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Sirinuch Sararuch; Panita Wannapiroon; Prachyanan Nilsook – Higher Education Studies, 2023
The rapid evolution of digital technologies has led to significant transformations in various industries, including higher education. This study explores the role of Agile Enterprise Architecture (AEA) in supporting digital transformation initiatives within Higher Education Institutions (HEIs). AEA provides a flexible, adaptive, and iterative…
Descriptors: Computer Software, Higher Education, Leadership, Communication Skills
Mei, Bing; May, Lawrence; Heap, Rena; Ellis, Damon; Tickner, Sue; Thornley, Jacqui; Denton, Jamie; Durham, Richard – SAGE Open, 2021
Given the increasing demand for online learning at the tertiary level, there currently exists a need to modify or develop instructional design (ID) models/approaches that can effectively facilitate the collaboration between learning designers and teachers, as well as to research the effectiveness of these models/approaches. Against this backdrop,…
Descriptors: Instructional Design, Online Courses, Models, Cooperation
Shao-Chen Chang; Charoenchai Wongwatkit – Education and Information Technologies, 2024
As computational thinking becomes increasingly essential, the challenge of designing effective teaching approaches to foster students' abilities in this area persists, especially for higher order thinking skills. This study addresses this challenge by proposing and implementing a peer assessment-based Scrum project (PA-SP) learning approach in…
Descriptors: Peer Evaluation, Computer Science Education, Programming, Mental Computation
Will Miller – Intersection: A Journal at the Intersection of Assessment and Learning, 2024
In the ever-evolving domain of higher education, the introduction of artificial intelligence (AI) marks a pivotal moment, promising to redefine the essence of academic assessment. This evolution brings with it a surge of potential to streamline and enrich assessment methodologies, yet it simultaneously ushers in a period of uncertainty and…
Descriptors: Artificial Intelligence, Technology Uses in Education, Higher Education, Computer Software
Tonbuloglu, Betül; Akbel, Burcu Avci – Online Learning, 2023
Throughout the period of pandemic, many studies have been conducted on emergency remote teaching (ERT) in different fields and from different perspectives, which reveal that there has been a lack of a comprehensive map showing the rapid and continuous responses of these studies to the process. The purpose of this research is to analyze open access…
Descriptors: Distance Education, Trend Analysis, Research Reports, Citation Analysis
MacCallum, Kathryn, Ed.; Parsons, David, Ed. – Springer, 2022
This book provides a single source of reference for educators interested in understanding how industry-based ideas have been adapted into different educational contexts, and supports their utilisation in practice. The link between industry-based ideas and their application in education has enabled educators to develop engaging, collaborative, and…
Descriptors: Industry, Educational Practices, Cooperation, Teaching Methods
Menorath, Darren; Antonczak, Laurent – International Association for Development of the Information Society, 2017
This paper examines the state of the art of mobile Augmented Reality (AR) and mobile Virtual Reality (VR) in relation to collaboration and professional practices in a creative digital environment and higher education. To support their discussion, the authors use a recent design-based research project named "Juxtapose," which explores…
Descriptors: Telecommunications, Handheld Devices, Simulated Environment, Teaching Methods
Kay, Robin Holding; Lauricella, Sharon – Canadian Journal of Learning and Technology, 2014
The purpose of this study was to investigate the benefits and challenges using laptop computers (hereafter referred to as laptops) inside and outside higher education classrooms. Quantitative and qualitative data were collected from 156 university students (54 males, 102 females) enrolled in either education or communication studies. Benefits of…
Descriptors: Laptop Computers, Higher Education, College Students, Computer Software
Healy, Paul J. – Campus Law Enforcement Journal, 2010
Taking its responsibility to students, faculty, and staff seriously, Sacred Heart University wanted a highly effective emergency response plan, one that could be updated at any time, with information always available to first responders and other authorized users. For this lifesaving function, the university built a Web site based on Microsoft[R]…
Descriptors: School Security, Safety, Cooperation, Agency Cooperation
Wheeler, Brad; Hilton, James L. – EDUCAUSE Review, 2012
Socrates argued that the unexamined life is not worth living. For the past decade, the authors--along with many colleagues, organizations, and commercial firms--have been immersed in the booming, buzzing confusion that is the community landscape of higher education. They have communities that build software (e.g., Jasig, Kuali, Moodle, Sakai),…
Descriptors: Higher Education, Communities of Practice, Problem Solving, Decision Making
Valtonen, T.; Havu-Nuutinen, S.; Dillon, P.; Vesisenaho, M. – Journal of Computer Assisted Learning, 2011
This paper reports a case study for developing lecture teaching in higher education by connecting simultaneously the benefits of face-to-face teaching and social software for capturing and sharing students' lecture notes. The study was conducted with 12 university students taking a degree course on pre-primary education. Data were collected on (1)…
Descriptors: Discourse Analysis, Content Analysis, Lecture Method, Cooperation
Fancott, Terrill; Kamthan, Pankaj; Shahmir, Nazlie – Electronic Journal of e-Learning, 2012
In recent years, user stories have emerged in academia, as well as industry, as a notable approach for expressing user requirements of interactive software systems that are developed using agile methodologies. There are social aspects inherent to software development, in general, and user stories, in particular. This paper presents directions and…
Descriptors: Computer Software, Web 2.0 Technologies, Internet, Social Networks
Gerard, Joseph G.; Gerard, Reena Lederman; Casile, Maureen – Journal of Educational Technology Systems, 2010
Understanding what hybrid space is, much less understanding what happens in that virtual realm, can raise difficult questions. For example, our campus's question "How do we define hybrid?" has kept us busy and guessing for over a year now. In this article, we offer a few suggestions on how to proceed with hybrid issues, including how to deal with…
Descriptors: Case Studies, Educational Technology, Computer Software, Undergraduate Students
Spelke, Kenneth A. – ProQuest LLC, 2011
Learning Management Systems, or LMSs, are widely used throughout higher education to deliver a range of instructional services including content delivery, discussion boards and collaborative work space, testing tools, and gradebook functions. LMSs can be used asynchronously or synchronously in support of online learning, classroom-based learning,…
Descriptors: Management Systems, Higher Education, Online Courses, Decision Making
Stankov, Slavomir; Glavinic, Vlado; Krpan, Divna – International Journal of Distance Education Technologies, 2012
Students' collaboration while learning could provide better learning environments. Collaboration assumes social interactions which occur in student groups. Social theories emphasize positive influence of such interactions on learning. In order to create an appropriate learning environment that enables social interactions, it is important to…
Descriptors: Socialization, Action Research, Cooperation, Programming