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Catherine Akoth Ongoro; Yong-Yi Fanjiang – IEEE Transactions on Learning Technologies, 2024
This article aims to provide a systematic review of existing research on the use of digital game-based learning (DGBL) technology for foreign language (English) in preschool and elementary schools. Digital game-based technology enables learning to become more interactive and inspirational, thereby enhancing language acquisition. The authors…
Descriptors: Game Based Learning, Elementary School Students, Preschool Education, Creativity
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Liu, Ming; Li, Yi; Xu, Weiwei; Liu, Li – IEEE Transactions on Learning Technologies, 2017
Writing an essay is a very important skill for students to master, but a difficult task for them to overcome. It is particularly true for English as Second Language (ESL) students in China. It would be very useful if students could receive timely and effective feedback about their writing. Automatic essay feedback generation is a challenging task,…
Descriptors: Foreign Countries, College Students, Second Language Learning, English (Second Language)
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Chen, Mei-Hua; Huang, Chung-Chi; Huang, Shih-Ting; Chang, Jason S.; Liou, Hsien-Chin – IEEE Transactions on Learning Technologies, 2014
Formulaic language is important to language acquisition; however, English language learners are often reported to have problems with formulaic expressions. Several lists of formulaic sequences have been proposed, mainly for developing teaching and testing materials. However, their limited numbers and insufficient usage information seem unable to…
Descriptors: Brain Hemisphere Functions, Chinese, College Freshmen, Language Usage