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Anggi Datiatur Rahmat; Insih Wilujeng; Heru Kuswanto – Journal of Science Learning, 2023
Integrating traditional games into science learning can reconstruct local knowledge into scientific knowledge. One of the most popular technologies today is the mobile phone, which almost everyone uses. This study investigates the effect of mobile learning integrated with traditional games Egrang on students' multiple representation skills. This…
Descriptors: Science Education, Educational Technology, Technology Uses in Education, Telecommunications
Saputra, Dedi; Gürbüz, Burcu; Haryani, Haryani – Journal of Science Learning, 2021
The use of smartphone technology with various operating system platforms and Android is also widely used in education. Various types of applications were created to support the learning process at school and outside of school. The purpose of this research is to create an alternative learning media in the form of an interactive animation…
Descriptors: Science Instruction, Educational Technology, Technology Uses in Education, Chemistry
Sanlitürk, Arda Danistay; Zeybek, Gülçin – Journal of Science Learning, 2022
In the digital age we live in, electronic teaching materials can effectively increase students' participation in the learning and teaching process. In addition, it is known that using visual materials in science education has a positive effect on learning in this direction. The study aims to determine the effect of digital concept cartoons in the…
Descriptors: Instructional Materials, Teaching Methods, Cartoons, Science Instruction
Eliyawati; Agustin, Rika Rafikah; Sya'bandari, Yustika; Putri, Rossy Andini Herindra – Journal of Science Learning, 2020
An android application named SmartChem was developed to explain multiple representations of acid-base chemistry. This paper is a description of an android-based media (SmartChem) through the stages of design, development, validation and revision, and finally, limited trials with pre-service science teachers. SmartChem is intended to aid students…
Descriptors: Science Instruction, Chemistry, Educational Technology, Telecommunications
Fatimah, Siti; Setiawan, Wawan; Junaeti, Enjun; Surur, Ahmad Syukron – Journal of Science Learning, 2019
Augmented Reality (AR) is an optical technology that combines virtual objects or worlds into real worlds like in real time and increases user perceptions and interactions with the real world. Information conveyed by virtual objects helps users carry out activities (tasks) in the real world. The convenience offered makes AR technology can be used…
Descriptors: Educational Technology, Technology Uses in Education, Computer Simulation, Junior High School Students
Linda, Roza; Herdini; Sulistya S., Ika; Putra, Teja Pratama – Journal of Science Learning, 2018
This research is an innovative development on teaching materials in order to intensify the movement of "Satu Guru Satu Buku (SAGUSABU)" and to prepare skillful media users on mastering Information and Communication Technologies (ICT). The resulting prototype is an interactive e-module named Chemistry Magazine which have two editions:…
Descriptors: Educational Technology, Technology Uses in Education, Learning Modules, Chemistry
Afriani, Tina; Agustin, Rika Rafikah; Eliyawati – Journal of Science Learning, 2019
This research aims to investigate the effect of guided inquiry laboratory activity with video embedded on students' understanding and students' motivation in learning lights and optics topic. The method used in this research was pre-experiment. The sampling technique used in this research was convenience sampling, and the samples were taken from…
Descriptors: Inquiry, Science Laboratories, Science Instruction, Video Technology
Maulidah, Shopi Setiawati; Prima, Eka Cahya – Journal of Science Learning, 2018
This research was intended to analyze the use of Physics Education Technology (PhET) as a virtual laboratory in learning waves and sounds. The analysis was in terms of the implementation of waves on a string student activity as a lesson plan, the profile of students' cognitive, and the profile of science laboratory environment. The method which is…
Descriptors: Physics, Science Instruction, Teaching Methods, Educational Technology
Yasin, Alifa Irna; Prima, Eka Cahya; Sholihin, Hayat – Journal of Science Learning, 2018
The STEM is an interdisciplinary approach provided learning atmosphere where students can use science, technology, engineering and math in daily life. The aim of the STEM is educating the students to be STEM Literate. This research goal was to implement STEM learning on electricity using Arduino-Android Game based experiment to 8th-grade students.…
Descriptors: Science Instruction, STEM Education, Scientific Literacy, Educational Games
Prima, EkaCahya; Putri, Aldia Ridwani; Rustaman, Nuryani – Journal of Science Learning, 2018
This research investigated the implementation of PhET simulation on students' understanding and motivation in learning the Solar system. The method used in this research was quasi-experimental with matching pretest-posttest group design. The research conducted in one of private Junior High School located at Padalarang, Indonesia with a number of…
Descriptors: Foreign Countries, Junior High School Students, Private Schools, Computer Simulation