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Digital Media in Today's Classrooms: The Potential for Meaningful Teaching, Learning, and Assessment
Wilson, Dawn; Alaniz, Katie; Sikora, Joshua – Rowman & Littlefield Publishers, 2016
Educators who engage with today's students appreciate the impact digital media has on the lives of our younger generations. Learners of today consume, create, and publish multimedia content continuously, using a variety of devices such as cell phones, tablets, and computers. They generate original and innovative products through programs, apps,…
Descriptors: Technology Uses in Education, Multimedia Materials, Multimedia Instruction, Handheld Devices
Reychav, Iris; Raban, Daphne Ruth; McHaney, Roger – Journal of Educational Computing Research, 2018
The current empirical study examines relationships between network measures and learning performance from a social network analysis perspective. We collected computerized, networking data to analyze how 401 junior high students connected to classroom peers using text- and video-based material on iPads. Following a period of computerized…
Descriptors: Junior High School Students, Academic Achievement, Computer Uses in Education, Social Media
Pierson, Susan Jacques – Teaching English with Technology, 2014
One way to ensure a high quality, personalized literacy program for English language learners is to use the learners' own lives and experiences as curriculum. Creating spaces for students to compose and share stories results in a strong sense of community facilitates the development of authentic literacy skills and increases student motivation and…
Descriptors: Personal Narratives, Educational Technology, Computer Uses in Education, Handheld Devices
Hennessy, Sara; Haßler, Bjoern; Hofmann, Riikka – Technology, Pedagogy and Education, 2015
This article examines the supporting and constraining factors influencing professional learning about interactive teaching and mobile digital technology use in low-resourced basic schools in sub-Saharan Africa. It draws on a case study of iterative development and refinement of a school-based, peer-facilitated professional learning programme…
Descriptors: Foreign Countries, Teacher Education, Professional Development, Educational Technology
Mayfield, Chandler H.; Ohara, Peter T.; O'Sullivan, Patricia S. – Anatomical Sciences Education, 2013
Mobile technologies offer new opportunities to improve dissection learning. This study examined the effect of using an iPad-based multimedia dissection manual during anatomy laboratory instruction on learner's perception of anatomy dissection activities and use of time. Three experimental dissection tables used iPads and three tables served as a…
Descriptors: Anatomy, Medical Care Evaluation, Laboratory Procedures, Electronic Learning
Biamonte, Nicole, Ed. – Scarecrow Press, 2010
Teachers the world over are discovering the importance and benefits of incorporating popular culture into the music classroom. The cultural prevalence and the students' familiarity with recorded music, videos, games, and other increasingly accessible multimedia materials help enliven course content and foster interactive learning and…
Descriptors: Music, Popular Culture, Video Games, Familiarity
Pence, Harry E. – Journal of Educational Technology Systems, 2011
The media environment is currently being dramatically changed by social networking, mobile computing, augmented reality, and transmedia. Of these four, transmedia is probably the least familiar to most educators. Transmedia enhances a central story idea with a variety of media components that provide additional information, give increased…
Descriptors: Foreign Countries, Internet, Web Sites, Instructional Innovation
Banister, Savilla; Reinhart, Rachel Vannatta; Ross, Cindy – Journal of Educational Multimedia and Hypermedia, 2010
Effective educators have incorporated media (images, diagrams, animations, simulations, audio, video, etc.) into their classroom instruction for many years, recognizing that these elements support student learning in powerful ways. Twenty-first century teaching and learning emphasizes media literacy as an integral skill and this type of literacy…
Descriptors: Field Trips, Media Literacy, Workshops, Inservice Teacher Education
Stoilescu, Dorian – Acta Didactica Napocensia, 2009
This paper discusses modalities of meaningful use of multimedia sources in Computer Supported Collaborative Learning (CSCL) theory and the design of CSCL software tools. A discussion about main similarities and differences between the concepts of networking, coordination, cooperation, and collaboration is presented at the beginning. These concepts…
Descriptors: Multimedia Instruction, Multimedia Materials, Cooperative Learning, Learning Modalities
So, Hyo-Jeong; Seow, Peter; Looi, Chee Kit – Interactive Learning Environments, 2009
This article examines the potential of mobile computing and Web 2.0 technology to support knowledge building in formal and informal settings. Desktop-based knowledge building tools have limited affordances of supporting one-to-one access, learning "in situ," and seamless integration in and out of school environments. In this initial…
Descriptors: Electronic Learning, Urban Schools, Foreign Countries, Grade 4
Mears, Derrick – Strategies: A Journal for Physical and Sport Educators, 2009
Many who have been in physical education for years may remember a world where technology was non-existent. The only teaching tools available to physical educators were athletic equipment and a gymnasium. However, the world during the past two decades has changed rapidly. The growth and development of technology has vastly expanded the…
Descriptors: Student Records, Physical Education, Physical Activities, Computer Software
Butler, Kevin – District Administration, 2009
Tapping into technology for foreign language learning is important, given that such learning is seen as vital to the nation's economic and cultural well-being. The development of technology has dovetailed nicely with a new paradigm of foreign language education, says Marty Abbott, director of education for the American Council on the Teaching of…
Descriptors: Second Languages, Second Language Learning, Electronic Learning, Virtual Classrooms
Mathews, James M. – English Teaching: Practice and Critique, 2010
The article presents a brief overview of the Neighbourhood Game Design Project, a studio-based curriculum intervention aimed at engaging students in the design of place-based mobile games and interactive stories using geo-locative technologies (for example, GPS enabled cell phones). It describes the three curricular components that defined the…
Descriptors: Curriculum Development, Teaching Methods, Design, Curriculum Implementation
Bruce, Bertram; Lin, Ching-Chiu – E-Learning, 2009
A youth community informatics (YCI) research project intersected an inquiry learning model with the making of audiovisual podcasts to foster personal growth and community engagement in a group of Mexican American youth enrolled in an afterschool program. Specifically, the article describes the cycle of inquiry together with the development of a…
Descriptors: Creative Activities, Mexican Americans, Inquiry, Citizen Participation
Bardin, Joe – Learning & Leading with Technology, 2008
Each August, teachers from around the state gather for the Arizona K-12 Center's Tech Camp, a week-long immersion in technology for the classroom. The Arizona K-12 Center's mission is to improve teaching and learning in Arizona's schools through high-quality professional development and teacher leadership. The formula Tech Camp follows is a simple…
Descriptors: Elementary Secondary Education, Teacher Leadership, Cooperation, Educational Technology
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