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Kevin Close; Melissa Warr; Punya Mishra – TechTrends: Linking Research and Practice to Improve Learning, 2024
Emerging technologies present new possibilities for schools, but also present ethical issues for designers. Ethical issues arising from the design, accessibility, adoption, and implementation of emerging technologies in schools are intertwined with existing power dynamics, hierarchies, and decision-making norms that perpetuate entrenched…
Descriptors: Ethics, Design, Technology Uses in Education, Educational Technology
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Gi Woong Choi; JooYoung Seo – TechTrends: Linking Research and Practice to Improve Learning, 2024
In this paper, we aim to provide readers with three critical concepts that can maximize inclusivity of learner experience (LX) and user experience (UX) design: accessibility, usability, and universal design for learning (UDL). Although recent K-12 and postsecondary education have experienced rapid change in its student population with the growing…
Descriptors: Accessibility (for Disabled), Usability, Access to Education, Inclusion
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Hicks, Serena; Bose, Devshikha – TechTrends: Linking Research and Practice to Improve Learning, 2019
This discussion paper demonstrates the need for applying backwards design principles to already-existing course syllabi in order to embed technology alongside pedagogy in teacher preparation programs. The problem is first addressed as a need to integrate technology in one secondary course based on lack of proficiency demonstrated on multiple…
Descriptors: Design, Course Descriptions, Technology Integration, Educational Technology
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Roman, Tiffany A.; Racek, Jon – TechTrends: Linking Research and Practice to Improve Learning, 2019
Three-dimensional (3-D) virtual environments have key affordances that can improve learning, particularly when context, culture, and pedagogical aims are aligned to a given learning situation. One challenge in detailing effective uses of 3-D virtual environments in teaching and learning contexts is that the design judgments involved are not always…
Descriptors: Educational Technology, Technology Uses in Education, Computer Simulation, Geometric Concepts
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Grossman, Hannah M. – TechTrends: Linking Research and Practice to Improve Learning, 2019
Videos continue to be useful educational tools for low-literacy adults in rural developing areas. This article outlines a project that combined applied cognitive science and participatory video methodology to design and create high-quality skill-learning videos for adults in The Gambia, West Africa. First, it provides an overview of the…
Descriptors: Foreign Countries, Video Technology, Technology Uses in Education, Interactive Video
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Smith, Brian K. – TechTrends: Linking Research and Practice to Improve Learning, 2014
Bodystorming is a technique used by designers to better understand how the settings where interactive systems are deployed might affect their intended uses. The articulation of design concepts "in the wild" and using forms of performance and improvisation are intended to help designers become more aware of contextual issues that may not…
Descriptors: Design, Interaction, Telecommunications, Technology Uses in Education
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Levene, Jessica; Seabury, Holli – TechTrends: Linking Research and Practice to Improve Learning, 2014
As mobile devices infiltrate our personal lives, they also are becoming increasingly embedded in formal educational environments. The emergence of laptops, tablets, and smartphones has diversified access to hardware and software for anytime/anywhere access. This influences learning theories and evaluation methodologies specifically aligned to…
Descriptors: Educational Technology, Handheld Devices, Telecommunications, Technology Uses in Education
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Brown, Abbie – TechTrends: Linking Research and Practice to Improve Learning, 2015
A report of a year-long study in which the author engaged in 3D printing activity in order to determine how to facilitate and support skill building, concept attainment, and increased confidence with its use among teachers. Use of 3D printing tools and their applications in instructional settings are discussed. A hierarchy of 3D printing…
Descriptors: Computer Peripherals, Printing, Skill Development, Technology Uses in Education
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Moorefield-Lang, Heather – TechTrends: Linking Research and Practice to Improve Learning, 2015
Makerspaces and accompanying technologies are exciting new services being offered in libraries. However, these come with their own challenges and successes. Training for maker learning locations continues to be difficult to obtain. Inservice librarians rely on peers in the field and online resources for their training. Most preservice librarians…
Descriptors: Educational Technology, Librarians, Libraries, Library Education