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Chioma Udeozor; Fernando Russo Abegão; Jarka Glassey – British Journal of Educational Technology, 2024
Digital games (DGs) have the potential to immerse learners in simulated real-world environments that foster contextualised and active learning experiences. These also offer opportunities for performance assessments by providing an environment for students to carry out tasks requiring the application of knowledge and skills learned in the…
Descriptors: Educational Technology, Computer Assisted Testing, Game Based Learning, Test Construction
Olga Viberg; Chantal Mutimukwe; Stefan Hrastinski; Teresa Cerratto-Pargman; Joakim Lilliesköld – British Journal of Educational Technology, 2024
Digital technologies are increasingly used in assessment. On the one hand, this use offers opportunities for teachers to practice assessment more effectively, and on the other hand, it brings challenges to the design of pedagogically sound and responsible digital assessment. There is a lack of validated instruments and models that explain, assess…
Descriptors: Computer Assisted Testing, Teaching Methods, Evaluation Methods, Educational Trends
Paula Lehane; Darina Scully; Michael O'Leary – British Journal of Educational Technology, 2024
The use of animations and images in technology-based assessments (TBAs) represents a significant change in assessment design. To ensure that appropriate inferences can be drawn from assessments that use multimedia stimuli, their impact on test-taker performance and behaviour must be investigated. To achieve this, an experiment was conducted with…
Descriptors: Multimedia Materials, Animation, Computer Assisted Testing, Technology Uses in Education