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Jewoong Moon; Daeyeoul Lee; Gi Woong Choi; Jooyoung Seo; Jaewoo Do; Taehyeong Lim – Interactive Learning Environments, 2024
We implemented a systematic literature review to investigate the trends and issues of learning analytics in seamless learning environments. We collected and analyzed a total of 27 empirical journal articles that study and discuss learning analytics design and implementation in seamless learning environments. In a recent decade, researchers have…
Descriptors: Learning Analytics, Literature Reviews, Active Learning, Inquiry
Aliane Loureiro Krassmann; Miguel Melo; Darque Pinto; Bruno Peixoto; Maximino Bessa; Magda Bercht – Interactive Learning Environments, 2024
The sense of presence is an important aspect of virtual reality experiences, being increasingly researched in educational contexts for its potential association with learning outcomes. A panorama of how these investigations have been conducted could help researchers and practitioners to harness this potential and find new directions. A systematic…
Descriptors: Interpersonal Relationship, Outcomes of Education, Computer Simulation, Technology Uses in Education
Liping Sun; Marjaana Kangas; Heli Ruokamo – Interactive Learning Environments, 2024
Intelligent game-based learning environments have developed and created dynamic, effective, and engaging learning experiences, serving as a tutoring framework for students of different educational levels. Although game-based features have recently been shown to have the potential to improve intelligent tutoring systems in these learning…
Descriptors: Game Based Learning, Literature Reviews, Intelligent Tutoring Systems, Influence of Technology
Rappa, Natasha Anne; Ledger, Susan; Teo, Timothy; Wai Wong, Kok; Power, Brad; Hilliard, Bruce – Interactive Learning Environments, 2022
This scoping review examines studies using eye tracking technology to monitor learning and performance in virtual or mixed reality settings. The aim of this review is to describe the various ways in which eye tracking devices have been deployed in relation to key aspects of virtual reality and mixed reality environments, list the eye tracking…
Descriptors: Eye Movements, Technology Uses in Education, Academic Achievement, Computer Simulation

Dillenbourg, Pierre; Self, John – Interactive Learning Environments, 1992
Presents a conceptual framework and notation for learner modelling in intelligent tutoring systems based on the computational distinction between behavior, behavioral knowledge, and conceptual knowledge and between the system, the learner, and the system's representation of the learner. Approaches to learner modelling based on a review of the…
Descriptors: Behavior, Error Patterns, Learning Processes, Literature Reviews

Pea, Roy D.; Gomez, Louis M. – Interactive Learning Environments, 1992
Examines the prospects for learning and education through the use of interactive multimedia technologies (IMT) connected through telecommunications to create distributed multimedia learning environments. Highlights include a theoretical orientation on learning and teaching processes; teachers' roles; implications of learning theory for IMT design;…
Descriptors: Computer Assisted Instruction, Computer System Design, Distance Education, Educational Environment