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Marioara Pascu – Cogent Education, 2024
This study explored the relationship between students' learning styles and their learning process through Kahoot in developing competencies within a target group of 89 high school students from Technical College "Dimitrie Ghika", Romania. Initially, the students' learning styles were identified using Reid's VAK model. As a second step,…
Descriptors: Cognitive Style, Learning Management Systems, Geography Instruction, Experiential Learning
Ariyachandra, Thilini – Information Systems Education Journal, 2020
During the past decade, digital transformation enabled by big data and analytics emerged as a key theme in the business world. It promises to continue be a theme of major importance in the 2020s. Digital transformation comes at the cost of grappling with and analyzing the ever-growing volume of data. Data visualization techniques are seen as a…
Descriptors: Skill Development, Undergraduate Students, Data Analysis, Data Use
Conrad, Colin; Bliemel, Michael; Ali-Hassan, Hossam – Journal of Information Systems Education, 2019
The expansion of technical concepts into everyday business practices suggests a need for effectively teaching difficult subjects to non-technical users. This paper describes hands-on analogy, an innovative method for teaching technically difficult concepts using interactive, experiential learning activities and a gamified exercise. We demonstrate…
Descriptors: Experiential Learning, Business Administration Education, Data Processing, Logical Thinking
Baham, Corey – Journal of Information Systems Education, 2019
As the most widely used agile software development method, Scrum has become a mainstay in many organizations that develop software. Despite Scrum's popularity, several studies examine Scrum implementations that include some parts of the methodology and exclude others. This paper describes how Scrum has been incorporated into the classroom…
Descriptors: Computer Software, Classroom Techniques, Student Projects, Self Efficacy
Bliemel, Michael; Ali-Hassan, Hossam – Journal of Information Systems Education, 2014
For several years, we used Intel's flash-based game "IT Manager 3: Unseen Forces" as an experiential learning tool, where students had to act as a manager making real-time prioritization decisions about repairing computer problems, training and upgrading systems with better technologies as well as managing increasing numbers of technical…
Descriptors: Experiential Learning, Educational Games, Management Information Systems, Computer Science Education
Rienzo, Thomas; Han, Bernard – Decision Sciences Journal of Innovative Education, 2011
Over the past decade, more and more business schools are attempting to teach business processes (BPs) by using enterprise resource planning (ERP) software in their curricula. Currently, most studies involving ERP software in the academy have concentrated on learning and teaching via self-assessment surveys or curriculum integration. This research…
Descriptors: Concept Teaching, Experiential Learning, Business Administration, Business Administration Education
Schwieger, Dana; Surendran, Ken – Information Systems Education Journal, 2010
Capstone courses in MIS, CIS and CS programs are commonly incorporated into curriculum these days as they can be used effectively to assess several program objectives. In this paper, the authors discuss the usefulness of a combined Capstone Experience class consisting of CS/CIS and MIS students. The authors point out how this class provided…
Descriptors: Curriculum, Computer Science Education, Management Information Systems, Information Systems