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Gustavo H. Orozco Cazco; Martha L. Ávalos Obregón; Nancy I. Usca Pinduisaca; Oscar I. Imbaquingo Cobagango – South African Journal of Childhood Education, 2024
Background: Learning pre-reading skills through formal education in early childhood is vital for a child's future personal and professional development. In this regard, integrating appropriate teaching methods and didactic strategies with the support of information and communication technologies (ICT) can facilitate this phase in the development…
Descriptors: Early Childhood Education, Preschool Children, Early Reading, Prereading Experience
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Price-Dennis, Detra; Mapes, Noelle – Reading Teacher, 2021
In this article, we offer insights into the literacy practices that supported students' inquiry and critical media making about the role of monuments in our society. We learned that multimodal making with print-based and digital tools provided an opportunity for the students to engage in critical historical analysis of the monuments in NYC.…
Descriptors: Multimedia Materials, Literacy, Teaching Methods, Historic Sites
Gorbunova, Irina B.; Mikhutkina, Nina V. – Journal of Educational Psychology - Propositos y Representaciones, 2020
The development of new music technologies necessitates changes in the content of music education. Musical pedagogy is faced with the task of educating creative musicians who are capable of innovative activities and inventive musical thinking. Therefore, primary music education should introduce creative learning technologies aimed at developing…
Descriptors: Music, Information Technology, Music Education, Teaching Methods
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Kivuti, Edwin Mwosa – International Journal of Information and Communication Technology Education, 2021
This study evaluated the comparative effect of interactive multimedia to text-based content on learners taking a software application course. 111 participants took part in the study. The researcher employed the use of web analytics and online surveys to capture data. The study showed that there was a significant difference in the learner`s…
Descriptors: Comparative Analysis, Computer Science Education, Computer Software, Preferences
Kist, William – Teachers College Press, 2022
"Curating a Literacy Life" spotlights the idea of curation as a process for inspiring student-centered learning with digital media. In this book, Kist shows educators how to empower students as they make sense of all the books, videos, websites, and social media they access. Packed with ideas and activities developed at Glenville High…
Descriptors: Student Centered Learning, Teaching Methods, Multimedia Materials, Information Technology
Simpson, Amy Beth – ProQuest LLC, 2017
In American high schools, the practice of poetry analysis as a study of language art has declined. Outworn methods have contributed to the trend away from close interactions with the text, to the unfortunate end that millennial high school students neither understand nor enjoy poetry. Digital technology coupled with principles of translation…
Descriptors: Poetry, High School Students, Language Arts, Teaching Methods
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Kannikar, Phudit; Wannapiroon, Panita; Nilsook, Prachyanun – International Education Studies, 2022
The objective of this study is to develop and evaluate a multicultural competency training model for digital publicists. It is research and development which the researchers have divided the research process into 3 steps. Step 1: Developing a multicultural competency training model for digital publicists. Step 2: Evaluating the suitability of the…
Descriptors: Cultural Awareness, Public Relations, Models, Competence
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Liontas, John I.; Mannion, Patrick – Iranian Journal of Language Teaching Research, 2021
This paper presents the primary benefits digital storytelling affords teachers and students. Maximizing the multimodal authoring conditions for optimal online/offline learning comprises the paper's main focus. Throughout, it is asserted that stories worth telling are stories worth sharing but only if embedded in dialogic constructs supporting…
Descriptors: Information Technology, Story Telling, Multimedia Materials, Learning Processes
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Lui, Debora; Walker, Justice T.; Hanna, Sheri; Kafai, Yasmin B.; Fields, Deborah; Jayathirtha, Gayithri – Interactive Learning Environments, 2020
Portfolios have recently gained traction within computer science education as a way to assess students' computational thinking and practices. Whereas traditional assessments such as exams tend to capture learning within artificial settings at a single point in time, portfolios provide more authentic opportunities to document a trajectory of…
Descriptors: High School Students, Computer Science Education, Textiles Instruction, Portfolios (Background Materials)
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Araújo, Isabel; Faria, Pedro Miguel – International Association for Development of the Information Society, 2020
The evolution of ICT and its adoption in higher education is driving greater interactivity in teaching and learning processes. The teaching/learning paradigm has been changing. Both educational actors, teacher and student, are increasingly adapting to use technologies. This article presents a study that enhances how technologies can be used in the…
Descriptors: Student Attitudes, Integrated Learning Systems, Higher Education, Technology Integration
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Karipi, Edwig – African Educational Research Journal, 2019
Although print-based materials remain the main distance education mode of delivery, the Namibian College of Open Learning (NAMCOL) recognises the use of multimedia as an important tool to enhance access and strengthen operational systems. Multimedia resources such as video, audio, animations and online content are produced as complementary…
Descriptors: Foreign Countries, Case Studies, Multimedia Instruction, Tutors
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Frydenberg, Mark – Information Systems Education Journal, 2016
Teaching game development has become an accepted methodology for introducing programming concepts and capturing the interest of beginning computer science and information technology (IT) students. This study, conducted over three consecutive semesters, explores game development using a gaming engine, rather than a traditional programming language,…
Descriptors: Games, Design, Programming, Teaching Methods
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Howard, Elizabeth V.; Woods, David M. – Information Systems Education Journal, 2016
In previous semesters of our IT Ethics course, students created traditional final projects where they presented some topic in IT Ethics that we did not cover during the course. Students were free to choose how they would present their information with most groups choosing a traditional presentation where some members of the group were clearly…
Descriptors: Ethics, Multimedia Materials, Information Technology, Student Projects
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Mulrennan, Danielle – Journalism and Mass Communication Educator, 2018
Journalism schools are under pressure to look beyond traditional teaching methods to prepare students for the post-Internet, rapidly evolving news landscape. Heutagogy is a net-centric teaching method in which learners are highly autonomous and self-determined. In this article, Participatory Action Research theory was applied within a heutagogical…
Descriptors: Social Media, Journalism Education, Public Relations, Communications
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Jiang, Lianjiang – ELT Journal, 2017
There is growing interest in using digital multimodal composing (DMC) as an integral part of ELT pedagogy. While the use of DMC for multiliteracies development is well documented, the important question of how DMC can facilitate English learning is underexplored, particularly in EFL contexts. Drawing on findings from a DMC programme in China, this…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Teaching Methods
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