Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 2 |
Since 2006 (last 20 years) | 4 |
Descriptor
Source
Educational Technology &… | 1 |
IEEE Transactions on Education | 1 |
Interactive Learning… | 1 |
International Review of… | 1 |
Author
Huang, Hsiu-Mei | 2 |
Liaw, Shu-Sheng | 2 |
Cheng, Chieh-Jen | 1 |
Hwang, Lain-Jinn | 1 |
Lai, Chung-Min | 1 |
Shih, Chien-Chou | 1 |
Sun, Szu-Yuan | 1 |
Tao, Yu-Hui | 1 |
Publication Type
Journal Articles | 4 |
Reports - Research | 3 |
Reports - Descriptive | 1 |
Education Level
Higher Education | 4 |
Postsecondary Education | 3 |
Audience
Location
Taiwan | 4 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Huang, Hsiu-Mei; Liaw, Shu-Sheng – International Review of Research in Open and Distributed Learning, 2018
Within a constructivist paradigm, the virtual reality technology focuses on the learner's actively interactive learning processes and attempts to reduce the gap between the learner's knowledge and a real-life experience. Recently, virtual reality technologies have been developed for a wide range of applications in education, but further research…
Descriptors: Computer Simulation, Information Systems, Technology Uses in Education, Intention
Huang, Hsiu-Mei; Liaw, Shu-Sheng; Lai, Chung-Min – Interactive Learning Environments, 2016
Advanced technologies have been widely applied in medical education, including human-patient simulators, immersive virtual reality Cave Automatic Virtual Environment systems, and video conferencing. Evaluating learner acceptance of such virtual reality (VR) learning environments is a critical issue for ensuring that such technologies are used to…
Descriptors: Educational Technology, Technology Uses in Education, Computer Simulation, Simulated Environment
Tao, Yu-Hui; Cheng, Chieh-Jen; Sun, Szu-Yuan – Educational Technology & Society, 2012
The higher education system in Taiwan has increasingly adopted business simulation games (BSGs) in recent years. Previous BSG benefit research has shifted focus from learning performance to motivation due to mixed results. One recent study empirically investigated student perceptions on the continued use of BSGs; however, the counterpart of higher…
Descriptors: Foreign Countries, Educational Games, Computer Games, Computer Simulation
Shih, Chien-Chou; Hwang, Lain-Jinn – IEEE Transactions on Education, 2011
The need for professional programmers in embedded applications has become critical for industry growth. This need has increased the popularity of embedded software design courses, which are resource-intensive and space-limited in traditional real lab-based instruction. To overcome geographic and time barriers in enhancing practical skills that…
Descriptors: Foreign Countries, Computer Software, Computer Assisted Instruction, Course Evaluation