NotesFAQContact Us
Collection
Advanced
Search Tips
Laws, Policies, & Programs
Individuals with Disabilities…1
Assessments and Surveys
What Works Clearinghouse Rating
Showing 1 to 15 of 70 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Mohammad Ilbeigi; Diana Bairaktarova; Romina Ehsani – Journal of Civil Engineering Education, 2024
Experiential learning through active exploration can play a vital role in fostering critical thinking and problem-solving skills in engineering education. However, the complex nature of the construction industry in the 21st century cannot afford an education through trial and error in a real environment. This case study aims to promote…
Descriptors: Gamification, Educational Games, Engineering Education, Active Learning
Theodore Newfield – ProQuest LLC, 2024
This nonexperimental predictive correlational research study examined the impact of ongoing professional development, hands-on training, practical scenario-based learning, post-training support materials, and one-on-one coaching on educators' ability to adopt, maintain competency, and effectively use digital tools. The study analyzed the…
Descriptors: Blended Learning, Elementary Secondary Education, Faculty Development, Educational Technology
Peer reviewed Peer reviewed
Direct linkDirect link
Voordijk, Hans; Vahdatikhaki, Farid – European Journal of Engineering Education, 2022
Training based on Virtual Reality (VR) has reached a level of maturity that renders it applicable in many industries. By moving through learner interaction and representational fidelity, from navigable to interactable VR learning environments, the relationships between trainees, VR technology, and the world that trainees experience change. These…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Construction Industry
Peer reviewed Peer reviewed
Direct linkDirect link
Walter Barbieri; Edward Palmer – SpringerBriefs in Education, 2025
This book provides another perspective to the way educators think about and use educational technologies in secondary and tertiary classrooms. Technology in learning settings has often been used in cautious ways, typically replicating existing, non-technological educational processes. This book proposes that educators be more ambitious with the…
Descriptors: Educational Technology, Technology Uses in Education, Secondary Education, Postsecondary Education
Ashley Lauren Ireland – ProQuest LLC, 2021
Practice is a vital component of teacher preparation. Mixed Reality Simulation (MRS) is a technology that provides teacher candidates opportunities for practice and rehearsal. As of 2021, MRS can be found in just 52 of the estimated 1,200 teacher preparation programs nationwide. Within the Diffusion of Innovation theory, these programs are…
Descriptors: Computer Simulation, Teacher Education, Technology Uses in Education, COVID-19
Peer reviewed Peer reviewed
Direct linkDirect link
Sharp, Julia L.; Griffith, Emily H.; Higgs, Megan D. – Journal of Statistics and Data Science Education, 2021
Collaborative work is inherent to being a statistician or data scientist, yet opportunities for training and exposure to real-world scenarios are often only a small part of a student's academic program. Resources to facilitate effective and meaningful instruction in communication and collaboration are limited, particularly when compared to the…
Descriptors: Statistics Education, Cooperative Learning, Video Technology, Technology Uses in Education
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Seo, Hyun Jeong; Park, Gyu Mi; Son, Minjie; Hong, Ah-Jeong – Education Sciences, 2021
The current safety education and training system has a number of problems, namely that the actual risks in the field are not reflected and that workers cannot be engaged in safety education. Therefore, we conducted a study to build a VR-based safety education system that reflects the problems actually occurring in the field. The risk points of the…
Descriptors: Safety Education, Computer Simulation, Technology Uses in Education, Educational Technology
Peer reviewed Peer reviewed
Direct linkDirect link
Amador, Julie M.; Kosko, Karl W.; Weston, Tracy; Estapa, Anne – Technology, Pedagogy and Education, 2021
The use of technology affords opportunities for prospective teachers to engage in actions that are proximal to the work of teaching. The authors designed a task in which prospective teachers (n = 95) at four institutions created an animation or depiction of a classroom scenario using one of two technology platforms: GoAnimate or…
Descriptors: Educational Technology, Technology Uses in Education, Preservice Teachers, Animation
Peer reviewed Peer reviewed
Direct linkDirect link
Kearney, M.; Schuck, S.; Burden, K. – Irish Educational Studies, 2022
This article develops four school education scenarios to help educators consider the role of digital technologies in future teaching and to provoke discussion of how education might be done differently. The context for these scenarios is a world shaped by the COVID-19 pandemic. The development of education scenarios is a useful device for thinking…
Descriptors: Electronic Learning, Teaching Methods, Futures (of Society), Foreign Countries
Peer reviewed Peer reviewed
Direct linkDirect link
Melvin, Adam T.; Bullard, Lisa G. – Chemical Engineering Education, 2021
Scenario-based academic integrity videos previously developed by the authors have been updated to address changes in technology and on-line resources, expand the application to more general STEM courses, and include new scenarios. Student understanding of academic integrity expectations before and after watching the video was assessed, and initial…
Descriptors: Chemical Engineering, Vignettes, Video Technology, Teaching Methods
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Subasinghe, Chamila T. – Journal of Technology Education, 2019
Entry-level technology studies in architecture often baffle first-year university students, and academic staff in turn tend to resist teaching foundational studies in the technology of design (ToD). ToD has often been considered "high risk," as evidenced by a high proportion of dropouts and retakes, and has been deemed the least…
Descriptors: College Freshmen, Design, Instructional Design, Educational Technology
Peer reviewed Peer reviewed
Direct linkDirect link
Conlon, Margaret M. M.; Smart, Fiona; McIntosh, Gwenne – Technology, Pedagogy and Education, 2020
The article reflects on digital storytelling as an approach designed to apply the theory of authentic learning in a co-productive context. It explores the suitability of digital stories as pedagogical tools and examines the connection made between the individual and group interpretation of these stories. A participant group (n = 7) comprising…
Descriptors: Story Telling, Educational Technology, Technology Uses in Education, Mental Health
Peer reviewed Peer reviewed
Direct linkDirect link
Rangarajan, Karan; Begg, Khalil; Somani, Bhaskar – American Journal of Distance Education, 2019
There has been considerable growth in the uptake of digital clinical education (DCE) over the last few years. This growth has coincided with similar growth in social media platforms available to both educators and learners. In this article, we describe a novel, innovative video-based medical education project using YouTube for teaching, training,…
Descriptors: Educational Technology, Technology Uses in Education, Social Media, Video Technology
Peer reviewed Peer reviewed
Direct linkDirect link
Blayone, Todd J. B.; Mykhailenko, Olena; vanOostveen, Roland; Barber, Wendy – Education and Information Technologies, 2018
The Digital Competency Profiler (DCP) is an online application for surveying the technology preferences and abilities of students in higher education. To explore the DCP as a digital-learning-readiness tool, a mixed-methods research design was developed for relating self-reported digital competencies and online-learning activity. To this end,…
Descriptors: Mixed Methods Research, Readiness, Technological Literacy, Educational Technology
Peer reviewed Peer reviewed
Direct linkDirect link
Wilkerson, Michelle Hoda; Shareff, Rebecca; Laina, Vasiliki; Gravel, Brian – Instructional Science: An International Journal of the Learning Sciences, 2018
In computational modeling activities, learners are expected to discover the inner workings of scientific and mathematical systems: First elaborating their understandings of a given system through constructing a computer model, then "debugging" that knowledge by testing and refining the model. While such activities have been shown to…
Descriptors: Teaching Methods, Models, Grade 5, Elementary School Students
Previous Page | Next Page »
Pages: 1  |  2  |  3  |  4  |  5