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Jonsson, Cecilia; Lif, Susanna – Empirical Research in Vocational Education and Training, 2023
Scenario-based exercises employing figurants are frequently used in vocational education worldwide. The purpose of these exercises is to help the students develop practical knowledge and skills on their way to becoming professional practitioners. While previous research often concentrates on the exercises' design, level of realism and complexity,…
Descriptors: Vignettes, Teaching Methods, Vocational Education, Skill Development
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Meyer, Bente; Bergström, Peter; Wiklund-Engblom, Annika – Education Inquiry, 2021
Although many studies have investigated teaching in one-to-one computing classrooms, not many have considered the material dimension as equally important to the human dimension. Thus, by using a sociomaterial perspective, we aim to broaden the discussion about emergent teaching practices in Nordic classrooms where students use tablets as personal…
Descriptors: Computer Uses in Education, Teaching Methods, Handheld Devices, Foreign Countries
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Hipkiss, Anna Maria; Windsor, Sally; Sanders, Dawn – Ethnography and Education, 2020
This article uses vignettes and photographs taken from ethnographic research to reframe the methodological assumptions within school garden research. New theoretical perspectives are applied to previous empirical school garden research that provides deeper understandings of both the teaching and the learning of ecoliteracy in such material…
Descriptors: Gardening, Vignettes, Photography, Ethnography
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Ericsson, Elin; Sofkova Hashemi, Sylvana; Lundin, Johan – Cogent Education, 2023
Speaking in a foreign language is considered challenging to both teach and learn. Virtual humans (VHs), as conversational agents (CAs), provide opportunities to practise speaking skills. Lower secondary school students (N = 25) engaged in an AI-based spoken dialogue system (SDS) and interacted verbally with VHs in simulated everyday-life scenarios…
Descriptors: Artificial Intelligence, English (Second Language), Second Language Learning, Second Language Instruction
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Deutschmann, Mats; Panichi, Luisa – International Journal of Virtual and Personal Learning Environments, 2013
This paper presents some of the overall frameworks and models for language learning that were used under Avalon (Access to Virtual and Action Learning live ONline), an EU co-funded project aimed at developing language-learning scenarios in virtual worlds. The introduction and background summarize some of the theories that constitute the starting…
Descriptors: Virtual Classrooms, Computer Simulation, Computer System Design, Models