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Draze, Dianne; Palouda, Annelise – 1992
This book presents information about 10 areas of design, with the main emphasis on graphic design. One section presents the creative problem solving process and provides practice in using this process to solve design problems. Students are given a glimpse of other areas of design, including fashion, industrial, architectural, decorative,…
Descriptors: Art, Art Education, Creative Thinking, Design
1996
This book accompanies a poster series and allows the teacher to pre-plan a lesson or activity for students with the objectives shown for each element or principle of design to be presented. Along with a black-and-white reproduction of each poster, major concepts are discussed. Suggested student activities relating to a particular element or…
Descriptors: Art, Art Education, Creative Thinking, Design
McAlpine, Jim; And Others – 1989
This book provides a collection of brief biographical sketches with accompanying problems for students to learn the Creative-Problem-Solving (CPS) process. Selected profiles include man as the following: painter, writer, musician, composer, sculptor, actor, dancer, architect, photographer, and designer. In order for students to effectively use…
Descriptors: Art, Cognitive Processes, Convergent Thinking, Creative Thinking
Davis, Meredith; Hawley, Peter; McMullan, Bernard; Spilka, Gertrude – 1997
This book presents findings of a 1993 study of how design in the curriculum helps students achieve national educational objectives. It also explores opportunities for expanding the role design can play in students' academic lives. Results of the 1993 study reveal how the use of design experiences in classrooms provides teachers and students with a…
Descriptors: Active Learning, Architecture, Art, Building Design
DeSiano, Michael; DeSiano, Salvatore – 1995
This document provides an introduction to the relationship between the current knowledge of focused and creative thinking and artificial intelligence. A model for stages of focused and creative thinking gives: problem encounter/setting, preparation, concentration/incubation, clarification/generation and evaluation/judgment. While a computer can…
Descriptors: Art, Artificial Intelligence, Cognitive Processes, Computer Uses in Education