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Bembenutty, Héfer – New Directions for Teaching and Learning, 2023
Along with the increased interest in self-regulated learning research, there has been a high engrossment in computer-based learning environments that facilitate instruction and promote learning. These two crucial pedagogical approaches have been identified as being valuable to educators and learners. They merit refreshed considerations in light of…
Descriptors: Metacognition, Computer Assisted Instruction, Teaching Methods, Learning Processes
Mariel Miller; Safoura Askari – OTESSA Journal, 2024
The ability to collaborate online is an essential skill that allows learners to bring together diverse perspectives to deepen understanding regardless of physical location. As online learning and hybrid workplaces have become more prevalent since the COVID-19 global pandemic, the critical nature of this skill has become particularly relevant for…
Descriptors: Test Construction, Undergraduate Students, Computer Mediated Communication, Cooperative Learning
Vaux, Dana E.; Moore, Tami J.; Nordhues, Jeffrey D. – International Journal of Technology in Education, 2022
This paper presents a model for mastery learning. The framework for this model overlays the cognitive and knowledge dimensions from Krathwohl's revision of Bloom's Taxonomy, the Revised Taxonomy, with Polanyi's theory of personal knowledge. A simplified framework integrates Polanyi's concepts of subsidiary and focal awareness with the Revised…
Descriptors: Risk, Creativity, Thinking Skills, Technology Integration
Leikin, Roza; Ovodenko, Regina – For the Learning of Mathematics, 2021
Advancement of self-regulation during complex problem solving and the development of strategical reasoning are among the central educational goals linked to 21st century skills. In this paper we introduce the notion of "Stepped Tasks", which are specially designed in Top-Down structure to achieve these goals in mathematics instruction.…
Descriptors: Problem Solving, Mathematics Instruction, Task Analysis, Metacognition
Hirata, Saki; Yamada, Masanori – International Association for Development of the Information Society, 2022
Vocabulary learning that overlooks the discrimination of single sounds in English language learning could lead to communication difficulties, such as the inability to hear and speak English pronunciation. To address this issue, vocalization strategy, in which students listen to the sounds of words and memorize them aloud, is considered a useful…
Descriptors: Vocabulary Development, Audio Equipment, Pronunciation, English (Second Language)
Xue, Sijia – Interactive Learning Environments, 2022
Due to a range of different affordances, mobile technologies can be used pedagogically for language teaching and learning. However, the connection of technology to education needs to be grounded in theoretical frameworks and methodological principles. Task-based language teaching (TBLT), as an optimal approach to language teaching and learning,…
Descriptors: Teaching Methods, Technology Integration, Telecommunications, Handheld Devices
Barmaki, Roghayeh; Hughes, Charles E. – Journal of Computer Assisted Learning, 2018
Interactive training environments typically include feedback mechanisms designed to help trainees improve their performance through either guided or self-reflection. In this context, trainees are candidate teachers who need to hone their social skills for their future classroom. We chose an interactive virtual training system as the basic research…
Descriptors: Feedback (Response), Computer Simulation, Nonverbal Communication, Preservice Teachers
Chatti, Mohamed Amine; Muslim, Arham – International Review of Research in Open and Distributed Learning, 2019
Personalization is crucial for achieving smart learning environments in different lifelong learning contexts. There is a need to shift from one-size-fits-all systems to personalized learning environments that give control to the learners. Recently, learning analytics (LA) is opening up new opportunities for promoting personalization by providing…
Descriptors: Guidelines, Data Analysis, Learning Experience, Metacognition
Bull, Susan – Research and Practice in Technology Enhanced Learning, 2016
Today's technology-enabled learning environments are becoming quite different from those of a few years ago, with the increased processing power as well as a wider range of educational tools. This situation produces more data, which can be fed back into the learning process. Open learner models have already been investigated as tools to promote…
Descriptors: Educational Technology, Electronic Learning, Models, Computer Assisted Instruction
Jarvela, Sanna; Hadwin, Allyson F. – Educational Psychologist, 2013
Despite intensive research in computer-supported collaborative learning (CSCL) over the last decade, there is relatively little research about how groups and individuals in groups engage, sustain, support, and productively regulate collaborative processes. This article examines the role of regulatory processes in collaborative learning and how…
Descriptors: Cooperative Learning, Computer Assisted Instruction, Learning, Computer Mediated Communication
Tanaka, Hiroya; Yonesaka, Suzanne M.; Ueno, Yukie – The EUROCALL Review, 2015
Vocabulary is an area that requires foreign language learners to work independently and continuously both in and out of class. In the Japanese EFL setting, for example, more than 97% of the population experiences approximately six years of English education at secondary school during which time they are required to learn approximately 3,000 words…
Descriptors: Portfolios (Background Materials), Educational Technology, Vocabulary Development, English (Second Language)
Jonassen, David H. – Educational Technology Research and Development, 2011
The purpose of this paper is to familiarize instructional designers and researchers with a useful design and research paradigm known as "Ask Systems." Ask Systems are interrogative interfaces to information and learning environments that model conversations with a skilled, reflective practitioner (Schon, The reflective practitioner, "1983") or…
Descriptors: Instructional Design, Problem Solving, Metacognition, Computer Software
Wang, Feng; Kinzie, Mable B.; McGuire, Patrick; Pan, Edward – Early Childhood Education Journal, 2010
Children naturally explore and learn about their environments through inquiry, and computer technologies offer an accessible vehicle for extending the domain and range of this inquiry. Over the past decade, a growing number of interactive games and educational software packages have been implemented in early childhood education and addressed a…
Descriptors: Early Childhood Education, Inquiry, Young Children, Computer Software
Shapiro, Amy M. – Educational Technology Research and Development, 2008
A number of available resources offer guidance about hypermedia design strategies, many of which rely on principles of user-centered design. Many recent efforts, however, have focused more on developing "learner-centered" hypermedia. Learner-centered hypermedia is designed to help learners achieve their educational goals, rather than offer mere…
Descriptors: Prior Learning, Hypermedia, Metacognition, Instructional Design
Nikolaki, Evi; Koutsouba, Maria I. – Turkish Online Journal of Distance Education, 2012
In distance education both the physical separation between learner and instructor, and the use of technology create an educational environment that is characterized by learning autonomy and the learner's active involvement. Because of these, self-regulated learning constitutes an inseparable concept of distance education. This study explores the…
Descriptors: Foreign Countries, Asynchronous Communication, Educational Environment, Open Universities