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Song, Caini; Yao, Libo; Chen, Huisu; Liu, Lihua – Education and Information Technologies, 2023
Objective: To analyze the research hotspots and trends of nursing scenario simulation teaching at home and abroad, and to provide reference for future nursing talent education. Methods: CNKI and Web of Science databases were searched. From the establishment of the database to April 2022, relevant literature on nursing scenario simulation teaching…
Descriptors: Nursing, Nursing Education, Educational Trends, Teaching Methods
Anca Greere – Interpreter and Translator Trainer, 2024
Ethical awareness is arguably becoming ever more relevant with the increasing digitalisation of professional practice. Ethical dilemmas are changing in nature, becoming more diverse and more difficult to tackle, also as technologically infused realities give rise to more blurry boundaries. Language professionals, in training for the roles of the…
Descriptors: Ethics, Translation, Teaching Methods, Computational Linguistics
Sobah Abbas Petersen; Maria Iqbal; Alan Williams; Gavin Baxter – International Association for Development of the Information Society, 2023
Global Employability Skills are skills that students acquire during their study period, that are in addition to their academic knowledge and skills, and that would help in their careers. As students continue their university journeys, they often overlook or underestimate the importance of developing Global Employability Skills that employers may…
Descriptors: Computer Software, Employer Attitudes, Career Planning, Global Approach
Coleman, Philip; Hosein, Anesa – European Journal of Engineering Education, 2023
Laboratory tasks often focus on mechanical procedures leaving limited time and opportunities for students to build conceptual knowledge. We investigate to what extent introducing simulation tasks to preparation work can enable students to build their conceptual knowledge. We surveyed two cohorts of students taking an electronics module. Laboratory…
Descriptors: Learner Engagement, Engineering Education, Laboratory Experiments, Computer Simulation
Hadjistassou, Stella; Louca, Petros; Joannidou, Shaunna; Molina Muñoz, Pedro Jesus – Research-publishing.net, 2021
This paper delves into the underlying phases involved in designing, developing, and deploying Augmented Reality (AR) applications and game-based scenarios that will be implemented during intercultural exchanges among students in two different academic institutions in Sweden and Cyprus. Building on principles of design-based research (Barab &…
Descriptors: Computer Simulation, Exchange Programs, Game Based Learning, Intercultural Communication
Cèlia Pratginestós; Dolors Masats – Classroom Discourse, 2024
The study of participation from a socio-interactional perspective relates to the exploration of the interactional practices displayed by interactants and the close examination of the multimodal resources they employ. Here we observe the language choices made by 2 teachers and 10 students who participate in a "WhatsApp" chat over the…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Secondary School Students
Jennifer Melissa García-Dávila; Wulfrano Arturo Luna-Ramírez – International Association for Development of the Information Society, 2022
Mexico is a country where seismic events occur in a daily basis. Since 1990, the national seismological service has reported various earthquakes, in some cases they usually imperceptible, it doesn't ensure that the population cannot be injured, there for, it is important to keep the entire population informed and prepared in the event of an…
Descriptors: Video Games, Natural Disasters, Teaching Methods, Masters Programs
Heejin Song – Multicultural Education Review, 2025
Amidst the persistent and increasingly visible discrimination and injustice against racially minoritized groups during and after the global COVID-19 pandemic, Canadian higher education has stressed the incorporation of equity, diversity, and inclusion (EDI) into curricular planning and practice. In parallel to the EDI emphasis at the institutional…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Instructional Design
Paxinou, Evgenia; Panagiotakopoulos, Christos T.; Karatrantou, Anthi; Kalles, Dimitrios; Sgourou, Argyro – Biochemistry and Molecular Biology Education, 2020
This study presents the integration of three different teaching scenarios, during biology laboratory lessons, with the overall aim of exploring the potential predominant effectiveness of teaching and improvement of students' learning, by the use of the three-dimensional virtual reality educational tool Onlabs, versus more traditional didactic…
Descriptors: Biology, Science Instruction, Computer Simulation, Instructional Effectiveness
Riikonen, Sini – International Journal of Technology and Design Education, 2020
This article presents an approach to creating sources of inspiration through a collaborative concept design that was developed and observed during a future visioning concept design project concerning the theme of "performance wear," which was conducted at the University of Helsinki for second-year textile student teachers. During the…
Descriptors: Design, Performance, Clothing, Textiles Instruction
Krusche, Stephan; Dzvonyar, Dora; Xu, Han; Bruegge, Bernd – ACM Transactions on Computing Education, 2018
Modern capstone courses use agile methods to deliver and demonstrate software early in the project. However, a simple demonstration of functional and static aspects does not provide real-world software usage context, although this is integral to understand software requirements. Software engineering involves capabilities such as creativity,…
Descriptors: Computer Software, Computer Science Education, Theater Arts, Vignettes
Seralidou, Eleni; Douligeris, Christos – Education and Information Technologies, 2019
The continuous technological development nowadays acts ancillary and supportively in student-centered learning, in both formal and informal education settings. Effective learning environments, such as the AppInventor software, could spark the students' interest and allow them to develop programming skills and strengthen their algorithmic…
Descriptors: Computer Software, Student Centered Learning, Programming Languages, Foreign Countries
Rassaei, Ehsan – Computer Assisted Language Learning, 2023
The main purpose of the present study is to propose a framework for implementing group dynamic assessment (DA) using students' smartphones for improving and assessing EFL learners' ability to produce well-formed and appropriate requests. This study focuses on five learner reciprocity moves during DA interactions to get deeper insights into the…
Descriptors: Computer Assisted Testing, Second Language Learning, Second Language Instruction, English (Second Language)
Özüdogru, Gül; Çakir, Hasan – Participatory Educational Research, 2020
The goal of the current study was to examine the opinions of pre-service teachers about the use of digital storytelling in literacy education. This study was designed as a case study from qualitative research models. A total of 32 sophomore pre-service teachers studying at the Department of Literacy Education in the Faculty of Education in a state…
Descriptors: Preservice Teachers, Literacy Education, Information Technology, Story Telling
Ebied, Mohammed – Journal of Educational Multimedia and Hypermedia, 2019
The current study aims to examine the effectiveness of an educational program based on cognitive load theory in developing multimedia production skills at General Diploma in Education in Najran University. Quasi-experimental study designs is used in the study and to collect data the researcher built achievement test and observation card to measure…
Descriptors: Foreign Countries, Cognitive Ability, Comparative Analysis, Multimedia Instruction