Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 1 |
Since 2006 (last 20 years) | 5 |
Descriptor
Source
Campus-Wide Information… | 1 |
Educational Technology &… | 1 |
European Journal of… | 1 |
Journal of Interactive Media… | 1 |
Research-publishing.net | 1 |
Simulation & Gaming | 1 |
Author
Eshuis, Jannes | 2 |
Koper, Rob | 2 |
Waterink, Wim | 2 |
Berlanga, Adriana | 1 |
Boers, Nanda | 1 |
Capitani, Laura | 1 |
Drachsler, Hendrik | 1 |
Giesbers, Bas | 1 |
Hartog, R. | 1 |
Hendriks, Maaike | 1 |
Hummel, Hans | 1 |
More ▼ |
Publication Type
Journal Articles | 5 |
Reports - Research | 3 |
Reports - Descriptive | 2 |
Reports - Evaluative | 1 |
Speeches/Meeting Papers | 1 |
Education Level
Higher Education | 6 |
Postsecondary Education | 5 |
Adult Education | 1 |
Audience
Location
Netherlands | 6 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Capitani, Laura – Research-publishing.net, 2020
'Web-based and Interactive Italian' is a detailed and progressive programme developed by the author for the Maastricht University Language Centre. The course started in 2013, with the intention of catering for the variability in the number of students following the regular courses, as well as broadening the language offer using blended learning.…
Descriptors: Computer Software, Blended Learning, Second Language Learning, Second Language Instruction
Nadolski, Rob J.; Hummel, Hans G. K.; Slootmaker, Aad; van der Vegt, Wim – Simulation & Gaming, 2012
Multiuser immersive learning scenarios hold strong potential for lifelong learning as they can support the acquisition of higher order skills in an effective, efficient, and attractive way. Existing virtual worlds, game development platforms, and game engines only partly cater for the proliferation of such learning scenarios as they are often…
Descriptors: Foreign Countries, Educational Games, Simulation, Video Games
van der Baaren, John; Schuwer, Robert; Kirschner, Paul; Hendriks, Maaike – Journal of Interactive Media in Education, 2008
Making educational materials freely available on the web can be seen as a noble enterprise in itself but as a way to address the call for people to become lifelong learners. The world is rapidly changing, requiring us to continuously update our knowledge and skills. A problem with this approach to lifelong learning is that the free materials that…
Descriptors: Independent Study, Lifelong Learning, Educational Environment, Internet
Drachsler, Hendrik; Hummel, Hans; van den Berg, Bert; Eshuis, Jannes; Waterink, Wim; Nadolski, Rob; Berlanga, Adriana; Boers, Nanda; Koper, Rob – Educational Technology & Society, 2009
The need to support users of the Internet with the selection of information is becoming more important. Learners in complex, self-organising Learning Networks have similar problems and need guidance to find and select most suitable learning activities, in order to attain their lifelong learning goals in the most efficient way. Several research…
Descriptors: Open Universities, Learning Activities, Lifelong Learning, Program Effectiveness
Kalz, Marco; van Bruggen, Jan; Giesbers, Bas; Waterink, Wim; Eshuis, Jannes; Koper, Rob – Campus-Wide Information Systems, 2008
Purpose: The purpose of this paper is twofold: first the paper aims to sketch the theoretical basis for the use of electronic portfolios for prior learning assessment; second it endeavours to introduce latent semantic analysis (LSA) as a powerful method for the computation of semantic similarity between texts and a basis for a new observation link…
Descriptors: Evaluation Methods, Portfolio Assessment, Portfolios (Background Materials), Open Universities
van der Schaaf, H.; Vermue, M.; Tramper, J.; Hartog, R. – European Journal of Engineering Education, 2003
A bioprocess engineer should have at least a set of basic design skills. Bioprocess design is a complex cognitive skill, which should be trained in every year of an academic Bioprocess-Engineering curriculum. However, there is little existing learning material to support the initial training of design skills early in the curriculum. For this…
Descriptors: Design, Computer Software, Engineering Education, Thinking Skills