Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 2 |
Since 2016 (last 10 years) | 3 |
Since 2006 (last 20 years) | 8 |
Descriptor
Source
Author
Publication Type
Journal Articles | 10 |
Reports - Descriptive | 5 |
Reports - Evaluative | 3 |
Reports - Research | 2 |
Education Level
Higher Education | 6 |
Postsecondary Education | 4 |
High Schools | 2 |
Adult Education | 1 |
Elementary Secondary Education | 1 |
Secondary Education | 1 |
Audience
Teachers | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Gelot, Ludwig – Journal of Political Science Education, 2021
Scholars have developed original pedagogical approaches to impart the knowledge and skills required for professional life in the area of peace and development. Experience-based learning, simulations, games, and role-plays have been used with positive results. Yet most efforts tend to overly simplify and narrow down the learning experience in…
Descriptors: Foreign Countries, Peace, Experiential Learning, Simulation
Esentas, Melike – International Journal of Curriculum and Instruction, 2021
The purpose of this study is to determine the opinions of the participants regarding the use of mind and intelligence games as a leisure time educational tool. The study population consists of a total of 97 mind and intelligence games trainers and referees as 58 women and 37 men with an average age of 38.103 who voluntarily participated in the…
Descriptors: Leisure Time, Games, Student Attitudes, Game Based Learning
Adanali, Rukiye; Alim, Mete – Review of International Geographical Education Online, 2017
The purpose of this study is to investigate the usability of Problem-Based Learning model supported by Instructional Geocaching Game (PBL-IGG). The study was conducted in Turkey, in 2015-2016 spring term with 19 geography teacher candidates who chosen by convenience sampling method. In this study, within Educational Geocaching Game (IGG) which is…
Descriptors: Student Attitudes, Preservice Teachers, Problem Based Learning, Environmental Education
Conklin, Thomas A. – Journal of Management Education, 2013
This article reviews andragogy as the philosophy resident in the broad arena of experience-based learning. Beneath the umbrella of experience-based learning lie the specific classroom orientations of student-centered learning, problem-based learning, and classrooms as organizations. These orientations contribute to the creation of…
Descriptors: Andragogy, Experiential Learning, Personal Autonomy, Student Experience
Echeverri, J. Felipe; Sadler, Troy D. – Science Educator, 2011
The state of education in the United States, particularly in the areas of science, mathematics and technology, has been a consistent source of concern since at least the early 1980s when student performance on the 1986 National Assessment of Educational Progress (NAEP) revealed that science proficiency was lower than comparable measures from the…
Descriptors: Educational Strategies, Problem Based Learning, National Competency Tests, Biotechnology
Gasser, Kenneth W. – American Secondary Education, 2011
This article draws on the 21st Century Skills Movement and the successful teaching practices of Asian schools in order to provide five suggestions that secondary math teachers can incorporate into their classrooms in order to promote the skill set necessary for an ever-changing global economy. Problem-based instruction, student-led solutions, risk…
Descriptors: Foreign Countries, Secondary School Mathematics, Mathematics Achievement, Mathematics Teachers
Badurdeen, Fazleena; Marksberry, Philip; Hall, Arlie; Gregory, Bob – Simulation & Gaming, 2010
Problem-based learning focuses on small groups using authentic problems as a means to help participants obtain knowledge and problem-solving skills. This approach makes problem-based learning ideal for teaching lean manufacturing, which is driven by a culture of problem solving that values learning as one key output of manufacturing production.…
Descriptors: Manufacturing Industry, Problem Based Learning, Problem Solving, Literature Reviews
Cardoso, Fernanda Serpa; Dumpel, Renata; Gomes da Silva, Luisa B.; Rodrigues, Carlos R.; Santos, Dilvani O.; Cabral, Lucio Mendes; Castro, Helena C. – Biochemistry and Molecular Biology Education, 2008
Molecular biology is a difficult comprehension subject due to its high complexity, thus requiring new teaching approaches. Herein, we developed an interdisciplinary board game involving the human immune system response against a bacterial infection for teaching molecular biology at high school. Initially, we created a database with several…
Descriptors: High Schools, Problem Based Learning, Molecular Biology, High School Students
Creating Effective Learning Environments and Learning Organizations through Gaming Simulation Design
Kriz, Willy C. – Simulation & Gaming, 2003
Creating effective learning environments plays an important role in supporting organizational learning, changing individual and social interpretation patterns of reality, developing knowledge and competencies, and changing the sociotechnical systems of organizations. This article describes gaming simulation and the design of simulation games as a…
Descriptors: Simulation, Games, Design, Educational Environment
Zisook, Sidney; Benjamin, Sheldon; Balon, Richard; Glick, Ira; Louie, Alan; Moutier, Christine; Moyer, Trenton; Santos, Cynthia; Servis, Mark – Academic Psychiatry, 2005
Objective: This article reviews methods used to teach psychopharmacology to psychiatry residents that utilize principles of adult learning, enlist active participation of residents, and provide faculty with skills to seek, analyze, and use new information over the course of their careers. Methods: The pros and cons of five "nonlecture" methods of…
Descriptors: Psychiatry, Pharmacology, Nontraditional Education, Teaching Methods