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Fatih Kayaalp; Zeynep Basci Namli; Elif Meral – Education and Information Technologies, 2024
This study aims to reveal pre-service teachers' experience in virtual museum design that they can use in social studies teaching, and their opinions on virtual museum applications. In line with this purpose, phenomenology design was used as one of the qualitative research approaches. Selected by the criterion sampling method, the study sample…
Descriptors: Preservice Teachers, Social Studies, Teacher Education Programs, Museums
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Jared P. Canright; Suzanne White Brahmia – Physical Review Physics Education Research, 2024
We report on a study of the effects of laboratory activities that model fictitious laws of physics in a virtual reality environment on (i) students' epistemology about the role of experimental physics in class and in the world; (ii) students' self-efficacy; and (iii) the quality of student engagement with the lab activities. We create…
Descriptors: Physics, Science Instruction, Self Efficacy, Computer Simulation
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Zimmerman, Heather Toomey; Land, Susan M.; Maggiore, Chrystal; Millet, Chris – Learning, Media and Technology, 2019
Two cases of context-sensitive mobile computing curricula for children are shown to develop analytical understandings of how science-related sense-making talk can be supported through physical and digital environment interaction, which supports play and learning through movement. Our work investigates how proximity-based computing mediates…
Descriptors: Children, Outdoor Education, Handheld Devices, Educational Strategies