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Sanzana, Mirza Rayana; Abdulrazic, Mostafa Osama Mostafa; Wong, Jing Ying; Ng, Kher Hui; Ghazy, Shams – Journal of Applied Research in Higher Education, 2022
Purpose: This paper presents an educational virtual reality (VR) game and experiments with different methods of including it into the teaching process. The purpose of this research study is to discover if immersive VR games can be used as an effective pedagogical tool if blended with traditional lectures by assisting learning gain, memory and…
Descriptors: Lecture Method, Computer Simulation, Game Based Learning, College Students
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Fred Awaah; Munkaila Abdulai; Esther Julia Korkor Attiogbe – Journal of Applied Research in Higher Education, 2025
Purpose: The study investigates the comparative efficacy of the culturo-techno-contextual approach (CTCA) and the lecture method in students' understanding of the human resource management (HRM) curriculum in Ghana. Design/methodology/approach: A quasi-experimental design is employed to gather data from 245 4th-year undergraduate students studying…
Descriptors: Human Resources, Personnel Management, Foreign Countries, Undergraduate Students
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Carlos González; Daniel Ponce – Journal of Applied Research in Higher Education, 2025
Purpose: This paper aims first to describe the most prevalent teachers' and students' behaviors in synchronous online classes in emergency remote teaching; second, to discern behavior profiles and third, to investigate what features explain the observed behaviors. Design/methodology/approach: An adapted COPUS observation protocol was employed to…
Descriptors: Foreign Countries, College Faculty, College Students, Online Courses