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Andrews, Delise R. – Mathematics Teaching in the Middle School, 2011
Interactive whiteboards are somewhat unimpressive at first and look like the whiteboards that already hang on the walls of many classrooms. However, integrating interactive whiteboard technology in a unit on adding and subtracting integers enhances student engagement and understanding. In this article, the author describes how she used an…
Descriptors: Learner Engagement, Grade 5, Mathematics Instruction, Numbers

Hennessy, Sara; O'Shea, Tim – British Journal of Educational Technology, 1993
Discusses the possible lack of credibility in educational interactive computer simulations. Topics addressed include "Shopping on Mars," a collaborative adventure game for arithmetic calculation that uses direct manipulation in the microworld; the Alternative Reality Kit, a graphical animated environment for creating interactive…
Descriptors: Arithmetic, Computer Assisted Instruction, Computer Graphics, Computer Simulation
Firestein, Laurie – 1984
"ARITHMETIC 400" is the first of the next generation of educational programs designed to encourage thinking about arithmetic problems. Presented in video game format, performance is a measure of correctness, speed, accuracy, and fortune as well. Play presents a challenge to individuals at various skill levels. The program, run on an Apple…
Descriptors: Arithmetic, Computer Oriented Programs, Conventional Instruction, Courseware

Newton, Bill – Australian Mathematics Teacher, 1987
Argues that the use of computer technologies in secondary schools should change the nature of mathematics education. Urges the rethinking of the uses of traditional paper-and-pencil computations. Suggests some computer applications for elementary algebra and for problem solving in arithmetic and calculus. (TW)
Descriptors: Algebra, Arithmetic, Calculus, Computer Assisted Instruction