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Senthil Kumar Jagatheesaperumal; Kashif Ahmad; Ala Al-Fuqaha; Junaid Qadir – IEEE Transactions on Learning Technologies, 2024
Metaverse has evolved as one of the popular research agenda that let users learn, socialize, and collaborate in a networked 3-D immersive virtual world. Due to the rich multimedia streaming capability and immersive user experience with high-speed communication, the metaverse is an ideal model for education, training, and skill development tasks.…
Descriptors: Computer Simulation, Technology Uses in Education, Internet, Multimedia Materials
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Huda Abbas Kanber; Khalid Jamal Jassim; Suaad Hadi Hassan Al-Taai; Manal Mohammad Ibrahim; Neamah Dahash Farhan – Educational Process: International Journal, 2025
Background/purpose: This research aims to explore the role of digital educational content in eliminating traditional teaching methods within Iraqi universities. The study addresses the increasing shift towards digital learning and the necessity of adapting educational processes to modern technological advancements, particularly in response to…
Descriptors: Foreign Countries, Electronic Learning, Educational Technology, Universities
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Younglong Kim; Ayodeji Ibukun; Thanh Do; Sarinporn Chaivisit – Distance Learning, 2023
This study uses educational technology tools to create a multimedia book to foster English learning skills as a second language for young Korean students based on the multimedia learning principle. According to multimedia learning theory (Clark & Mayer, 2011), students learn better with multimedia materials than text alone; multimedia…
Descriptors: Educational Technology, Language Skills, English (Second Language), Foreign Countries
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Ying Sai – Interactive Learning Environments, 2024
In the era of multimedia digital education, virtual reality (VR) technologies have become extremely popular teaching tools. The research compares the learning outcomes of the VR students group using the VR4EDU virtual reality application with the learning outcomes of the control students group taking the traditional online music lessons. The…
Descriptors: Electronic Learning, Music Education, Multimedia Materials, Educational Technology
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George Essien; Steven S. Parbanath – Journal of Information Technology Education: Innovations in Practice, 2024
Aim/Purpose: This paper explores the trends in robot storytelling, its conceptual models, and educational implications. Background: Digital storytelling is the use of digital media elements such as text, images, audio, and video to create and tell a story. A form of digital storytelling using a social robot to do the story presentation is called…
Descriptors: Robotics, Educational Technology, Story Telling, Educational Trends
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Jingfang Sun – International Journal of Web-Based Learning and Teaching Technologies, 2024
The application of multimedia technology in college English classroom teaching is suitable for sports and mute with illustrations, excellent audio, and video. The application of multimedia in the field of education has become the focus of the current English education reform, and education has entered the industrial age and the information age.…
Descriptors: Information Retrieval, Learning Management Systems, Multimedia Materials, College English
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Fugui Duan – International Journal of Information and Communication Technology Education, 2024
With the rapid development of information technology, multimedia technology has gradually penetrated various fields, including physical education in colleges and universities. Traditional physical education teaching methods lack interaction, and it is difficult to ensure the durability and depth of the effect of teaching. In college physical…
Descriptors: Physical Education, Multimedia Materials, Technology Uses in Education, Teaching Methods
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Chuang Chen; Nurullizam Jamiat; Siti Nazleen Abdul Rabu; Yongchun Mao – Education and Information Technologies, 2024
Gamified interactive e-books can make the learning process more interactive, enjoyable, and personalized by incorporating game elements into the educational content, thus increasing student engagement and retention in the flipped classroom. However, scholars have pointed out that learning with game elements that may lead to poor learning outcomes.…
Descriptors: Grade 6, Mathematics Education, Flipped Classroom, Teaching Methods
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Halyna Vatamaniuk; Iryna Hazina; Tetiana Dutkevych; Nataliia Panchuk; Inna Lebid; Olena Dutko – International Electronic Journal of Elementary Education, 2024
Early childhood education plays a pivotal role in shaping an individual's personality and serves as a preparatory stage for primary education. The curiosity sparked during this phase of life influences one's lifelong learning journey, character formation, worldview, adoption of universal values and acquisition of important life skills. This study…
Descriptors: Foreign Countries, Early Childhood Education, Preschool Children, School Readiness
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Pereira, Marina Andreia Gomes; Pedro, Luís Francisco Mendes Gabriel – Digital Education Review, 2023
The use of digital technologies as a support to the learning process may contribute to a more dynamic and participatory way of developing knowledge. Transmedia narratives assume characteristics congruent with this by facilitating the incorporation of educational methodologies that foster learning skills in interaction with digital devices during…
Descriptors: Multimedia Instruction, Multimedia Materials, Educational Technology, Narration
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Annalisa L. Raymer – Commission for International Adult Education, 2023
Digital storytelling (DST) dovetails well with facilitative teaching and is frequently lauded as an avenue to positive outcomes within and outside of educational institutions. Ascribed results include empowering marginalized voices, building community and fostering engagement, deepening cultural identity and understanding, engendering empathy, and…
Descriptors: Teaching Methods, Story Telling, Educational Technology, Educational Philosophy
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Xiang Shen; Xunbing Shen; Jian-E Peng – RELC Journal: A Journal of Language Teaching and Research, 2024
Digital storytelling has made its way into second language classrooms due to its great potential in promoting linguistic and non-linguistic outcomes increasingly recognized by second language educators. However, the links between digital storytelling and second language learners' willingness to communicate still remain largely unknown. The present…
Descriptors: Story Telling, Teaching Methods, Second Language Learning, Second Language Instruction
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Talitha Segar; Adelina Asmawi – Malaysian Online Journal of Educational Sciences, 2024
This study delves into the utilization of multimedia in English-speaking classrooms among lower secondary students in Malaysia, specifically focusing on form one students, exploring its efficacy and potential constraints. Amidst a global context where English proficiency is increasingly indispensable, traditional teaching methodologies have shown…
Descriptors: English (Second Language), Multimedia Materials, Second Language Learning, Secondary School Students
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Wing Yee Jenifer Ho – ELT Journal, 2024
Digital multimodal composing (DMC) allows students to mobilize a wide range of multimodal resources to make meaning. While studies in DMC tended to focus on language-learning contexts, few of them examine its use in content-based courses whereby students are proficient L2 users expected to demonstrate understanding of abstract concepts using DMC.…
Descriptors: Universities, College English, Writing Instruction, Writing (Composition)
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Nichols, T. Philip; Johnston, Kelly – Journal of Adolescent & Adult Literacy, 2020
Multimodal composing using digital media has long emphasized forms of meaning making that extend beyond printed text to include a wider range of available semiotic resources. However, recent research has complicated this notion by highlighting how this availability does not follow inevitably from digital tools but arises from the interplay of…
Descriptors: Multiple Literacies, Multimedia Materials, Computer Software, Humanities
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