Educational Games, Learning Processes, Programming
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Zixi Li; Meina Zhu; Dilnoza Kadirova; Curtis J. Bonk – Distance Education, 2023
The study investigated how adolescent students in Nepal explored massive open online learning courses (MOOCs) in a self-directed learning manner. It used a qualitative approach by conducting 13 individual interviews with these youth. Findings suggest that Nepali adolescent MOOC learners are strongly motivated by natural curiosity toward learning…
Descriptors: Foreign Countries, Independent Study, MOOCs, Learning Processes
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James A. Middleton; Adi Wiezel; Mandy Jansen – North American Chapter of the International Group for the Psychology of Mathematics Education, 2023
Engagement can be described as students' tendency to work productively, think deeply, enjoy and value their learning, and to support each other in the process of learning (ZDM article). Each of these dimensions can be indexed by a variety of psychologically validated constructs such as interest and enjoyment, self-regulation, effort, emotional…
Descriptors: Learner Engagement, Mathematics Instruction, Learning Processes, Learning Motivation
Cassandra Rios Bailey – ProQuest LLC, 2022
The purpose of this study was to identify key instructional strategies and behaviors that support student motivation and learning in a high school STAAR English remedial program. Research was conducted within one summer school semester during 10-days of instruction and focused on high school students who "Did Not Meet Grade Level"…
Descriptors: High School Students, Remedial Instruction, English Instruction, Learning Motivation
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