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Simone Digennaro; Alice Iannaccone – SAGE Open, 2025
Preadolescents (10-12 years) are prolific media users, yet it is still being determined whether the different types of social media engagement are impacting their bodies. This exploratory study aimed to test a model of relationships between types of social media engagement, attitude to alter one's physical appearance, dualism, and body…
Descriptors: Social Media, Preadolescents, Human Body, Self Concept
Peng Wei Hsiao; Ling Qi Kong; Yu ling Ye – Interactive Learning Environments, 2024
Tennis elbow, known as lateral epicondylitis in medical terms, which affects the daily life function of most patients. Many patients are becoming less willing to practice traditional rehabilitation due to time and space constraints and the need to go to the hospital for rehabilitation. In this study, the concept of user experience, and the remote…
Descriptors: Computer Simulation, Rehabilitation, Experiential Learning, Influence of Technology
Renata Souza e Silva; Gustavo Cunha Lima Freire; Gilberto Santos Cerqueira – Anatomical Sciences Education, 2024
Teaching human histology is part of understanding the tissues of the human body and, therefore, it is part of the training curriculum of all health courses. The increase in technologies and active teaching methodologies has a positive impact on student learning, as it reduces the challenges present in the subject. Therefore, this work aimed to…
Descriptors: Teaching Methods, Active Learning, Technology Integration, Influence of Technology
Zuhan Liu; Lili Wang – Education and Information Technologies, 2025
With the continuous development of embodied cognition theory and virtual reality (VR) technology, its application in teaching has been paid more and more attention by researchers. However, there are still few practical studies on the combination of VR technology and embodied learning. Starting from literature research, the paper analyzes the…
Descriptors: Cognitive Processes, Computer Simulation, Human Body, Experiential Learning
Rode, Daniel; Stern, Martin – Sport, Education and Society, 2023
The paper explores activity tracking as a postdigital phenomenon and provides a detailed account of the embodied pedagogy of its practices. Drawing on a case-based, ethnographically inspired, participatory research project with German university students and following a praxeologic approach of transformative "Bildung," an empirically…
Descriptors: Foreign Countries, College Students, Self Evaluation (Individuals), Technology Uses in Education
Ahmed Tlili; Jialu Zhao; Kaidan Yang; Yiping Wang; Aras Bozkurt; Ronghuai Huang; Curtis J. Bonk; Muhammad Azeem Ashraf – Interactive Learning Environments, 2024
With the development of educational technologies, electronic books (e-books) have been improved and adapted to cater to new teaching models, as well as to overcome several challenges reported by printed book portability. The literature about the benefits of e-books in education is still fragmented as several studies have reported distinct…
Descriptors: Electronic Books, Literature Reviews, Technology Uses in Education, International Cooperation
Kelsey Beeghly – Music Educators Journal, 2024
Technology has had a profound impact on how we listen to, create, and perform music. Among the Library of Congress' collections are wax cylinders, photographs, manuscripts, recordings, and more that document the evolution of sound technologies. Students can use these sources to assist them as they respond to and analyze music in all its historical…
Descriptors: Government Libraries, Audio Equipment, Technological Advancement, Influence of Technology
Subigya K. Nepal – ProQuest LLC, 2024
The integration of behavioral sensing and Artificial Intelligence (AI) has increasingly proven invaluable across various domains, offering profound insights into human behavior, enhancing mental health monitoring, and optimizing workplace productivity. This thesis presents five pivotal studies that employ smartphone, wearable, and laptop-based…
Descriptors: Artificial Intelligence, Handheld Devices, Influence of Technology, Technological Advancement
Charteris, Jennifer; Gregory, Sue – Gender and Education, 2020
Snapchat, released in 2011, is embedded in the youth culture of advanced capitalist societies. Theorising Snapchat from a socio-material ontology, we explore the application's capacity to evoke the gendered politics of networked affect. Dipping into the conceptual toolbox of Deleuzoguattarian philosophy, we map how affect is distributed through…
Descriptors: Social Media, Photography, Computer Mediated Communication, Sexuality
Rich, Emma – Sport, Education and Society, 2018
In this paper, I reflect on the numerous contributions of feminist research in helping to frame critical analyses of contemporary health imperatives and their impact on girls' experiences of their bodies and subjectivities. I then consider recent trends towards the digitisation of girl's bodies across both formal and informal sites of learning.…
Descriptors: Physical Activity Level, Physical Activities, Feminism, Human Body
Sue Jackson – Sage Research Methods Cases, 2014
This case study describes a research project conducted with girls aged 11-13 years about their everyday engagement with 'tween' popular culture. The study originated in the context of widespread claims being made in popular culture texts and various institutional reports that girls are being sexualised by 'sexualised' media representations.…
Descriptors: Females, Life Style, Preadolescents, Popular Culture
Bowen, Lauren Marshall – College English, 2012
The magazine of the American Association of Retired Persons (AARP) often relies on problematic rhetorics that privilege youth-centered ideals and create limited representations of older adults' literacy in digital times. These rhetorics rest on a metaphor of repair, which labels aging adults as primarily bodies in need of fixing or protection. In…
Descriptors: Older Adults, Literacy, Technology, Cultural Context
Ritz, John M. – Technology and Engineering Teacher, 2012
Many people suffer from chronic diseases and problems due to injury from accidents or ailments. Some problems, such as measles and cancer, can be cured or put into remission with time, medicine, or treatments. Other ailments, such as high blood pressure, failing kidneys, and cystic fibrosis, cannot be cured and require continuous use of…
Descriptors: Medicine, Ethics, Human Body, Health Conditions
Johnson, Elisabeth; Vasudevan, Lalitha – Theory Into Practice, 2012
In this article, the authors argue that teachers and researchers must expand current verbo- and logo-centric definitions of critical literacy to recognize how texts and responses are embodied. Ethnographic data illustrate the ways that youth perform critical literacy in ways that educators might not always be prepared to see, hear, or acknowledge.…
Descriptors: Classroom Communication, Educational Research, Influence of Technology, Definitions
Knutzen, K. Brant; Kennedy, David M. – Interactive Learning Environments, 2012
This article describes the findings of a 3-month study on how social encounters mediated by an online Virtual Immersive Environment (VIE) impacted on the relational self-concept of adolescents. The study gathered data from two groups of students as they took an Introduction to Design and Programming class. Students in group 1 undertook course…
Descriptors: Foreign Countries, Adolescents, Secondary School Students, Experiments
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