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R. Dastbasteh; N. Kouzniak; J. Niezen – Turkish Online Journal of Educational Technology - TOJET, 2024
Simon Fraser University in Vancouver, Canada offers two introductory calculus courses designed for students enrolled in science and engineering programs. Students identified as needing additional support based on their admission grades take the version of the course where students meet weekly for four hours instead of three. A new approach for the…
Descriptors: Peer Teaching, Educational Technology, Calculus, Mathematics Instruction
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Salinas, Patricia; Pulido, Ricardo – EURASIA Journal of Mathematics, Science & Technology Education, 2017
This paper discusses the production of a digital environment to foster the learning of conics through augmented reality. The name conic refers to curves obtained by the intersection of a plane with a right circular conical surface. The environment gives students the opportunity to interact with the cone and the plane as virtual objects in real…
Descriptors: Computer Simulation, Geometric Concepts, Mathematics Instruction, Computer Assisted Instruction
Holmes, Neil – ProQuest LLC, 2019
The purpose of this quasi-experimental quantitative study was to determine if the incorporation of a student response system in third grade mathematics led to an increase in student achievement as measured by the MAP Growth: Math 2-5 CCSS 2010 V2 interim assessment. The study was founded on the basis that providing students with educational…
Descriptors: Elementary School Students, Elementary School Mathematics, Grade 3, Audience Response Systems
Wiginton, Barry Lynn – ProQuest LLC, 2013
This study utilized an explanatory mixed-methods research design to investigate the effect of learning environment on student mathematics achievement, and mathematics self-efficacy, and student learning style in a ninth grade Algebra I classroom. The study also explored the lived experiences of the teachers and students in the three different…
Descriptors: Blended Learning, Technology Uses in Education, Mixed Methods Research, Homework
Wale, Christine M. – ProQuest LLC, 2013
Digital games are widely popular and interest has increased for their use in education. Digital games are thought to be powerful instructional tools because they promote active learning and feedback, provide meaningful contexts to situate knowledge, create engagement and intrinsic motivation, and have the ability individualize instruction.…
Descriptors: Academic Achievement, Mathematics, Mathematics Instruction, Mathematical Aptitude
Southern Regional Education Board (SREB), 2013
To keep pace with accelerating technology and workplace expectations, high school and technology center students need access to high-level programs and courses that open the doors to further education and careers. The Southern Regional Education Board (SREB) and nine states have launched a far-reaching program to provide rigorous and relevant…
Descriptors: Active Learning, Student Projects, Career Readiness, College Readiness