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Kuipers, Herman – Simulation and Games, 1983
Earlier research in Dutch deep sea fishing showed competition between skippers. Since cooperation in fleets could be a solution to economic and social problems and the industry couldn't accept this, a simulation-experiment was carried out. Although competition existed initially, skippers later tried cooperation under reward conditions. The…
Descriptors: Attitude Change, Behavior Change, Change Strategies, Cooperation

Brooker, Russell G. – Simulation and Games, 1988
Discussion of the use of simulation games to teach political strategy focuses on the relationship between honesty and expediency (winning). Three models of competition are developed, each involving a different relationship between truth and success, and the outcomes of a course on social situations and gaming are discussed. (16 references) (LRW)
Descriptors: Behavior Patterns, Ethical Instruction, Ethics, Game Theory

Cruickshank, Donald R. – Simulation and Games, 1988
Describes the use of simulations in teacher education from 1960 to 1979, which was audiovisually based, and from 1980 to the present, which is computer based. Examples of several simulation strategies are presented and evaluated, and factors that will shape future developments are discussed. (67 references) (CLB)
Descriptors: Computer Assisted Instruction, Evaluation Criteria, Higher Education, Instructional Materials