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Jin, Sung-Hee – Computers & Education, 2013
Despite the dynamic and interactive features of digital text, the visual design guidelines for digital text are similar to those for printed text. The purpose of this study was to develop visual design guidelines for improving learning from dynamic and interactive digital text and to validate them by controlled testing. Two structure design…
Descriptors: Design Requirements, Electronic Publishing, Computer Uses in Education, Text Structure

Roth, Susan King – Visible Language, 1994
Discusses a preliminary study of the effect of ballot interface design on voting behavior. Finds significant problems related to human factors and the organization of information on the ballot on mechanical and electronic voting machines. (RS)
Descriptors: Design Requirements, Higher Education, Human Factors Engineering, Readability

Schriver, Karen A. – Technical Communication, 1993
Explores issues related to quality in document design. Gives an overview of the quality movement, discusses alternative definitions of quality, analyzes dominant approaches to measuring quality, presents results of a survey showing that consumers value quality in document design, offers examples showing that it is cost effective, and appends an…
Descriptors: Annotated Bibliographies, Definitions, Design Requirements, Higher Education

Grabinger, R. Scott – Educational Technology, Research and Development, 1993
Describes two studies that compared university students' judgments about the readability and studyability of two sets of computer screens: a set of model displays and a set of real screens copied from computer-assisted instruction programs. Relationships among viewers' preferences and field dependence/independence, conceptual style, and gender…
Descriptors: Comparative Analysis, Computer Assisted Instruction, Courseware, Design Requirements

Plowman, Lydia – Journal of Educational Multimedia and Hypermedia, 1994
Findings from fieldwork analyzing children's use of four interactive multimedia programs are compared with a description of early film features and used as the basis to consider problems faced by an audience encountering a nascent medium. Methods adopted to facilitate understanding of films and their suitability for adaptation to multimedia…
Descriptors: Cognitive Processes, Comparative Analysis, Computer Software, Computer Software Development