Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 2 |
Since 2006 (last 20 years) | 3 |
Descriptor
Contingency Management | 3 |
Token Economy | 3 |
Program Effectiveness | 2 |
Reinforcement | 2 |
Adolescents | 1 |
Behavior Modification | 1 |
Behavior Problems | 1 |
Brain | 1 |
Compliance (Psychology) | 1 |
Cues | 1 |
Elementary School Students | 1 |
More ▼ |
Source
Journal of Applied Behavior… | 3 |
Author
Carr, James E. | 1 |
Heinicke, Megan R. | 1 |
Kohn, Carolynn S. | 1 |
Mozzoni, Michael P. | 1 |
Normand, Matthew P. | 1 |
Patel, Rutvi R. | 1 |
Silva, Erika | 1 |
Wiskow, Katie M. | 1 |
Publication Type
Journal Articles | 3 |
Reports - Research | 2 |
Reports - Evaluative | 1 |
Education Level
Early Childhood Education | 1 |
Elementary Education | 1 |
Grade 2 | 1 |
Primary Education | 1 |
Audience
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Patel, Rutvi R.; Normand, Matthew P.; Kohn, Carolynn S. – Journal of Applied Behavior Analysis, 2019
We combined several single-subject designs to assess the effects of contingent and noncontingent token reinforcement on moderate-to-vigorous physical activity (MVPA) exhibited by 4 preschool-aged children. Higher overall levels and longer bouts of MVPA reliably occurred when tokens were delivered contingent on MVPA for 3 of the 4 children when…
Descriptors: Physical Activity Level, Preschool Children, Token Economy, Contingency Management
Silva, Erika; Wiskow, Katie M. – Journal of Applied Behavior Analysis, 2020
The Good Behavior Game (GBG) is an effective intervention to reduce disruptive behavior. The GBG typically involves immediate stimulus presentation (e.g., delivery of a token) following disruptions; however, experimenters have also removed tokens contingent upon disruptions. In the present study, we compared the effects of the GBG-stimulus…
Descriptors: Intervention, Behavior Problems, Behavior Modification, Stimuli
Heinicke, Megan R.; Carr, James E.; Mozzoni, Michael P. – Journal of Applied Behavior Analysis, 2009
The present study investigated the effects of contingency-specifying rules and a token economy to decrease the latency to comply with academic instructions by a 16-year-old girl with acquired brain injury. Results showed that treatment was successful in reducing academic response latencies. These results replicate previous research in which…
Descriptors: Neurological Impairments, Head Injuries, Brain, Token Economy