NotesFAQContact Us
Collection
Advanced
Search Tips
Audience
Laws, Policies, & Programs
What Works Clearinghouse Rating
Showing 1 to 15 of 20 results Save | Export
Jingwan Tang – ProQuest LLC, 2023
This study aims to explore the validity of measuring joint attention through gaze coordination in computer-supported collaborative learning (CSCL) research. Gaze coordination, aligning visual attention in social contexts, aids comprehension and communication. Many CSCL researchers use gaze coordination to gauge joint attention quantitatively.…
Descriptors: Mathematics Instruction, Problem Solving, Cooperative Learning, Eye Movements
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Stephen Foster; Denise Whitelock; Simon Cross; Karen Kear – Prism: Casting New Light on Learning, Theory & Practice, 2022
"OpenEssayist" is an automated writing evaluation system (AWE) designed to provide immediate textual and graphical feedback to students to help them improve their academic writing. One of the graphical visualisations as part of "OpenEssayist," (named a 'rainbow diagram'), illustrates how well the key concepts within the writing…
Descriptors: Foreign Countries, Doctoral Students, Writing (Composition), Writing Instruction
Peer reviewed Peer reviewed
Direct linkDirect link
Bacca-Acosta, Jorge; Tejada, Julian; Lampropoulos, Georgios; Avila, Cecilia – CALICO Journal, 2023
Virtual reality (VR) is gaining momentum in language education thanks to technological advances and technology at a cost that is affordable for deploying a learning experience. However, there is a need for more research to identify the topics that are most suitable to be taught using VR in English as a foreign language (EFL) courses. In order to…
Descriptors: Eye Movements, English (Second Language), Second Language Learning, Second Language Instruction
Peer reviewed Peer reviewed
Direct linkDirect link
Andrea Révész; Matthew Stainer; Jookyoung Jung; Minjin Lee; Marije Michel – Language Learning & Technology, 2023
Eye-tracking is primarily used as a tool to capture attentional processes in second language (L2) research. However, it is feasible to design visual displays that can react to and interact with eye-movements in technology-mediated contexts. We explored whether gaze-contingency can foster L2 development by drawing attention to novel words…
Descriptors: Eye Movements, Second Language Learning, Second Language Instruction, Attention Control
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Villamor, Maureen M.; Rodrigo, Mercedes T. – International Educational Data Mining Society, 2017
This paper characterized the extent of collaboration of pairs of novice programmers as they traced and debugged fragments of code using cross-recurrence quantification analysis (CRQA). This was a preliminary analysis that specifically aimed to compare and assess the collaboration of pairs consisting of two individuals who may have different or…
Descriptors: Programming, Eye Movements, Prior Learning, Computer Assisted Instruction
Peer reviewed Peer reviewed
Direct linkDirect link
Pattemore, Matthew; Gilabert, Roger – Language Learning Journal, 2023
This study investigates the provision of two types of auditory elaborative automated digital feedback (metalinguistic and informational) in the context of a digital game for reading skills development in English as a foreign language. Nineteen 11-year-old Spanish-Catalan school children played through two digital minigames while their…
Descriptors: Eye Movements, Spanish, Romance Languages, English (Second Language)
Peer reviewed Peer reviewed
Direct linkDirect link
Li, Wenjing; Wang, Fuxing; Mayer, Richard E.; Liu, Huashan – Journal of Educational Psychology, 2019
Previous studies have shown that students learn better from an online lesson when a gesturing pedagogical agent is added (Mayer & DaPra, 2012; Wang, Li, Mayer, & Liu, 2018). The goal of this study is to pinpoint which aspect of a gesturing pedagogical agent causes an improvement in learning from an online lesson. College students learned…
Descriptors: Multimedia Instruction, Nonverbal Communication, Electronic Learning, Eye Movements
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Hayashi, Kotaro; Sato, Takeshi – Research-publishing.net, 2020
This study investigates the effectiveness of an Artificial Intelligence (AI) speaker as a device used for interactions in a foreign language (L2), and a tracking eye installed on the speaker to reduce L2 anxiety. L2 anxiety is an urgent issue since the anxiety derived from a fear of being judged, being negatively evaluated, or being rejected by…
Descriptors: Second Language Learning, Second Language Instruction, Eye Movements, Artificial Intelligence
Peer reviewed Peer reviewed
Direct linkDirect link
Kim, Kinam; Kim, Minsung – Journal of Geography, 2018
This study examined the effects of task demand and familiarity on students' perception and processing of spatial information upon viewing visuospatial representations. Participants in South Korea were told that they would travel through an area, either drawing a map or observing the scenery depicted in photographs. The level of familiarity in the…
Descriptors: Familiarity, Student Attitudes, Spatial Ability, Cognitive Processes
Peer reviewed Peer reviewed
Direct linkDirect link
Liu, Sha; Yu, Guoxing – Language Learning & Technology, 2022
This study used eye-tracking, in combination with stimulated recalls and reflective journals, to investigate L2 learners' engagement with automated feedback and the impact of feedback explicitness and accuracy on their engagement. Twenty-four Chinese EFL learners revised their writing through Write & Improve with Cambridge, a new automated…
Descriptors: Eye Movements, Second Language Learning, Second Language Instruction, Feedback (Response)
Peer reviewed Peer reviewed
Direct linkDirect link
Boers, Frank; Warren, Paul; Grimshaw, Gina; Siyanova-Chanturia, Anna – Computer Assisted Language Learning, 2017
Several research articles published in the realm of Computer Assisted Language Learning (CALL) have reported evidence of the benefits of multimodal annotations, i.e. the provision of pictorial as well as verbal clarifications, for vocabulary uptake from reading. Almost invariably, these publications account for the observed benefits with reference…
Descriptors: Adults, Foreign Students, Second Language Instruction, Second Language Learning
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Ghali, Ramla; Ouellet, Sébastien; Frasson, Claude – Journal of Education and Training Studies, 2016
The use of educational games as a tool for providing learners with a playful and educational aspect is widespread. In this paper, we present an educational game that we developed to teach a chemistry lesson, namely drawing a Lewis diagram. Our game is a 3D environment known as LewiSpace and aims at balancing between playful and educational…
Descriptors: Foreign Countries, College Students, Educational Games, Chemistry
Peer reviewed Peer reviewed
Direct linkDirect link
Hodds, Mark; Alcock, Lara; Inglis, Matthew – Journal for Research in Mathematics Education, 2014
In this article we report 3 experiments demonstrating that a simple booklet containing self-explanation training, designed to focus students' attention on logical relationships within a mathematical proof, can significantly improve their proof comprehension. Experiment 1 demonstrated that students who received the training generated higher quality…
Descriptors: Validity, Mathematical Logic, Mathematics Instruction, Logical Thinking
Peer reviewed Peer reviewed
Direct linkDirect link
Cornillie, Frederik; Van Den Noortgate, Wim; Van den Branden, Kris; Desmet, Piet – Language Learning & Technology, 2017
Behaviour-tracking technology has been used for decades in SLA research on focused practice with an eye toward elucidating the nature of L2 automatization (e.g. DeKeyser, 1997; Robinson, 1997). This involves longitudinally capturing learners' judgments or linguistic production along with their response times in order to investigate how specific…
Descriptors: Second Language Learning, Eye Movements, Feedback (Response), English (Second Language)
Peer reviewed Peer reviewed
Direct linkDirect link
Axelsson, Anton; Andersson, Richard; Gulz, Agneta – Journal of Educational Psychology, 2016
Educational software in the form of games or so called "computer assisted intervention" for young children has become increasingly common receiving a growing interest and support. Currently there are, for instance, more than 1,000 iPad apps tagged for preschool. Thus, it has become increasingly important to empirically investigate…
Descriptors: Executive Function, Play, Computer Software, Preschool Children
Previous Page | Next Page »
Pages: 1  |  2