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Showing 1 to 15 of 37 results Save | Export
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Lin, Jian-Wei – Australasian Journal of Educational Technology, 2022
The COVID-19 pandemic has forced universities to make a radical switch from face-to-face traditional teaching (TT) to completely online learning (OL). Thus, many studies proposed the proper OL environment for a specific subject and evaluated its effectiveness. However, few studies have empirically compared the proposed OL environment with TT to…
Descriptors: Blended Learning, Computer Science Education, Educational Change, Universities
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Shu-Hsiu Huang; Kuei-Lan Tsai – Language Learning in Higher Education, 2024
This study explores the specific language learning strategies (LLS) employed by student-athletes in Higher Education institutions in Taiwan. Given these student-athletes' challenges in balancing academic and athletic commitments, understanding their adoption of LLS provides valuable pedagogical insights. This quantitative research gathered 150…
Descriptors: Second Language Learning, Second Language Instruction, Learning Strategies, Student Athletes
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Yang, Cai-Huan; Huang, Yenling; Huang, Peiwen – English Language Teaching, 2022
Over the last thirty to forty years, as technology and supplementary broadcast networks have advanced, an increasing number of teachers have entered the classroom with new perspectives, such as providing students with resources and an environment that adheres to the blended teaching style. Learning can take place whenever and wherever it is…
Descriptors: Blended Learning, Comparative Analysis, Teaching Styles, Teaching Methods
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Tang, Joni Tzuchen; Nine, Wei Tung; Wang, Yi Chen – Education and Information Technologies, 2023
Children always have a natural inclination to play, so the purpose of game-based learning is to establish a way for children to acquire knowledge while playing. This study is to discover the relationship between children's play preferences and learning performances toward a mathematics mobile game we designed. The tablet game we designed,…
Descriptors: Preschool Education, Preschool Children, Mathematics Education, Game Based Learning
Lin, Grace Hui Chin – Online Submission, 2021
This presentation suggests the international readers to apply YouTube (Albahlal, 2019; Jackman, 2019; Maziriri, 2020) as the auxiliary material for students. In the research of this study, university students cooperate to prove this point. The methodology of this project is by quantitative study and narratively qualitative study. In middle part of…
Descriptors: Second Language Learning, Second Language Instruction, English (Second Language), Teaching Methods
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Lucie M. Ramjan; Mei-Sheng Chao; Paul J. Glew; Bronwyn Everett; Hsin-Tzu Chen; Yi-Chen Lan; Shi J. Lin; Yenna Salamonson – Higher Education Research and Development, 2024
Students from Asian countries form the largest group of mobile international students in Western anglophone countries. Despite research on the mobility experiences of international students to anglophone and non-anglophone countries, there are limited cross-comparative, mixed-method studies exploring the experiences of host language acquisition…
Descriptors: Foreign Countries, Language Usage, Language of Instruction, College Students
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Liu, Shih-Hsiung – Technology, Pedagogy and Education, 2020
This study investigated the effects of an online sharing and feedback programme (OSFP) on preservice teachers' practical knowledge (PTPK) and attempted to determine the relationship between satisfaction with online interaction and changes in three types of learning preferences (collaborative, competitive and individualistic). In this study, a…
Descriptors: Computer Mediated Communication, Feedback (Response), Preservice Teachers, Teaching Methods
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Chen, Liwen – Educational Technology & Society, 2023
The aim of this Q-study was to identify and categorize learners' learning styles and preferences with regard to the incorporation of gamification-enhanced activities in a partially flipped gamified classroom during a Taiwan university eighteen week's Introduction to Marketing course. Q-methodology was used because it identifies assorted viewpoints…
Descriptors: Cognitive Style, Flipped Classroom, Teaching Methods, Q Methodology
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Chen, Zhi-Hong; Chen, Sherry Y.; Chien, Chih-Hao – Educational Technology & Society, 2017
Game-based learning comprises of a set of concrete scenarios, which can be presented with various presentation modalities (e.g., text, text with graphic, and context). Such presentation modalities disseminate information in different ways. On the other hand, cognitive styles affect how people process information. Accordingly, the study presented…
Descriptors: Foreign Countries, Undergraduate Students, Student Attitudes, Educational Games
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Hung, Hui-Chun; Young, Shelley Shwu-Ching – Australasian Journal of Educational Technology, 2021
The emergence of open online courses and flipped classrooms has brought new opportunities to unbundle the traditional university. This study aimed to investigate a thermal physics classroom integrated with an open online learning mode to afford various learning strategies for students in Taiwan. Moreover, we examined students' preferred learning…
Descriptors: Online Courses, Flipped Classroom, Physics, Science Instruction
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Wang, Hsiu-Feng; Shiu, Shin-Lan – International Association for Development of the Information Society, 2022
This study employed a single factor experiment to investigate how different voices from a social robot affect the learning outcomes and motivation of 46 children. The learning motivation for the participants was measured using the ARCS questionnaire, which tested for four subcategories: attention, relevance, confidence, and satisfaction. The…
Descriptors: Robotics, Outcomes of Education, Learning Processes, Student Motivation
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Kuo, Ping-Hong – EURASIA Journal of Mathematics, Science & Technology Education, 2016
Technology and innovation are the power of human civilization. In face of such a changeable era, the rapid development and circulation of information technology has hastened the diversification of society. To cope with the approach of information society, teaching methods should also be changed, as traditional injection education could no longer…
Descriptors: Foreign Countries, Synchronous Communication, Web Based Instruction, Creative Thinking
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Hsieh, Hui-Chen – English Language Teaching, 2016
Developing the ability to speak English is a daunting task that has long been omitted in a test-driven pedagogy context (Chang, 2011; Li, 2012a, 2012b; Chen & Tsai, 2012; Katchen, 1989, 1995). Since speaking is not tested for school admissions, most students are not motivated to learn it (Chang, 2011; Chen & Tsai, 2012). Now, globalization…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Learning Motivation
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Wang, Chia-Sui; Huang, Yong-Ming – Innovations in Education and Teaching International, 2016
Face-to-face computer-supported collaborative learning (CSCL) was used extensively to facilitate learning in classrooms. Cloud services not only allow a single user to edit a document, but they also enable multiple users to simultaneously edit a shared document. However, few researchers have compared student acceptance of such services in…
Descriptors: Cooperative Learning, Computer Uses in Education, Preferences, Social Influences
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Li, Chen-Hong – Technology, Pedagogy and Education, 2016
Video comprehension involves interpreting both sounds and images. Research has shown that processing an aural text with relevant pictorial information effectively enhances second/foreign language (L2) listening comprehension. A hypothesis underlying this mixed-methods study is that a visual-only silent film used as an advance organiser to activate…
Descriptors: Foreign Countries, Comparative Analysis, Video Technology, English (Second Language)
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