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Bailey, Jennifer; Kaiser, Forrest; Thomas, Christopher; Dillingham, Scott; Norwood, Daniel; Smith, Nikia; Brown, Arthur – NASSP Bulletin, 2022
Recent reports indicate the national principal attrition rate is at an all-time high. Scholars suggest a lack of responsive professional development as a leading factor in why principals leave the field. Further, the pandemic has exposed daily uncertainties for school leaders as they navigate new territory, bringing forth new considerations in how…
Descriptors: Leadership Training, Principals, Simulation, Professional Development
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Texley, Juliana – NASSP Bulletin, 1989
Three new developments are sparking renewed enthusiasm for microcomputers among science teachers: teacher-designed software, more powerful hardware, and increased access to teacher inservice and coursework for computer-assisted instruction. Central to tomorrow's science curriculum will be teachers' acting as mentors, facilitators, and…
Descriptors: Computer Assisted Instruction, Computer Simulation, Microcomputers, Science Instruction
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Ornstein, Allan C. – NASSP Bulletin, 1992
Six computer applications in education are word processing, computer-assisted instruction, computer-aided design, computer authoring systems, computer data systems, and computer storage. Computers may assist students with three learning stages: acquisition, transformation, and evaluation of information. Advances in computer programing, software,…
Descriptors: Computer Simulation, Computer Software, Computer Uses in Education, Educational Technology
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Bertz, Michael D. – NASSP Bulletin, 1997
Trickshot! is an exploratory environment that allows learners to experiment with various physical properties to develop an intuitive understanding of the behavior of objects in physical systems. The software is geared to secondary students with little exposure to pool or physics. When used in conjunction with meaningful class activities, such an…
Descriptors: Active Learning, Computer Simulation, Concept Formation, Critical Thinking
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O'Brien, Thomas C. – NASSP Bulletin, 1986
Dicusses three education "anchors" weighing students down: adherence to print, overreliance on facts, and one-way transmission of information. Appropriate computer software can enliven a boring classroom by streamlining repetitive tasks (like revising and editing) and encouraging interactive construction of ideas. (MLH)
Descriptors: Computer Assisted Instruction, Computer Simulation, Concept Formation, Curriculum Enrichment
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Eurich, Nell P. – NASSP Bulletin, 1993
Research has shown that learning is most effective when job-related. The ideal solution for many young students would be work-study programs or apprenticeships that closely relate learning and experience. Industry stresses the need for a fourth "R" beyond the basic literacy skills--readiness for change. Computer simulation programs may help enrich…
Descriptors: Computer Simulation, Education Work Relationship, Experiential Learning, High Schools
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Trimble, Sherry – NASSP Bulletin, 1986
Today's educational software has transcended original drill and practice functions to provide enjoyable learning experiences through simulation, tutorial, and special education programs that develop reasoning and problem-solving skills. Teacher and administrator effectiveness can be enhanced by lesson design, scheduling, attendance, grade…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Managed Instruction, Computer Simulation