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Smith, Erica L.; Parker, Carolyn A.; McKinney, David; Grigg, Jeffrey – School Science and Mathematics, 2018
The study was situated in a National Science Foundation supported Math Science Partnership between a private university and an urban school district. This study sought to understand the decision-making process of elementary teachers as they implement an integrated science, technology, engineering, and mathematics (STEM) curriculum in their…
Descriptors: Urban Schools, Elementary School Teachers, Case Studies, Comparative Analysis
Veletsianos, George; Beth, Bradley; Lin, Calvin; Russell, Gregory – Journal of Educational Computing Research, 2016
"Thriving in Our Digital World" is a technology-enhanced dual enrollment course introducing high school students to computer science through project- and problem-based learning. This article describes the evolution of the course and five lessons learned during the design, development, implementation, and iteration of the course from its…
Descriptors: Computer Science, Computer Science Education, High School Students, Instructional Design
Govaere Jan, L. J.; de Kruif, Aart; Valcke, Martin – Computers & Education, 2012
In view of supporting the study of the complex domain of equine obstetrics, a Foal"in"Mare multimedia package with 3D designs has been developed. The present study centers on questions as to the most optimal implementation of the multimedia package in veterinary education. In a pretest-posttest cross-over design, students were randomly assigned to…
Descriptors: Veterinary Medical Education, Self Efficacy, Curriculum Implementation, Skill Development
Banerjee, Gouri – Journal of Asynchronous Learning Networks, 2011
As higher education moves increasingly to blended and fully online environments, smaller institutions often ask whether this is a desirable trend. They face many challenges in transforming their largely face- to-face didactic teaching traditions to the technology mediated learning environments. Learning effectiveness and student satisfaction are…
Descriptors: Small Colleges, Liberal Arts, Course Evaluation, Electronic Learning
Kenney, Jane; Newcombe, Ellen – Journal of Asynchronous Learning Networks, 2011
Adopting a new teaching approach is often a daunting task especially if one is an early adopter in a limited-resource environment. This article describes the challenges encountered and the strategies used in pilot testing a blended instructional method in a large size class within the college of education at a medium-sized university. The main…
Descriptors: Teacher Education Programs, Educational Strategies, Action Research, Student Participation
Ye, Lei; Walker, Andrew; Recker, Mimi; Leary, Heather; Robertshaw, M. Brooke; Sellers, Linda – Online Submission, 2012
Despite of much focus on professional development aimed specifically at developing teachers' technology integration skills, rigorous studies of effective PD (professional development) are lacking. Evidence is also lacking on how these skills can best be integrated with pedagogical and content knowledge to improve student learning. The purpose of…
Descriptors: Electronic Learning, Technology Integration, Problem Based Learning, Rating Scales
Chee, Yam San; Tan, Kim Chwee Daniel – Electronic Journal of e-Learning, 2012
Traditional modes of chemistry education in schools focus on imparting chemistry knowledge to students via instruction. Consequently, students often acquire the mistaken understanding that scientific knowledge comprises a fixed body of "proven" facts. They fail to comprehend that the construction of scientific understanding is a human…
Descriptors: Foreign Countries, Educational Games, Computer Games, Computer Simulation
de Boer, Catherine; Campbell, Sandra Loucks; Hovey, Angela – Canadian Journal of Learning and Technology, 2011
The debates surrounding the effectiveness of teaching social work online highlight the challenges of adequately preparing students for face-to-face practice by way of web-based technologies. The purpose of this paper is twofold. Firstly, to briefly describe how a particular School of Social Work when designing its part-time undergraduate degree…
Descriptors: Blended Learning, Online Courses, Video Technology, Instructional Design
Wallace, Scott A.; McCartney, Robert; Russell, Ingrid – Computer Science Education, 2010
Project MLeXAI [Machine Learning eXperiences in Artificial Intelligence (AI)] seeks to build a set of reusable course curriculum and hands on laboratory projects for the artificial intelligence classroom. In this article, we describe two game-based projects from the second phase of project MLeXAI: Robot Defense--a simple real-time strategy game…
Descriptors: Games, Intercollegiate Cooperation, Curriculum Design, Curriculum Implementation
Barab, Sasha A.; Scott, Brianna; Siyahhan, Sinem; Goldstone, Robert; Ingram-Goble, Adam; Zuiker, Steven J.; Warren, Scott – Journal of Science Education and Technology, 2009
Drawing on game-design principles and an underlying situated theoretical perspective, we developed and researched a 3D game-based curriculum designed to teach water quality concepts. We compared undergraduate student dyads assigned randomly to four different instructional design conditions where the content had increasingly level of…
Descriptors: Environmental Education, Undergraduate Students, Water Quality, Test Items
Thomas, Jeff – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2011
This study addresses preservice teachers' perceptions toward online experiences, specifically, their perceptions about utilizing an online science methods curriculum versus a traditional methods curriculum. Thirty-eight senior level preservice teachers at a midwestern U.S. university completed surveys about their experiences during their methods…
Descriptors: Preservice Teacher Education, Preservice Teachers, Methods Courses, Curriculum Implementation
Ketelhut, Diane Jass; Nelson, Brian C. – Educational Research, 2010
Background: Most policy doctrines promote the use of scientific inquiry in the K-12 classroom, but good inquiry is hard to implement, particularly for schools with fiscal and safety constraints and for teachers struggling with understanding how to do so. Purpose: In this paper, we present the design of a multi-user virtual environment (MUVE)…
Descriptors: Suburban Schools, Student Attitudes, Virtual Classrooms, Science Curriculum
Ryoo, Kihyun – ProQuest LLC, 2009
The significant increase of English Language Learners (ELLs) in the United States raises complex questions about how to provide these students with access to high quality education that can improve both their content knowledge of school subjects and their English proficiency, particularly their academic English proficiency. The development of…
Descriptors: Academic Discourse, Curriculum Design, Computer Simulation, Second Language Learning