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Hongxia Shan – Studies in Continuing Education, 2024
Research shows a positive association between skilled migration and innovation. Related literature however is largely limited to the use of proxies such as patents, and publications. There is also a lack of attention to how innovation is accomplished in practices. This paper addresses these gaps with an examination of the innovative contributions…
Descriptors: Foreign Countries, Immigrants, Skilled Workers, Engineering
Bene, Rose; McNeilly, Elizabeth – Papers on Postsecondary Learning and Teaching, 2020
Design Thinking (DT) has recently been adopted in some higher education disciplines as an effective pedagogical approach to enable students to acquire the skills needed for solving real world problems. As a human-centered, iterative process, design thinking is characterized by working with others to understand, define and solve problems using…
Descriptors: Design, Cooperative Learning, Teamwork, College Students
Xin, Yan Ping, Ed.; Tzur, Ron, Ed.; Thouless, Helen, Ed. – Research in Mathematics Education, 2022
This book provides prospective and practicing teachers with research insights into the mathematical difficulties of students with learning disabilities and classroom practices that address these difficulties. This linkage between research and practice celebrates teachers as learners of their own students' mathematical thinking, thus contributing…
Descriptors: Foreign Countries, Students with Disabilities, Mathematics Instruction, Classroom Techniques
Cox, Robin; Heykoop, Cheryl; Fletcher, Sarah; Hill, Tiffany; Scannell, Leila; Wright, Laura; Alexander, Kiana; Deans, Nigel; Plush, Tamara – Educational Action Research, 2021
Youth-Creative Action Research (Y-CAR) is a variant of participatory action research specifically suited for exploring and developing evidence-informed innovations to address complex social challenges such as climate change. In this paper, we present an overview of Y-CAR and explore its core defining features, potential for application in research…
Descriptors: Action Research, Participatory Research, Evidence Based Practice, Climate
Becker, Sandra; Jacobsen, Michele – International Journal of Science and Mathematics Education, 2019
Makerspaces provide a viable option for constructing and sharing knowledge in schools. Inherent in the designing, tinkering, and playing that learners engage in through making are competencies, such as the ability to create, problem solve, and innovate, decreed as critical by education policymakers. This paper summarizes results from a study in a…
Descriptors: Foreign Countries, Elementary School Science, Elementary School Teachers, Grade 6
Digital Promise Global, 2017
Recent years have seen the emergence of design-thinking and maker learning initiatives across formal and informal learning environments. A variety of offerings, from museum and afterschool programs, to STEM challenges and entrepreneurship courses, create opportunities for young people to develop skills relevant to today's workplace. Design-based…
Descriptors: Design, STEM Education, Experiential Learning, Problem Solving
Rajotte, Thomas; Marcotte, Christine; Bureau-Levasseur, Lisa – Universal Journal of Educational Research, 2016
In recent decades, the dropout rate in Abitibi-Témiscamingue is a worrying phenomenon. An analysis of ministerial examination results identifies that students in Abitibi-Témiscamingue have specific difficulties with mathematical problem solving tasks. Among the activities that develop those skills, the daily routines in mathematics seem to be a…
Descriptors: Foreign Countries, Dropout Rate, Mathematics Skills, Mathematics Instruction
Gube, Maren; Shore, Bruce M. – Online Submission, 2018
From the 1990s until 2017 the High Ability and Inquiry Research Group (HAIR) at McGill University in Montreal, received C$1.3M in research funds from Canadian, Quebec, and US agencies to support its research and graduate training in education and educational psychology. Their research encompassed two principal areas, Inquiry in Education and…
Descriptors: Foreign Countries, Educational Research, Educational Objectives, Academic Ability
Oesterle, Susan, Ed.; Allan, Darien, Ed.; Holm, Jennifer, Ed. – Canadian Mathematics Education Study Group, 2017
This submission contains the Proceedings of the 2016 Annual Meeting of the Canadian Mathematics Education Study Group (CMESG), held at Queen's University in Kingston, Ontario. The CMESG is a group of mathematicians and mathematics educators who meet annually to discuss mathematics education issues at all levels of learning. The aims of the Study…
Descriptors: Mathematics Education, Elementary School Mathematics, Instructional Design, Inquiry
Slomp, David Hendrik; Graves, Roger; Broad, Bob – Alberta Journal of Educational Research, 2014
Over three days, 180 junior and senior high school English teachers, postsecondary (university and college) writing instructors, workplace (corporate and small business) writing instructors, and government officials who are responsible for portfolios related to workforce training and literacy met to understand from a broad systems-level…
Descriptors: Foreign Countries, Writing Processes, Writing Instruction, Writing Teachers
Li, Qing; Lemieux, Collette; Vandermeiden, Elise; Nathoo, Shahista – Journal of Research on Technology in Education, 2013
This research study examines preservice teachers' experiences of learning through game design. In particular, we investigate how their perceptions of digital games have evolved through the process of designing and building their own educational games. We are also concerned with the knowledge and reasoning skills that preservice teachers…
Descriptors: Secondary School Mathematics, Mathematics Instruction, Preservice Teachers, Design
Fabricatore, Carlo; Lopez, Ximena – Electronic Journal of e-Learning, 2012
This study explored the potential of digital games as learning environments to develop mindsets capable of dealing with complexity in the domain of sustainability. Building sustainable futures requires the ability to deal with the complex dynamics that characterize the world in which we live. As central elements in this system, we must develop the…
Descriptors: Foreign Countries, Educational Games, Computer Games, Problem Solving
Bohemia, Erik; Davison, Gillian – Design and Technology Education, 2012
Higher Education is experiencing an increasingly diverse student population. Students bring a range of skills and experiences to their courses; they have different backgrounds and different needs. This fluidity requires an approach to teaching that encompasses the social aspects of learning. It has been suggested that authentic approaches to…
Descriptors: Foreign Countries, Higher Education, Student Diversity, Criticism
Li, Qing – Educational Research, 2010
Background: The emergence of a participatory culture, brought about mainly by the use of Web2.0 technology, is challenging us to reconsider aspects of teaching and learning. Adapting the learning-as-digital-game-building approach, this paper explores how new educational practices can help students build skills for the 21st century. Purpose: This…
Descriptors: Instructional Design, Student Attitudes, Educational Practices, Motion
Urbanic, R. J. – Journal of Learning Design, 2011
In Canadian engineering institutions, a significant design experience must occur in the final year of study. In the Department of Industrial and Manufacturing Systems at the University of Windsor, unsolved, open ended projects sponsored by industrial partners from a variety of sectors are provided to the student teams in order for them to apply…
Descriptors: Foreign Countries, Engineering Education, Interaction, Teamwork