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Romero Rodríguez, Laura – Education and Information Technologies, 2023
Society is continually evolving and the needs of current generations of students are changing, deriving from the ongoing digital evolution of the whole of society. Gamification tools are increasingly being implemented in education, since previous studies have demonstrated their usefulness to foster motivation, particularly in the case of…
Descriptors: Engineering Education, Educational Games, Gamification, Game Based Learning
Paulo Padilla-Petry; Julio Rodríguez-Rodríguez; Sara Pérez-Hernando – SAGE Open, 2025
The discourse surrounding active learning in higher education (HE) highlights its potential to improve learning outcomes, foster student engagement, and promote active student positionality. However, several studies have underscored instances of student resistance and institutional impediments to active learning. Given the substantial variability…
Descriptors: Teacher Attitudes, Student Attitudes, Legal Education (Professions), Nursing Education
Botella Nicolas, Ana Maria; Ramos Ramos, Pablo – Interdisciplinary Journal of Problem-based Learning, 2022
This article aims to describe and analyze the dilemmas facing teachers when fostering student motivation in project-based learning (PjBL). The authors developed a project in secondary education through an action research approach. The different action research cycles aimed to solve dilemmas throughout the project and interpret them in terms of…
Descriptors: Personal Autonomy, Psychological Needs, Student Projects, Active Learning
Alexander Frank García Vaquero; Maria Alcantud Diaz – Digital Education Review, 2023
This article examines how technology-enhanced inquiry-based learning (IBL) affected students' language acquisition and the evolution of motivation in the subject of English as a Foreign Language (EFL). Furthermore, this study presents a proposal for the collaboration of the subjects of Spanish and English, using translanguaging to establish…
Descriptors: Robotics, English (Second Language), Second Language Learning, Second Language Instruction
Cuadrado, Francisco – International Journal of Music Education, 2019
"Music and Talent" is an educational project for children between 3 and 9 years old. The aim of the project is to use music and musical intelligence as resources for enhancing important skills in social and cognitive development. These skills are self-esteem, self-confidence, motivation, social and emotional relationships, and…
Descriptors: Music, Talent, Creativity, Program Descriptions
España, Cristina; Soosaar, Reet – Interdisciplinary Journal of Problem-based Learning, 2022
The implementation of the European Union's Erasmus Plus (E+) Program has resulted in the possibility of joint initiatives across-borders led by teachers of English as a Foreign Language (EFL), who can bring classroom practice closer to education as a key area for employability and prepare students for work and communication in multicultural and…
Descriptors: Teaching Methods, Active Learning, Student Projects, English (Second Language)