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Ümmühan Avci; Hatice Yildiz Durak – Psychology in the Schools, 2025
Design thinking has become an important process in many fields to encourage innovation toward problem solving skills in various fields. In the field of education, design thinking has been incorporated into curriculums as it contributes both to higher order thinking skills and to the learning process with its flexible and dynamic nature. However,…
Descriptors: Design, Learning Activities, Thinking Skills, Problem Solving
Jaeyoung Ha; Kawthar Alrayyan; M. M. Lekhon Alam – Discover Education, 2024
There is much interest in employing computer technology in design professions and education. However, few attempts have been made to apply immersive visualization technology to learn design details in landscape architecture. This study aims to illuminate how virtual reality (VR) technology helps students with design details in landscape…
Descriptors: Computer Simulation, Computer Uses in Education, Design, Horticulture
Mehdi Ghahremani; Nielsen Pereira; Zafer Ozen; Marcia Gentry – Roeper Review, 2024
The purpose of this study was to systematically investigate how novice visual representation of design ideas has been operationalized, measured, or assessed in the research literature. In the different screening phases in this systematic review, inclusion, exclusion, and quality criteria were applied. From an initial sample of 958 articles, 40…
Descriptors: Design, Visualization, Visual Aids, Communication (Thought Transfer)
Tenório, Kamilla; Dermeval, Diego; Monteiro, Mateus; Peixoto, Aristoteles; Silva, Alan Pedro da – International Journal of Artificial Intelligence in Education, 2022
There is growing interest in applying gamification to adaptive learning systems to motivate and engage students during the learning process. However, previous studies have reported unexpected results about student outcomes in these systems. One of the causes of these unfavorable effects is the lack of monitoring and adaptation of gamification…
Descriptors: Gamification, Design, Individualized Instruction, Educational Objectives
Shore, James; Ravindran, Arun V.; Gonzalez, Vicente A.; Giacaman, Nasser – Journal of Civil Engineering Education, 2023
The architecture, engineering, and construction (AEC) industry involves substantial requirements for visualization of complex three-dimensional models. There is a significant opportunity to expand the range of tools used to prepare students for this reality, while increasing engagement in the learning process. This study details several potential…
Descriptors: Computer Simulation, Engineering Education, Construction Industry, Architectural Education
Onur Karademir; Daniele Di Mitri; Jan Schneider; Ioana Jivet; Jörn Allmang; Sebastian Gombert; Marcus Kubsch; Knut Neumann; Hendrik Drachsler – Journal of Computer Assisted Learning, 2024
Background: Teacher dashboards can help secondary school teachers manage online learning activities and inform instructional decisions by visualising information about class learning. However, when designing teacher dashboards, it is not trivial to choose which information to display, because not all of the vast amount of information retrieved…
Descriptors: Learning Analytics, Secondary School Teachers, Educational Technology, Design
Samira Mohamed Ahmed Abdullah; Naila Mohamed Farid Toulan; Ayman Abdel-Hamid Amen – International Journal of Technology and Design Education, 2024
Design thinking is a way to create solid designs that responds to design problems and solve it in a creative and suitable way. However, it is not widely recognized in architectural education pedagogy in Egypt for undergraduate. Despite being very efficient in several business avenues but not in architectural pedagogy. So, this paper aims to spot…
Descriptors: Design, Architectural Education, Verbal Communication, Visualization
Andrew Jackson – Journal of Technology Education, 2025
The design process is full of judgment, especially around successes and failures that occur through each iteration. Decisions about how to proceed when ideas do not work can be especially challenging for beginning designers. Yet, experts are able to demonstrate more natural regulation of the process. This research focused on the experiences of…
Descriptors: Design, Thinking Skills, Protocol Analysis, Introductory Courses
Perea Martins, J. E. M. – Physics Education, 2021
This work presents two electronic systems experiments with resonance tubes, which generate automatically a sequence of several sound wave frequencies in a range defined by the user and then verifies the amplitude of each one in real-time, allowing for the immediate data visualization in a graph. Besides, they save all the frequency values and the…
Descriptors: Design, Electronics, Laboratory Experiments, Acoustics
Fleer, Marilyn – International Journal of Technology and Design Education, 2022
Learning about design and learning through design have emerged in the literature and important works show heuristics and matrices for design cognition and design processes. However, few studies have been directed to the early development of design. The purpose of this paper is to present the findings of a study that investigated the genesis of…
Descriptors: Design, Play, Young Children, Freehand Drawing
Hernández-Pérez, Manuel; Pérez-Sirvent, Carmen; Martínez Sánchez, María-José; Jordán González, Esteban – Applied Environmental Education and Communication, 2023
LIFE-AMDRYC4 (2021) is a VR application designed for mobile phones combining informational design and gamification to stimulate critical reflection and awareness about agricultural practices and their effects on the environment. Agile production frameworks and researchers' input in the design are discussed. A Likert-based questionnaire was…
Descriptors: Visualization, Climate, Environmental Education, Educational Games
McCord, Kieren H.; Ayer, Steven K.; Perry, Logan A.; Patil, Karan R.; London, Jeremi S.; Khoury, Vanessa; Wu, Wei – Education Sciences, 2022
In civil and construction engineering education research, a focus has been on using 3D models to support students' design comprehension. Despite this trend, the predominant mode of design communication in the industry relies on 2D plans and specifications, which typically supersede other modes of communication. Rather than focusing on the…
Descriptors: Computer Simulation, Engineering Education, Civil Engineering, Design
Lau, Siu-Kit; Joshi, Noopur; Pang, Ming Fai – International Journal of Art & Design Education, 2021
Visual instruction complementing verbal lectures is known to promote learning among students. In this study, the role of visual instruction in engaging learners effectively via the simplification of technical concepts was examined. Different aspects of visualisation, such as order of presenting and dimensionality, were tested to observe their…
Descriptors: Teaching Methods, Visual Aids, Design, Undergraduate Students
Lelis, Catarina – Design and Technology Education, 2021
University students often struggle with choosing a topic for their final projects due to the lack of a supporting and defining framework for said selection. Should the student be oriented toward reflecting on how each of the possible topics to choose from can become an impactful project in the short, mid and long run, maybe that selection becomes…
Descriptors: Student Projects, Design, Selection Tools, Visualization
Ranscombe, Charlie; Bissett-Johnson, Katherine; Mathias, David; Eisenbart, Boris; Hicks, Ben – International Journal of Technology and Design Education, 2020
Novice design students struggle to engage with early stage design visualization tools such as sketching and prototyping. Instead students have a preference for designing with digital tools such as CAD modelling, motivated by inhibitions around sketching skill, which in turn leads to fixation and sunk cost effects. These behaviors present a barrier…
Descriptors: Toys, Design, Fidelity, Visualization