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Game Theory | 4 |
Instructional Design | 4 |
Simulation | 4 |
Decision Making | 2 |
Educational Games | 2 |
Achievement Need | 1 |
Affiliation Need | 1 |
Communications | 1 |
Concept Formation | 1 |
Curiosity | 1 |
Educational Principles | 1 |
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Simulation and Games | 4 |
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Benson, Dennis K. | 1 |
Lederman, Linda Costigan | 1 |
Orbach, Eliezer | 1 |
Ruben, Brent D. | 1 |
VanSickle, Ronald L. | 1 |
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Journal Articles | 2 |
Opinion Papers | 1 |
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Benson, Dennis K.; And Others – Simulation and Games, 1972
This article describes scenario development and suggests plans for the use of scenarios in simulations and games. (BB)
Descriptors: Game Theory, Instructional Design, Simulation

VanSickle, Ronald L. – Simulation and Games, 1978
Presents ten propositions for increasing the likelihood that simulation game participants will learn to make more adequate decisions as a result of game play. (CMV)
Descriptors: Concept Formation, Decision Making, Educational Games, Educational Principles

Lederman, Linda Costigan; Ruben, Brent D. – Simulation and Games, 1978
Discussion of issues focuses on a bahavioral paradigm; the design of games and simulations consonant with the framework of that paradigm; and the simulation, Interact II, designed especially to operationalize that perspective. (CMV)
Descriptors: Communications, Decision Making, Evaluation Criteria, Game Theory

Orbach, Eliezer – Simulation and Games, 1979
Using Adar's fourfold classification of students according to dominant motive for learning, it is argued that simulation games possess greater motivational power than other techniques of instruction given their ability to overcome three motivational difficulties. (CMV)
Descriptors: Achievement Need, Affiliation Need, Curiosity, Educational Games