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Caprara, Laura; Caprara, Cataldo – Education and Information Technologies, 2022
The purpose of this scoping review is to isolate and investigate the existing data and research that identifies if the synchronous face-to-face visual presence of a teacher in a virtual learning environment (VLE) is a significant factor in a student's ability to maintain good mental health. While the present research on this explicit interaction…
Descriptors: Electronic Learning, Virtual Classrooms, Mental Health, Teacher Student Relationship
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Yavich, Roman; Starichenko, Boris – Journal of Education and Training Studies, 2017
The purpose of the presented article is to review existing approaches to modern training methods design and to create a variant of its technology in virtual educational environments in order to develop general cultural and professional students' competence in pedagogical education. The conceptual modeling of a set of methods for students' training…
Descriptors: Training Methods, Instructional Design, Information Technology, Online Courses
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Zervas, Panagiotis; Sergis, Stylianos; Sampson, Demetrios G.; Fyskilis, Stefanos – Technology, Knowledge and Learning, 2015
Remote and virtual labs (RVLs) are widely used by science education teachers in their daily teaching practice. This has led to a plethora of RVLs that are offered with or without cost. In order to organise them and facilitate their search and findability, several RVL web-based repositories have been operated. As a result, a key open challenge is…
Descriptors: Science Teachers, Science Laboratories, Virtual Classrooms, Computer Simulation
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Akerson, Valarie, Ed.; Sahin, Ismail, Ed. – International Society for Technology, Education, and Science, 2020
"Proceedings of International Conference on Studies in Education and Social Sciences" includes full papers presented at the International Conference on Studies in Education and Social Sciences (IConSES) which took place on October 15-18, 2020 in Chicago, IL. The aim of the conference is to offer opportunities to share ideas, to discuss…
Descriptors: Social Sciences, Higher Education, Hispanic American Students, Vocational Education
Jaeger, Paige – Library Media Connection, 2010
Years ago, working in isolation meant that to develop professionally, librarians had to read journals and wait for the two times per year there were librarian conferences locally, statewide, or nationally that would help them improve their program. Now colleagues, suggestions, and Professional Learning Communities (PLCs) are merely a click away.…
Descriptors: Cognitive Style, Courseware, Librarians, Instructional Design
Borissova, Daniela; Mustakerov, Ivan – European Journal of Open, Distance and E-Learning, 2011
The Web-based e-learning can benefit from the modern multimedia tools combined with network capabilities to overcome traditional education. The objective of this paper is focused on e-training system development to improve performance of theoretical knowledge and providing ample opportunity for practical attainment of manual skills in virtual…
Descriptors: Internet, Student Costs, Web Based Instruction, Surgery
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Lin, Chi-Syan; Ma, Jung-Tsan – Journal on School Educational Technology, 2011
In order to characterize the trend and exploit the opportunity provided by Information and Communication Technologies (ICT), the paper argues that a new schooling approach that would not only incorporate learner-centric st learning curricula and personalized learning service, but also meet the need of nurturing the 21st century skills is…
Descriptors: Virtual Classrooms, Information Technology, Active Learning, Student Projects
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Alvermann, Donna E. – Yearbook of the National Society for the Study of Education, 2011
"We're not in Kansas anymore, Toto"--a statement Dorothy made to her dog, Toto, in "The Wizard of Oz"--sums up reasonably well the point the author wants to make in this article. That is, as literacy educators no longer constrained (or protected) by older, more familiar 20th-century print-centric modes of communicating, educators may at times feel…
Descriptors: School Libraries, Media Specialists, Teacher Educators, Literacy Education
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Baker, Suzanne C.; Wentz, Ryan K.; Woods, Madison M. – Teaching of Psychology, 2009
The online virtual world Second Life (www.secondlife.com) has multiple potential uses in teaching. In Second Life (SL), users create avatars that represent them in the virtual world. Within SL, avatars can interact with each other and with objects and environments. SL offers tremendous creative potential in that users can create content within the…
Descriptors: Psychology, Teaching Methods, Technology Uses in Education, Educational Technology
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Hwang, Wu-Yuin; Shadiev, Rustam; Kuo, Tony C. T.; Chen, Nian-Shing – Educational Technology & Society, 2012
The aim of this study was to apply Speech-to-Text Recognition (STR) in an effort to improve learning performance in an online synchronous cyber classroom environment. Students' perceptions and their behavioral intentions toward using STR and the effectiveness of applying STR in synchronous cyber classrooms were also investigated. After the…
Descriptors: Foreign Countries, Virtual Classrooms, Information Technology, Quasiexperimental Design
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Page, Tom; Thorsteinsson, Gisli – Turkish Online Journal of Educational Technology - TOJET, 2009
This article presents and discusses some theoretical starting points and design considerations for addressing emotional and aesthetic aspects of virtual learning environments (VLEs) for support of ubiquitous teaching, studying and learning. In this article, we note that a VLE should be viewed upon as an interactive and sensations arousing…
Descriptors: Educational Environment, Teaching Methods, Instructional Design, Social Distance
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Wang, Qiyun – Innovations in Education and Teaching International, 2008
Effective integration of Information and Communication Technology (ICT) into teaching and learning is becoming an essential competency for teachers. However, teachers do not usually follow linear instructional design models when they are planning for ICT integration. This paper proposes a generic model, which consists of three fundamental…
Descriptors: Technology Integration, Information Technology, Technology Uses in Education, Models
Whitton, Nicola; Hollins, Paul – ALT-J: Research in Learning Technology, 2008
There is growing interest in the use of virtual gaming worlds in education, supported by the increased use of multi-user virtual environments (MUVEs) and massively multi-player online role-playing games (MMORPGs) for collaborative learning. However, this paper argues that collaborative gaming worlds have been in use much longer and are much wider…
Descriptors: Higher Education, Educational Benefits, Virtual Classrooms, Educational Games
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Kurilovas, Eugenijus; Dagiene, Valentina – Electronic Journal of e-Learning, 2009
The main scientific problems investigated in this article deal with technical evaluation of quality attributes of the main components of e-Learning systems (referred here as DLEs--Digital Libraries of Educational Resources and Services), i.e., Learning Objects (LOs) and Virtual Learning Environments (VLEs). The main research object of the work is…
Descriptors: Electronic Learning, Evaluation Criteria, Electronic Libraries, Evaluation Methods
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Tay, Lee Yong; Lim, Cher Ping – Educational Media International, 2010
This paper examines how a game-like 3D Multi-User Virtual Environment (MUVE), Quest Atlantis (QA), is used in an after-school programme to engage a group of 14 academically at-risk primary students in their learning. It adopts an activity theoretical perspective to identify the disturbances and contradictions during the implementation of the…
Descriptors: Virtual Classrooms, Social Environment, Information Technology, At Risk Students
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