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Ekaterina Tabenkina – ProQuest LLC, 2023
The present project is a research-based and practice-tested online synchronous curriculum for English language learners with the Russian language mother tongue. The curriculum's theoretical component is grounded in Vygotsky's, Leont'ev', and Engestrom's "Cultural Historical Activity Theory" as well as in scholarly papers on the influence…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Foreign Countries
Mayer, R. E. – Journal of Computer Assisted Learning, 2017
This paper reviews 12 research-based principles for how to design computer-based multimedia instructional materials to promote academic learning, starting with the multimedia principle (yielding a median effect size of d = 1.67 based on five experimental comparisons), which holds that people learn better from computer-based instruction containing…
Descriptors: Multimedia Instruction, Multimedia Materials, Electronic Learning, Instructional Materials
Stephanie M. Robillard; Victor R. Lee; Jody Clarke-Midura; Jessica Shumway – Journal of Research on Technology in Education, 2025
This article uses interaction analysis to examine an episode moment-by-moment of how a group of educators recognized and acknowledged that a specific design decision could be harmful for a historically marginalized population of students enrolled in the district. However, once a key change was made to be more culturally responsive and considerate,…
Descriptors: Design, Computer Science, Culturally Relevant Education, Cooperation
Bangou, Francis; Vasilopoulos, Gene – E-Learning and Digital Media, 2018
This article experiments with creativity, ambiguity, design thinking, research, and teacher education in computer-assisted language learning within the development of a distance teacher education course on computer-assisted language learning. By deploying philosophy of immanence, the associated agencements of teacher becoming in computer-assisted…
Descriptors: Online Courses, Creativity, Design, Distance Education
Munifah, Munifah; Purwaningrum, Septiana – Cypriot Journal of Educational Sciences, 2022
The objective of this research is to determine the appropriate leadership strategy to develop school culture by implementing digital "turats" learning in one of the High Schools in Jombang City, Indonesia. This involved using a qualitative "ex post facto" design with the data collected through observation, documentation, audio…
Descriptors: School Culture, Leadership Styles, Instructional Leadership, High School Students
Zhang, Ruofei; Zou, Di; Xie, Haoran – Computer Assisted Language Learning, 2022
Spaced repetition has been widely implemented and examined in mobile-assisted word learning as an important learning strategy. However, the nature of spaced repetition by commercial word-learning apps and the factors leading to the favoured mobile-assisted spaced repetition have yet to be investigated in authentic contexts. In this study, we coded…
Descriptors: Computer Assisted Instruction, Teaching Methods, English (Second Language), Second Language Learning
Pando Cerra, Pablo; Gracia Rodríguez, Javier; Fernández Álvarez, Humberto; Busto Parra, Bernardo – Interactive Learning Environments, 2020
Interactive Web Environments and multimedia tools are very common in engineering studies. However, these resources are very limited when graphical resolution is needed during the learning process. A learning environment that combines video and self-assessment Computer-Aided Design (CAD) tools was developed to analyse this problem and to determine…
Descriptors: Multimedia Materials, Self Evaluation (Individuals), Engineering Education, Computer Assisted Design
Hernwall, Patrik; Söderberg, Inga-Lill – Designs for Learning, 2020
Supported by the notion of concept-driven design and design-based research, as well as the tradition of critical pedagogy and the idea of sociomaterialism, the aim of this article is to explore and develop a didactic tool for education in personal finance to be used within the formal education system. The object studied is an artefact for teaching…
Descriptors: Money Management, Teaching Methods, Critical Theory, Middle School Students
Menon, Sujatha Aravindakshan – Online Submission, 2019
With the growing advancements in technology and their highly influential role in teaching and learning, present day teachers find themselves grappling with a whole set of parameters against which they need to measure themselves constantly. One cannot be a proficient teacher in the true sense of the word if he or she is merely good at classroom…
Descriptors: Instructional Design, Instructional Materials, Blended Learning, Computer Assisted Instruction
Álvarez Valencia, José Aldemar – Computer Assisted Language Learning, 2016
Social networking has compelled the area of computer-assisted language learning (CALL) to expand its research palette and account for new virtual ecologies that afford language learning and socialization. This study focuses on Busuu, a social networking site for language learning (SNSLL), and analyzes the views of language that are enacted through…
Descriptors: Language Attitudes, Social Networks, Computer Assisted Instruction, Second Language Learning
Rum, Siti Nurulain Mohd; Ismail, Maizatul Akmar – Educational Technology & Society, 2017
Computer programming is a part of the curriculum in computer science education, and high drop rates for this subject are a universal problem. Development of metacognitive skills, including the conceptual framework provided by socio-cognitive theories that afford reflective thinking, such as actively monitoring, evaluating, and modifying one's…
Descriptors: Metacognition, Computer Assisted Instruction, Programming, Novices
Alario-Hoyos, Carlos; Bote-Lorenzo, Miguel L.; Gomez-Sanchez, Eduardo; Asensio-Perez, Juan I.; Vega-Gorgojo, Guillermo; Ruiz-Calleja, Adolfo – Computers & Education, 2013
The integration of external tools in Virtual Learning Environments (VLEs) aims at enriching the learning activities that educational practitioners may design and enact. This paper presents GLUE!, an architecture that enables the lightweight integration of multiple existing external tools in multiple existing VLEs. GLUE! fosters this integration by…
Descriptors: Computer Software Evaluation, Cooperative Learning, Instructional Materials, Material Development
Culbertson, Gabriel Rubow – ProQuest LLC, 2018
Many people want to learn a foreign language, but issues of time, convenience and cost mean that classes are often insufficient for learners, and increasingly learners are supplementing or replacing their classroom learning with online learning. The majority of existing online language learning systems use the traditional grammar-translation…
Descriptors: Second Language Learning, Second Language Instruction, Online Courses, Computer Assisted Instruction
Hamzat, Abdulrasaq; Bello, Ganiyu; Abimbola, Isaac Olakanmi – Cypriot Journal of Educational Sciences, 2017
This study examined the effects of computer animation instructional package on secondary school students' achievement in practical biology in Ilorin, Nigeria. The study adopted a pre-test, post-test, control group, non-randomised and nonequivalent quasi-experimental design, with a 2x2x3 factorial design. Two intact classes from two secondary…
Descriptors: Computer Simulation, Animation, Instructional Materials, Secondary School Students
Wagner, Irina – Language Documentation & Conservation, 2017
Ease of access, production, and distribution have made online technologies popular in language revitalization. By incorporating multimodal resources, audio, video, and games, they attract indigenous communities undergoing language shift in hopes of its reversal. However, by merely expanding language revitalization to the web, many language…
Descriptors: Language Maintenance, Instructional Design, Language Attitudes, Multimedia Materials