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Vandenbossche, Vicky; Van de Velde, Joris; Avet, Stind; Willaert, Wouter; Soltvedt, Stian; Smit, Noeska; Audenaert, Emmanuel – Anatomical Sciences Education, 2022
High-fidelity anatomical models can be produced with three-dimensional (3D) scanning techniques and as such be digitally preserved, archived, and subsequently rendered through various media. Here, a novel methodology--digital body preservation--is presented for combining and matching scan geometry with radiographic imaging. The technique…
Descriptors: Anatomy, Computer Software, Computer Simulation, Science Instruction
Rudolphi-Solero, Teodoro; Lorenzo-Alvarez, Rocio; Ruiz-Gomez, Miguel J.; Sendra-Portero, Francisco – Anatomical Sciences Education, 2022
Competitive game-based learning within Second Life enables effective teaching of basic radiological anatomy and radiological signs to medical students, with good acceptance and results when students participate voluntarily, but unknown in a compulsory context. The objectives of this study were to reproduce a competitive online game based on…
Descriptors: Medical Students, Medical Education, Game Based Learning, Educational Games
Niedermair, Julian F.; Antipova, Veronica; Manhal, Simone; Siwetz, Martin; Wimmer-Röll, Monika; Hammer, Niels; Fellner, Franz A. – Anatomical Sciences Education, 2023
Technological approaches deploying three-dimensional visualization to integrate virtual anatomy are increasingly used to provide medical students with state-of-the-art teaching. It is unclear to date to which extent virtual anatomy may help replace the dissection course. Medical students of Johannes Kepler University attend both a dissection and a…
Descriptors: Anatomy, Laboratory Procedures, Science Instruction, Visual Aids
Bork, Felix; Stratmann, Leonard; Enssle, Stefan; Eck, Ulrich; Navab, Nassir; Waschke, Jens; Kugelmann, Daniela – Anatomical Sciences Education, 2019
Early exposure to radiological cross-section images during introductory anatomy and dissection courses increases students' understanding of both anatomy and radiology. Novel technologies such as augmented reality (AR) offer unique advantages for an interactive and hands-on integration with the student at the center of the learning experience. In…
Descriptors: Computer Simulation, Radiology, Anatomy, Educational Benefits
Sander, Ian M.; McGoldrick, Matthew T.; Helms, My N.; Betts, Aislinn; van Avermaete, Anthony; Owers, Elizabeth; Doney, Evan; Liepert, Taimi; Niebur, Glen; Liepert, Douglas; Leevy, W. Matthew – Anatomical Sciences Education, 2017
Advances in three-dimensional (3D) printing allow for digital files to be turned into a "printed" physical product. For example, complex anatomical models derived from clinical or pre-clinical X-ray computed tomography (CT) data of patients or research specimens can be constructed using various printable materials. Although 3D printing…
Descriptors: Radiology, Computer Simulation, Anatomy, Computer Uses in Education
Jang, Hye Won; Oh, Chang-Seok; Choe, Yeon Hyeon; Jang, Dong Su – Anatomical Sciences Education, 2018
Radiology education is a key component in many preclinical anatomy courses. However, the reported effectiveness of radiology education within such anatomy classrooms has varied. This study was conducted to determine if a novel educational method using dynamic images of movies of computed tomography (CT) and magnetic resonance imaging (MRI) was…
Descriptors: Radiology, Diagnostic Tests, Anatomy, Graduate Medical Education
Gunn, Therese; Jones, Lee; Bridge, Pete; Rowntree, Pam; Nissen, Lisa – Interactive Learning Environments, 2018
In recent years, simulation has increasingly underpinned the acquisition of pre-clinical skills by undergraduate medical imaging (diagnostic radiography) students. This project aimed to evaluate the impact of an innovative virtual reality (VR) learning environment on the development of technical proficiency by students. The study assessed the…
Descriptors: Computer Simulation, Medical Students, Simulated Environment, Educational Technology
Tam, Matthew D. B. S. – Anatomical Sciences Education, 2010
Radiology and radiologists are recognized as increasingly valuable resources for the teaching and learning of anatomy. State-of-the-art radiology department workstations with industry-standard software applications can provide exquisite demonstrations of anatomy, pathology, and more recently, physiology. Similar advances in personal computers and…
Descriptors: Radiology, Visual Aids, Models, Computer Simulation