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Warf, Barney – Journal of Geography, 2019
Digital divides--uneven patterns of access--are a major feature of cyberspace. This article opens by noting that most students are digital natives who grew up with the Internet. Second, it summarizes digital divides, including global patterns, rural--urban differences, ethnic and gender discrepancies, and the role of smartphones. The third section…
Descriptors: Access to Computers, Disadvantaged, Internet, Rural Urban Differences
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Wood, Susannah M.; Szymanski, Antonia – Gifted Child Today, 2020
Gifted adolescents may identify as "gamers" who create avatars to navigate video games and cell phone apps. Avatars provide a unique venue through which gifted teens can explore the issues of self and identity in a critical time of their development. The purpose of this article is to (a) provide an overview of what avatars are, (b)…
Descriptors: Video Games, Self Concept, Telecommunications, Handheld Devices
Heller, Rafael – Phi Delta Kappan, 2018
Since 2003, nonprofit organization Common Sense Media has studied the ways in which kids are growing up in the digital age. In this interview, research director Michael Robb shares recent findings about the media habits of young children, tweens, and teens. While the news coverage of these issues tends to be hyperbolic and alarming, Robb explains,…
Descriptors: Children, Adolescents, Preadolescents, Computer Use
Rowsell, Jennifer; Morrell, Ernest; Alvermann, Donna – International Literacy Association, 2017
The notion of digital literacies suggests a world where people have constant access to technologies, apps, videos, and social media that allow for exploration, knowledge work, and connections between people. But this assumption is simply not the reality for many, particularly students. Their reality is the gap between the haves and have-nots, the…
Descriptors: Access to Computers, Disadvantaged, Technological Literacy, Affordances
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Mikroyannidis, Alexander; Gómez-Goiri, Aitor; Smith, Andrew; Domingue, John – Interactive Learning Environments, 2020
The main challenges commonly associated with acquiring practical network engineering skills are the requirements for access to specialised and up-to-date network equipment, as well as the high costs associated with obtaining and maintaining this equipment. The PT Anywhere initiative addresses these challenges by offering a mobile environment for…
Descriptors: Computer Science Education, Computer Networks, Data Analysis, Engineering
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Davies, Julia – Pedagogy, Culture and Society, 2013
This paper presents research into how four female trainee hairdressers use Facebook. The participants are friends, attending college in the north of England. In this work I was interested in participants' presentations of self as presented through their Facebook activities. This work draws on New Literacy Studies to consider the written texts and…
Descriptors: Foreign Countries, Cosmetology, Role, Service Occupations
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Balasubramanian, K.; Thamizoli, P.; Umar, Abdurrahman; Kanwar, Asha – Distance Education, 2010
This article is an attempt to study the role of mobile phones in the non-formal and informal context among rural women from resource poor communities. In particular, it focuses on the women's control over the mobile phone as a learning tool through the domestication of technologies. The distance learning, gender dimensions, and use of technologies…
Descriptors: Females, Distance Education, Lifelong Learning, Foreign Countries
Williamson, Ronald – Education Partnerships, Inc., 2010
Cyberbullying involves repeated and unwanted aggressive behavior using the Internet, cell phones or other digital devices and is used to hurt or embarrass another person. The National Crime Prevention Council found that 43% of teens had experienced some form of cyberbullying in the past year and that cyberbullying is most common among 15-16 year…
Descriptors: Evidence, School Personnel, Aggression, Crime